Valve is Working On 3 VR Games Right Now

90sgamer

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Jan 12, 2012
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Adam Jensen said:
Johnny Novgorod said:
Rednog said:
Adam Jensen said:
It's been my theory ever since Vive was announced that Valve won't release HL3 until it's VR ready because they're trying to make the first AAA VR game.
Didn't Capcom technically beat them to the punch with Resident Evil 7?
Even then if they started within the last year they're going to be late to the party.
Or Sega with Alien: Isolation for that matter.
Not really. Those games work on VR, but at their core they're still just regular games. I think Valve is trying to come to some kind of VR game design breakthrough like when first Doom was released and introduced FPS genre, when GTA3 was released and revolutionized open world games or when Resident Evil 4 was announced and it changed the nature of 3rd person action games etc. Valve is betting big on VR and they're trying to revolutionize it.
VR is quite the curve ball to the gaming industry. Most companies have no idea what to do with it. One would think that VR fundamentally changes how games are played, but the truth is is that we've done a pretty good job constructing real life tasks as button presses. So far, VR hasn't brought many new things to the table, other than being a novel way to replace button presses with movements.

In most games, you aim a gun by placing a cross hair on a target. In VR, if you're using an optic then it's essentially the same thing but with the swing of an arm instead of the flick of a wrist.

In most games you crouch, lie prone, or lean with a button. In VR, you physically do that, which is actually less convenient, less precise, and slower than pushing a button.

The point is, I can only thing of a handful of things that are made inherently different with VR. Using iron sights within a 3d environment is uniquely VR-specific, and challenging. Same goes for attempting to aim a bow. But like I said before, most things VR offers are merely alternatives to button presses, and nothing fundamentally different.

Of course, VR does fundamentally change how we experience games, but that's not something that can be portrayed in a written review, or Youtube videos. For most early adopters, this is enough, as evidenced by the glorified tech demos of little substance saturating the VR Market.

Onward, The Lab, and especially Vanishing Realms showcase the best use of VR right now. But even those prime examples could be played with a mouse and keyboard.

Doom 3 and Minecraft work exceptionally well on VR too. One thing I've noticed is that I playe game more often with a mouse and keyboard than I do on the Vive. I believe the explanation is convenience. Doing VR after a hard day of work is a tough sell against the alternative of sitting comfortably in a chair at a desk.
 

spartandude

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So we'll get the first 2 games and they'll be great. But we have to wait for the third that's totally in development and hasnt been cancelled ages ago right?