"Spoon-fed"? Are you kidding me?immortalfrieza said:People who say that have no clue what the point of either Elder Scrolls or Fallout are supposed to be, or just want everything spoonfed to them. Open world Bethesda games are "here's why your character is here, here's the set pieces, now go nuts" to put it simply. To put more detail, the open world Bethesda games are designed with as much freedom as they could realistically give the player, the point being to GIVE their character motivations for what they are doing, how they react to the world and situations presented, and what their end goals are and how they achieve them, they are actually far deeper than most other RPGs could ever be. It seems that the No Man's Sky developers are going for the same angle with this game of theirs, but with even less actual story and goals built in, limited to "get to the center of the galaxy" as far as we've seen of it, and that's fine.
I'm a huge fan of games like Half-Life, Portal, Left 4 Dead, Bloodborne, Torchlight, FTL, Sins of a Solar Empire, etc, etc. Essentially, games where you HAVE to dig to find the deeper story and lore. So I'll ask you to not make such insulting assumptions about me, thank you.
Furthermore, you've essentially proved my point. Bethesda RPGs are "Here's your character. Here's a vast, generally sparse world to explore. Go find something to do." That is the very essence of the point I was making. The primary motivation is "Go to that place and do a thing", but it's what you do in the interim that makes the game.
Also:
This is a massive assumption, especially with HelloGames discussion how they've built a wealth of lore and 'key moments' into the game. (the latter of which is one of the reasons for its delay)but with even less actual story and goals built in,
I'm not saying there is more story to the game, but to assume there isn't, simply because they haven't discussed it, is really assumptive.