shadow skill said:
So are you planning on saying something relevant to that post or not?
As far as media degradation, it isn't an issue. Time and time again you and people like you have said it takes 2-25 years (nice spread) for disc media to degrade. Which renders the entire point utterly irrelevant to the issue at hand. As the large retail chains who prompted this thread, either do not accept at all, or only pay pennies for games once they passed 2 years of age.
To make this relevant to cars, as thats the example you like to beat off, a large dealer chain would have to enact a business model built around people buying cars for full price, driving them once, then selling it back to the dealer for a credit of 10% of what they paid towards another used car operated in exactly the same way. They would also have to somehow turn a profit from this business model. Would you buy into this business model? No, because that would be fucking stupid and no one else would either. Because cars, are not, consumable in any way, shape, or form. They steadily degrade, becoming worse and worse and worse. They may even still function even after bluebook declares they have no value. But their degradation is a steady slope.
Digital media does not degrade the way any other commodity does. Digital media is exactly as functional as the day it was printed onto a disc until one day, it isn't. But that day does not coincide in any way, shape, or form, with use. Its a completely flat line at "100% functional" until, bam, "0% functional."
shadow skill said:
conflictofinterests said:
Oh, this thread again. People being surprised about big companies taking action to make more money.
What surprises me is the people who buy into this stupid argument, not the corporations taking this position.
Like I said to you before, this is retail chains vs publishers/developers. And you're squarely on the side of the force that contributes the absolute least.