Update/Review on Mass Effect (360 Gamble)

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Lovelocke

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Apr 6, 2009
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Awhile back I posted a thread asking for people's take on Mass Effect and if it's worth trying knowing that I got damn near zero enjoyment from the KOTOR series: Based on the personal critiques of several forum users, I figured it was worth a shot. Faster gameplay, good story, lasts for hours and hours? And at $20: Why not...

Good game. Found out too late that being "casual" good and bad isn't good or bad enough to unlock the more extreme reactions in the game. Playing "as myself" was unrewarding in that sense, so halfway through I developed a Dirty Harry mentality and found cooler stuff to say/do.

I played it at night, waiting to fall asleep, taking in the rich sci-fi atmosphere (trying my best to ignore Seth Green) and then all hell breaks loose and I have to rush back to Citadel (no spoilers, but if you've played it you remember why).

We kill a guy... it feels like the story will continue, but then I get a promotional poster image of my character standing against some random planet: Roll credits.

It was 2:30am, I sat up in bed and said "What the fuck, Bioware!? You make an RPG in an interesting, entertaining way and then it *ENDS* 16 hours in?"

"But what about all the side quests!?"

I'll admit, some were interesting and I probably could have done more of them... but the main story was so good I wanted to keep playing. That said, I can't imagine pulling the same 60-80 hour gameplay extension from doing all side quests: Seems a little unbalanced that they couldn't consolidate, oh, 30 of those side quest hours into another 5 or 10 hours of core story.

However, because the length is so short, I believe "playing through it again" will be easier to stomach (Any game that takes 80 hours is worth a single go).

Another thing: I WANTED TO BANG THE ALIEN CHICK IN THE ENVIRONMENT SUIT! You only faintly see her face through her mask, but that body? That voice? Christ... however that suit opens up so she can poop, I wanna be there (between movements) to show her how we show women proper respect and admiration in our traditional Earthican ways.

Instead Ashley died (the bigot, I say... I wanted to rage bang her and make her see the light).

Blue alien chick? Not into it.

Wrex? You'd better believe I killed him. Pretty much used him the required minimum and just... y'know: Tossed him into the fire. He was like Kimari in FFX, or the stupid Vampire guy/Cait Sith/Barrett/Red Pup/(...jeez there wasn't a lot to like) in FF7.

On a scale of 1-10, overall I'd give Mass Effect a 7. Had the story been longer, let me make sweet bang to envirosuit babes and did more to explain its interface earlier in the game, score would've gone up. When replayability comes from "Playing it now that you know the game and want to see if you could do the beginning better", it ain't really worth it... however, there is enough of a difference based on your good/evil alignment that It'd be worth it to go through the game again to see altered stories.

Incidently, one other gripe: The psychic abilities? Even at the highest levels and "Advanced" versions of the skills... they were all largely useless. The only one I ever used was Unity (due to my idiot bot partners repeatedly attempting to deflect missiles with their cheses) and Adrenaline Boost so I could use it again 40 seconds later when I'm all alone once more.
 

Jandau

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Dec 19, 2008
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Lovelocke said:
Incidently, one other gripe: The psychic abilities? Even at the highest levels and "Advanced" versions of the skills... they were all largely useless. The only one I ever used was Unity (due to my idiot bot partners repeatedly attempting to deflect missiles with their cheses) and Adrenaline Boost so I could use it again 40 seconds later when I'm all alone once more.
I assume you're reffering to Biotics. I'm not sure how you were playing, but Throw, Lift and Singularity are basically "Fuck you!" buttons and are usually equivalent to a death sentence for the victims. If you upgrade your class to Bastion, Stasis becomes the most powerful single target ability in the game. My Adept had a far easier time in the game than my Infiltrator, and the final boss barely got a few shots off between all the crowd control I managed to throw at him. Oh, and a Bastion with high level Barrier can keep it up indefinately, making him a VERY tough nut to crack.
 

Lovelocke

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Apr 6, 2009
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...didn't realize there was a reviews section!

Also, can't remember what class I was other than "Psychic with a Shotgun". When going elite (which I must say had no heat behind it, it just kinda appeared on screen and said "Make your life altering choice now plz k?")

Incidently, can we embed video on our posts? Youtube or otherwise? If so, I've been looking at getting back into doing video reviews of games too :)
 
Apr 28, 2008
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JackB said:
Irridium said:
This should probably be in the reviews secton.
If it can be called a review.
The title says review, yet the post seems more like a rant
I guess its whatever we want it to be...


Lovelocke said:
...didn't realize there was a reviews section!

Also, can't remember what class I was other than "Psychic with a Shotgun". When going elite (which I must say had no heat behind it, it just kinda appeared on screen and said "Make your life altering choice now plz k?")

Incidently, can we embed video on our posts? Youtube or otherwise? If so, I've been looking at getting back into doing video reviews of games too :)
yeah its right here [http://www.escapistmagazine.com/forums/index/326]
 

gbemery

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Jun 27, 2009
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Lovelocke said:
We kill a guy... it feels like the story will continue, but then I get a promotional poster image of my character standing against some random planet: Roll credits.

It was 2:30am, I sat up in bed and said "What the fuck, Bioware!? You make an RPG in an interesting, entertaining way and then it *ENDS* 16 hours in?"
They probably made it that short since it is suppose to be the first of three. Mass Effect 2 is suppose to come out sometime next year, I think.
 

Shepard's Shadow

Don't be afraid of the dark.
Mar 27, 2009
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Irridium said:
The title says review, yet the post seems more like a rant
I guess its whatever we want it to be...
In that case, I view it as a rant, by someone who semi-likes one of the best games I've ever played, complaining about how the story was short and there were too many side quests.

edit: Also, if it is a "review" its in the wrong section.
 

MarsProbe

Circuitboard Seahorse
Dec 13, 2008
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Jandau said:
I assume you're reffering to Biotics. I'm not sure how you were playing, but Throw, Lift and Singularity are basically "Fuck you!" buttons and are usually equivalent to a death sentence for the victims. If you upgrade your class to Bastion, Stasis becomes the most powerful single target ability in the game. My Adept had a far easier time in the game than my Infiltrator, and the final boss barely got a few shots off between all the crowd control I managed to throw at him. Oh, and a Bastion with high level Barrier can keep it up indefinately, making him a VERY tough nut to crack.
Aye, I also found biotics to be incredibly useful. Especially singularity, that one saved me a lot of bother at one point when I had all the enemies spinning around helplessly in the air.

To the OP: can't believe you didn't get much use of Wrex...I pretty much had him accompany me every step of the way, right down to the last mission.
 

Lovelocke

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Apr 6, 2009
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A buddy of mine was in love with Wrex too... I think I understand the appeal, I just like the womens more. Now that I know when they're expected to die, I will do my best to have Wrex and dumbass other human in my party.

Don't get me wrong, I love the game... but it's primary factor in getting the low score was the seemingly abrupt ending + I wanted more. I'll certainly be playing through it again, half sure I'll be able to knock another couple of hours off the run time (which would only make the game that much shorter), but I will have fun doing so.