Adon Cabre said:This will probably fly right over your head, but you asked for it.Charcharo said:Actually no. The HD 4000 just does play pretty much every game on the same settings as a console would. The DH 4600 a little better. Also, true for the optimization part. It is ALSO bloody expensive to build things for limited hardware . Optimization for old OpenGL and DX9 costs more then on DX11. It is also harder and probably quite annoying to have to cut parts of your game or scale down everything (Skyrim) so that it fits on a low end hardware.Adon Cabre said:snipCharcharo said:snipAdon Cabre said:snip
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Never said anything about globalization. Most of those markets (Russian, Souther and Eastern Europe ) in aprticular are PC territory. And whilst you are correct on voice acting, it is still possible to just use cheaper actors. Bioshock Infinite immersive? Well proably, I guess it might seem that way. Compare it to Metro Last Light, STALKER or some other game that really relies on getting the player immersed and it does falter somewhat
. Id say graphics and AI are just as/more important whilst in actual gameplay though.
*sighs*
You're right, but you're argument isn't fair. Technology will always be the limiting factor, and it will always be expensive. But you're argument inadvertently reveals that (a) you're a PC elitist, or (b), like most pc gamers, you don't understand the economics of the system.
This is because most "Game Journalists" have never applied basic economics to their field; or they're too afraid to tell the PC community.
Question:
What if this industry were dominated by the PC?
Hint: it would be hell.
SimCity 2013
The only real triple-a exclusive for the PC and a sad truth for this outcome. EA cheated that community because it could; because it didn't have to meet SONY and Microsoft's publishing demands; and neither would never have approved of their server control.
EA doesn't give a damn about one consumer as much as it does the bottom-line; and this would be commonplace in a lone PC market. Why else was Dark Souls was never upgraded for the PC? Because they know that sales are so minimal that any more work put in it would only hurt profits.
Hell, it's a PC game, the community can slave away at it anyways. You think other publishers wouldn't do that? They know that most people can't play high or ultra settings, so most would put out terrible versions and the PC community would have to mod it themselves.
But modding would be gone altogether with DRM.
DRM. Every publisher would install harsh set of DRM because, like oil & OPEC, when they all do it, you'd have to deal with it. So there wouldn't be any modding.
But because triple-A publishers don't rely on PC sales, they can toss you a bone every now and then and lax the system. Their money comes from console consumers, who bear the burden of the industry, and who are constantly bashed by PC elitists for hurting their own up-resed experience.
Steam
Steam exists because of consoles, or else every publisher would have it's own install server like EA's Origin. Oh boy, what fun that would be?
Console players pay $60 so that you can buy the same game for $4 a few months later. Get rid of consoles, and you're sales of Assassin's Creed or Witcher (a PC exclusive) would take forever to climb down to $16 instead of $5, just like a console. And there wouldn't be any $8 bundles, either.
What, you think the suits charge less on the PC because it makes them feel good?
That's economics. One division of this industry affects another. And you're awesome PC sales happen only because of the console's success.
So pray for another console generation after the Playstation 4 and Xbox One
I'm sorry but this is one of the biggest piles of crap I have seen in a while. You have made direct assumptions based on one thing which has no correlation to how the market actually works in PC affairs.
For a start Sim City 2013 is a fucking terrible example of the PC market at play purely because it was such an anomomily in the PC market that even EA said they done fucked up with it and resulted in a massive amount of negative press for the game despite the fact that it has a large core fanbase.
You also seem to have neglected the fact that there are in fact games that have been developed for the PC and nothing else that are doing well. Look at CD Projekt with titles like The Witcher. A popular well done game on the PC with no DRM whatsoever that has done exceedingly well.
I am not sure what you are saying about dark souls but the reason why it wasn't initially released on PC was not because they saw it as a vulnerable market but because the company who made it was Japanese and the PC market there is so minimal (Due to Nintendo's dominance there) that it simply wasn't worth it and because of the small market they had never developed for PC before (This was shown by the fact that they released a game that had some game breaking bugs in it but was fixed by some amature programmer within a few days in a patch). When they finally released in a big way in the West they got many petitions asking for them to make a PC version and lo and behold they did. Also they must have had enough success on the PC because they are also releasing dark souls 2 on the PC as well when that comes out.
I don't know why you have this obssession with triple A games and publishers and seem to think that they are vital to the industry when they really aren't at this point. Triple A games themselves are just a pointless waste of money and a time sink for developers which forces them to play safe and release really rather mediocre games. The only reason they are there is because people consistantly buy the same damn game over and over again because they fail to realise that it's the same game as they played before except now it has a dog and a slightly bigger number. Publishers themselves are nearly all without exception leeches on the industry as well. The only publishers that are actually any good are Bethesda and Paradox Plaza. The rest of them (EA, Activision etc) can go burn in a hole now. They had a job and it's done. The game industry simply doesn't need them anymore.
The most successful developers in the game industry now hands down are the ones that are not yoked to any publishers whims. Look at Riot games who currently develop the biggest game in the world called League of Legends. Currently so big that they have had Esports recognised as a sport in the United States. Valve who were so successful with Half Life, Portal, L4D and other games now also have the biggest digital distribution platform in the industry. Blizzard, Although technically a publisher there biggest success comes from the games they developed such as WoW SC and the Warcraft franchise.
DRM is not something that is required at all and only the fucking mindless idiots of gaming industry still use draconian DRM. See Assassins Creed. Released on the PC and people refused to buy and play it because of the Uplay system that Ubisoft setup. It resulted in the Pirated version being the better version then the official because it allowed people to play it while offline. This also comes down to the thinking that piracy is naturally a bad thing and a problem when really it's a symptom of a problem of overpriced games in the industry due to the culture of the Triple A. See World of Good as a point in case example of being one of the most expensive indie games of it's time on release being also the most heavily pirated and then as time went on it sales went through the roof because of word of mouth due to the initial onslaught of piracy. Developers are starting to see this now and are turning away from DRM more and more. See GoG as an example of this.
Triple A publishers don't "Toss us a bone" they bloody fuck us over with buggy releases and games stripped of features that have been dumbed down. See any CoD past CoD4 (Now on CoD10) and see any Battlefield past Battlefield 2142 as examples.
Onto Steam. There are multiple digital distributors now. Steam is just the biggest. GoG, Greenman Games, Impulse, GamersGate, Origin, Uplay. There are a few more as well but those are the ones that come off the top of my head. The reason why peopel don't go to them is because most of them are fucking terrible. Hell even Steam is bloody terrible except that it makes up with it for steam sales and even some of their more draconian policies are being argued against in the European courts as being against the law in the EU. Hence why Europe and the rest of the world have different EULA's and T&C's. Btw the steam sales are done with developers consent. It isn't just steam forcing them to lower the price of their game because fuck your company. It's simply in their economic interests to lower the price of their games in a big summer blowout the same way that clothing stores have sales except since they aren't selling anything physical they don't have to worry about the product selling for more then it's raw material cost.
You do realise that PC tends to outsell consoles in games right? For example the sheer amount of people who buy games during the Steam summer sales, Other incredibly popular games like minecraft that went viral, The way that there are many games that are still much better played on PC then on console and so tend to sell more on PC like Skyrim.
They also lower the prices of games because they are getting old. They become a less competative buy then other more recent games that have been released at full price. Have you not noticed the trend that big game developers have been doing as of late and trying to get most of their sales off of Day one DLC and through preorder bonuses? It isn't because they rewarding the customer for buying their game before it's released or before reviews have come out properly as you put it "because it makes them feel good" it's because they make most of their sales on that day. Every day after their profits slip week on week to the point where the only way to sell their game is to lower the price. For example I don't expect to go into a game shop and buy a PS2 game for £40 or Thief: Deadly Shadows for £35 on PC because the game is old.
I don't "pray for another console generation" because if the last one was any indication this one will last for a good 10 years as well if not more since it costs so much to develop, market and release a new console and diminishing returns kicks in. Plus the consoles are becoming more and more like PC's and not the other way round. Hell both consoles now have PC architecture whereas the previous generation didn't and was one of the core reasons why the PC suffered (if at all) simply because it was a pain in the arse to port (See GTA IV).
However I suppose now you are going to insult me by calling me a PC elitist (Despite the fact that I have owned consoles all my life as well as a PC but have found that I prefer the PC after many years with both simply because it is on an objective standpoint in nearly all ways. Better and say that I don't understand economics either simply because I don't subscribe to your set of thinking the same way that Keynes and Hayek don't agree on how an economy should be run.