This also caught my eye. I've tried playing Cry of Fear using a ps3 controller mapped to a keyboard and mouse and its hard to walk using a stick binded to wasd keys but its weird moving in 3D with a D-pad and using a right stick to aim. It looks like the track pad would actually be work for that set up. It makes sense cause I've already used a D-pad mapped to a touch screen to play emulated games on my phone and it works pretty wellVigormortis said:In fact, I'm impressed with how well the demonstration actually worked in Portal 2 given they didn't adjust the ingame controls to the controller but rather just mapped the controller to the default keyboard settings.
I'm not entirely convinced yet; in so far as replacing my keyboard/mouse for most of my games with this new controller. However, these four short, simple demonstrations proved one thing: the trackpads can work. Possibly even brilliantly.PoolCleaningRobot said:This also caught my eye. I've tried playing Cry of Fear using a ps3 controller mapped to a keyboard and mouse and its hard to walk using a stick binded to wasd keys but its weird moving in 3D with a D-pad and using a right stick to aim. It looks like the track pad would actually be work for that set up. It makes sense cause I've already used a D-pad mapped to a touch screen to play emulated games on my phone and it works pretty wellVigormortis said:In fact, I'm impressed with how well the demonstration actually worked in Portal 2 given they didn't adjust the ingame controls to the controller but rather just mapped the controller to the default keyboard settings.
I was kinda unsure about the mouse precision while he was playing Civ 5, but after seeing him breeze through Paper's Please at the end I'm pretty convinced
I'm sure all downsides where just his personal skill and not the controllers fault.hazabaza1 said:"We're gonna play CS:GO to show off how precise this controller is"
Proceeds to stand still for several seconds, crouch, take time lining up a shot and still misses firing semi-auto.
I think I'll stick to traditonal KB+M unless something else comes out and impresses me.
It seemed as though he had the default turn speed, as seen with the mouse, applied to the trackpad. After all, as he explained, they didn't map the game to the controller but rather mapped the controller to the default k+b controllers.Agayek said:This looks cool for the Civ 5 thing. Really not liking it in FPS though. The biggest issue I have with trackpads for gaming is having to lift my finger off the pad in order to get decent mouse range, and that's present in full force. If you can't do a 360 turn in an FPS without taking your thumbs off the pads, it's not going to work in FPS games.
You're under the assumption that that isn't how he plays the game normally with a mouse. For all we know, FPS gaming isn't his "thing".hazabaza1 said:"We're gonna play CS:GO to show off how precise this controller is"
Proceeds to stand still for several seconds, crouch, take time lining up a shot and still misses firing semi-auto.
I think I'll stick to traditonal KB+M unless something else comes out and impresses me.
Oh yea, absolutely. Like I said, I can't render any meaningful judgment until I've used the damn thing. It's a controller, watching people use it is the next best thing to useless for knowing how it will feel in your own hands.Vigormortis said:It seemed as though he had the default turn speed, as seen with the mouse, applied to the trackpad. After all, as he explained, they didn't map the game to the controller but rather mapped the controller to the default k+b controllers.
So it stands to reason you could easily turn up the turn speed. I'd imagine you could set the pad to allow for a full 360 turn with any range of movement on the pad.
I actually thought it was. Not entirely convincing, but certainly inspiring.Agayek said:Oh yea, absolutely. Like I said, I can't render any meaningful judgment until I've used the damn thing. It's a controller, watching people use it is the next best thing to useless for knowing how it will feel in your own hands.
It's just that this demo wasn't particularly inspiring.
This demo didn't really show anything though, which was my point. All it did was directly tie their hardware (and the parts that were shown have existed for technological ages) into the pre-existing keyboard and mouse input. Literally the only difference from a standard laptop KB+M setup is that there's a second trackpad with buttons behind it. Nothing else changed drastically except for the overall shape of it, and that's pretty irrelevant from a technological standpoint.Vigormortis said:I actually thought it was. Not entirely convincing, but certainly inspiring.
At least, insofar as demonstrating the adaptability and possibility of customization present in even the beta hardware. I was genuinely impressed with how well it seemed to work in Portal 2 and Civ V, especially, with little to no custom mapping or coding.
Still, as I've said many times already, I'm still reserving judgement. But actually seeing one in action has, in the very least, showed me that the pads aren't quite as seemingly awkward as they look.
Presumably.
I must respectfully disagree.Agayek said:This demo didn't really show anything though, which was my point. All it did was directly tie their hardware (and the parts that were shown have existed for technological ages) into the pre-existing keyboard and mouse input. Literally the only difference from a standard laptop KB+M setup is that there's a second trackpad with buttons behind it. Nothing else changed drastically except for the overall shape of it, and that's pretty irrelevant from a technological standpoint.
Sorry, but showing off a laptop keyboard condensed into a controller is not an impressive display.
There's a great deal of potential for awesome with the thing, and I'm really looking forward to where they go with it, but this video is pretty meaningless aside from the WSAD behind the left pad.