loudestmute said:
As much as this sounds like a rational thought to me (getting video games and culture therein preserved in a federal museum, for well under 1 cent per citizen), I'm still not sure exactly what would be going into such a project. The main thing that separates gaming from other popular media is its interactivity, and the thought of old manuals and hint guides sitting under glass doesn't really sit well with me. At the same time, neither does simply having a bunch of MAME-ified cabinets set up where people can pick through gaming history with zero context whatsoever for the software they're firing up.
My current idea what a gaming museum should look like? Keep the arcade cabinet loadout for an "archive" type thing, with tablets dangling off the side to display things like arcade flyers and other promo stuff, maybe a little write-up on its significance in gaming culture at large, and even some handy control guides and hints for the outsider, try and slowly introduce them to the hobby that's devoured the free time of their children and loved ones.
Also, like a traditional museum, there would be an exhibit that changes every three months or so detailing some of the larger events in the culture. Like a timeline on the development of Duke Nukem Forever, complete with demos of all the advances in FPS gameplay in that time. Or a look into symposium on text adventure games, with the ability to switch between Infocom-type gameplay or a Choose Your Own Adventure type method for those looking to get through Zork as quickly as possible on their Kindles.
Every month, the Librarium Gametronica (working title for the place) would fund itself through competitive gaming. Not just Call of Duty and Starcraft, but also setting up an alternate Twin Galaxies where vintage arcade units will be brought out for world record attempts. Half the entry fees go into the museum costs, the other go into the prize pool.
...Yeah, this might take more than $113,277 to get off the ground...
Well, it's a matter of preserving something. A museum is a way of showing things to the public. But the critical role isn't what the public gets to see, but the archive.
And the problem I'm seeing here is that by the time someone thinks 'hmm, we should preserve this stuff', much of it is already lost forever.
about 50% of all early films have no surviving copies whatsoever. Quite a few more are very badly damaged, and at risk of being lost forever.
The BBC initially didn't think anyone would care about seeing things more than once. Particularly sitcoms.
And because the tapes used were expensive at the time... They taped over things.
So... Much of the british television broadcasts from the 50's to the 70's are lost forever.
The old series of doctor who is missing the second to fourth seasons entirely. They're gone. No hope of anyone ever seeing them again, in any form.
British comedy is even worse of. Monty Python's flying circus survived by sheer luck. Many other series were not so lucky.
The point is, if you're going to preserve anything at all, you have to think about it well in advance of it seeming important.
Because by the time it
does seem important, much of the stuff you would probably have wished you'd preserved will be lost forever.
And once it's gone, it's gone.