This is your one handed answer on an ANSI layout.Cpt.Muddles said:I get the feeling that the idea behind Valve's comment is that because we're putting extra buttons on mouses, we need a better system. You could call it ease of access that we've got buttons bound to our keyboard for commands, but isn't that just another way of saying that the small cluster of keys on the left side of the keyboard isn't enough for our needs?Sushewakka said:Well, keyboard and mouse haven changed in 20+ years (other than adding extra side buttons to the mouse) because they WORK; whereas controllers had to continuously evolve because they couldn't keep up.
So yeah, I'm not seeing most PC gamers switching off KBM any time soon.
With more easily-accessible keys, it'd be easier to make those immersive, expansive gaming experiences we've been wanting these last few decades. I know I'd like to have an extra key beside my WASD setup which uses functions typically restricted to my F7-F12 keys, or the right-hand side of my keyboard.
Thank you for that rant. I think it's sorely needed when a bunch of people like to hate Valve for pretty much those reasons exclusively despite being wrong about all of them. For all the talk about Valve time and never releasing anything over the years, Valve has released more games than any other single developer I can think of since they made HL2. People act like they aren't doing anything because they haven't made that one particular game everyone won't stop whining about, but they actually seem busier than just about any other company out there.Vigormortis said:snip
The studies for the Turkish F keyboard disagree with you, for that keyboard is based on Dvorak principle and scientific studies. Without the internet, the F would most likely still be the most used Turkish keyboard, for only reason for the Q to have taken over is because, try to type in English with a F. =pDeviate said:Dvorak efficiency is a myth and the only studies saying otherwise were supervised by Dvorak himself.
They work but they can be improved upon, just the simple fact that the keys lack analog control puts keyboard players at a disadvantage.Sushewakka said:Well, keyboard and mouse haven changed in 20+ years (other than adding extra side buttons to the mouse) because they WORK; whereas controllers had to continuously evolve because they couldn't keep up.
So yeah, I'm not seeing most PC gamers switching off KBM any time soon.
While mouse control is analog its usually only used a pointer or to aim the camera. It's the keyboard where the player controls the movement which is usually run or stop, sometimes with a walk toggle buttonDeviate said:But really, when have analog control really made any real difference? Even in driving games, you're better served with steering wheel peripherals anyway.
*wipes drool off mouth*spacecowboy86 said:I can almost imagine it now: Half-life 3, a launch day first-person shooter for Valve's interactive holo-deck.
Turkish F keyboard is your standard ISO keyboard, while the Q is your standard ANSI keyboard, those are two standard that pretty much cover majority of keyboard in the world. And modern Turk is a language that use Latin derived script like most Occidental country, so their keyboard optimization study are actually valid has to show the effectiveness of the Dvorak principle with language written in Greek, Latin and Cyrillic derived script, has those are related alphabet system, so the study can be be cross referenced, to each language that use those systems.Deviate said:Disclaimer: When talking about keyboards, I talk about international standards. Extremely local phenomenons are not representative of overall efficiency.iniudan said:The studies for the Turkish F keyboard disagree with you, for that keyboard is based on Dvorak principle and scientific studies. Without the internet, the F would most likely still be the most used Turkish keyboard, for only reason for the Q to have taken over is because, try to type in English with a F. =pDeviate said:Dvorak efficiency is a myth and the only studies saying otherwise were supervised by Dvorak himself.
Well, technically, "Valve Time" is a real thing. I joke about it all the time.Vivi22 said:Thank you for that rant. I think it's sorely needed when a bunch of people like to hate Valve for pretty much those reasons exclusively despite being wrong about all of them. For all the talk about Valve time and never releasing anything over the years, Valve has released more games than any other single developer I can think of since they made HL2. People act like they aren't doing anything because they haven't made that one particular game everyone won't stop whining about, but they actually seem busier than just about any other company out there.Vigormortis said:snip
And I wish people would stop talking about them jumping into hardware as though they're going to make a console. The article says nothing about making a console and specifically mentions input devices and peripherals. You'd need a massive failure in logic to get console out of that. Maybe someday, but that's not where this announcement is pointing.