TheComedown said:
OhJohnNo said:
what with the tiny enemy variety in the first few levels (hell, even Ravenholm had only 6 enemy types or so, excluding the one barnacle in the flooded mining shaft).
holy shit 7 enemy types, that's about 5-6 more then the rest of your average shooters, Seriously what shooters do you play that have more then 1-2 different type of dude? 1 dude wearing a grey hat and another dude wearing a green hat don't count as different varieties, they are both dudes wearing hats.
Well first of all, let me assert that the small enemy variety didn't break the game for me or anything. Ravenholm still managed to be terrifying even with only 3 kinds of headcrabs and their corresponding zombies.
Secondly, 1-2 types of dude with 1 guy wearing a different coloured hat is pretty much chapter 3 of Half-life 2 summarised. You fight Metrocops and damn-near only Metrocops. For variety, these sometimes carry SMGs instead of pistols. Then there's the odd barnacle.
Chapter 4 introduces the odd headcrab, and you get to kill a Hunter-Chopper. Other than that, your enemies are the same.
Thirdly, the only other FPS I really play is Halo. So let's count, using Reach as an example.
Normal enemies:
Grunts
Jackals
Skirmishers
Drones
Elites
Brutes
Hunters
And all the different ranks, which often fight differently (for example, Jackal Snipers and Shield Jackals are very different kinds of enemy).
Vehicles:
Ghosts
Revenants
Spirit dropships
Phantom dropships
Banshees
Wraiths
Shade turrets
Fuel-rod turrets (unsure of technical name)
Seraphs (if you want to include the space combat section)
If you want a fairer comparison, let's look at Halo 2, which came out in the same year.
Normal enemies:
Grunts
Jackals
Drones
Elites
Brutes
Hunters
Flood Combat Forms
Flood Infection Forms
Sentinels
Hell, we could even include human Marines, which can be fought as the Arbiter if you're clever enough at manipulating physics.
And all corresponding ranks, which often fight differently (particularly Sentinels and Sentinel Majors).
Vehicles:
Ghosts
Spectres
Shadows
Phantom Dropships
Banshees
Wraiths
Scorpion Tanks
Warthogs
Enforcers
Bosses:
Elite heretic leader WITH JETPACK!
High Prophet of Regret
Tartarus, High Chieftain of the Brutes
In addition, you encounter these scattered about the campaign. You don't have to wait for the Sorting Algorithm of Evil, as TVtropes calls it, to give you the more powerful enemies to fight.
...You catch my drift?