Owyn_Merrilin said:
Let's put it this way: if you steal from a store, they can take back what you stole from them, but legally they can't take back what you've legitimately bought in the past. That would be theft on their part, and it would be wrong.
Perhaps, but we're not talking about stealing a physical item. We're talking about blatant copyright infringement which opened, not only the perpetrator, but Valve as well to legal liability and defrauded thousands of paying customers. This wasn't a case of stealing from one person and causing harm which is easily rectified by returning what was stolen.
It's a moot point anyway, because it turns out that Steam bans no longer remove access to your games, just the store and the community[footnote]which is totally justified in this case, and within Valve's rights[/footnote],
Fair enough. Then he gets a slap on the wrist and those who are morally outraged by a blatant criminal being harshly punished can calm down a bit. I wonder if it would be worth NCSoft's time and effort to sue this guy though. He certainly deserves it whether it were to happen or not.
but what everyone thought was going on at first would have been inexcusable. Should he have been punished? Hell yes. Should valve have been punished by the government if they had done what everyone thought they had done? Fuck yes. As far as I'm concerned, what everyone thought they did is worse than what the plagiarist actually did, because we're talking about them accepting people's money, selling them products, and then taking those products away as soon as any of their customers does something they don't like.
No, it would be taking away access to their games after they committed a criminal act and left Valve open to civil liability. Had Valve not caught this so soon they could have been on the hook for some rather large legal damages had they been sued. And for all any of us knows, they may be within their rights to remove access to your Steam games under such circumstances based on the TOS. And let's face it, worse clauses than that have been upheld by courts in EULA's. Hell, the way ownership of software is viewed under the law is that you're buying a license which is controlled by the creator, not a copy of the software. This could make taking away access when you abuse said license to commit a crime and profit from it perfectly acceptable under the law.
It may be a bit of a grey area, and maybe there is some case law I'm not aware of that says otherwise (I'm not a lawyer so I don't have a high level understanding of the legislation and case law on this subject), but it may not be as black and white a situation as you think it is.
And yes, this was an extreme case, but if you think it takes something this major to get a Steam ban, you're delusional.
I never claimed that Steam bans are only handed out for committing a crime, nor did I ever say they always resulted in loss of access to games. I assumed that specifically happened in this case because that was what the article claimed, but I never assumed nor implied that it was the norm. But thanks for being insulting and condescending anyway.