Grouchy shopkeep who seems to be pissed off about having to do his damn job. Take a shot.
Foppish villain king who will probably be killed or turn out to be a puppet of the actual villain. Take a shot.
Main character who can't speak and probably won't have any worthwhile contributions to the game outside of combat. Take a shot.
What is it with voiceless protagonists? You can say "players can attribute their own personality to this character," but when that character has nothing to offer and you have no way of presenting that personality in-game, what's the point?
And you've already decided he's male, blond, and wears a dress tunic, so by this point telling us to project ourselves onto him is more than a little patronizing.