KEM10 said:
nipsen said:
KEM10 said:
dead_rebel said:
XBox got hacked years ago. Wonder how they got away without this much publicity.
First: Xbox wasn't dubbed the unhackable system.
Second: It was years ago. If they released a report saying, "Hacking Still an Issue With Xbox" no one would care because it is old news. Give it until November (very liberal guess) and by then no one will care that the PS3 is still hacked except for one story every other month saying a new update confused some hackers but they've broken it already.
..no. What it comes down to is that no one covering this has any kind of idea what actually happens. So they, like you, simply base themselves on myths they believe to be true.
Where in my post am I making grand assumptions based on myth? Was the PS3 not called the unhackable system? Is the Xbox hacking/modding community not old news? Do we not see a story about a single update that might prevent some pirating every two months but ends up being to no avail?
Please tell me, I am curious.
Sure... You're assuming that a "hack" is the same on a windows-system as any other system. That it's absolute, security on or off. And that it automatically involves an easy way to apply patches in completely unrestricted ways. So you suggest that it's not going to be an issue once everyone just settles down and accepts that the system is broken. Apparently you're also taking Geohot's comments to support the idea that the system is now wide open.
It's much more complicated than that, and actually worming your way into the ps3 based on low-level code is not practicable. It will probably never happen that someone manage to write their own sub-routines. Instead it's going to be high-level hacks based on other high-level code, such as the leaked sdk.
Meanwhile, the reason why there's any controversy at all over this is partially because:
1. the hack doesn't actually allow either piracy or individual patches to specific games. It's very difficult to circumvent just the platform security encryption (..even if it's doable, it's not practical. "Practical" meaning: "possible to do without a large development studio and tools you don't have access to in even a very well-equipped basement, etc". It's not an easy target).
...and because
2. Sony is having a hissy-fit because someone made them believe they had stolen all their toys, and hoisted them up on a flag-pole.. that is so high you can't see the top. And Sony is now basically calling in their parents to outlaw flagpoles, as well as thieves and annoying people in general that are "stupid". They also have PR dudes that like to talk as if they know everything.
Meanwhile, the jig (on the xbox360) does make the system wide open, and completely exposed. And it is, like you say, not news because there's no drama around it. The drama and the fallout from the ps3 hack is all completely self-inflicted by Sony imps, though. So I hope they're really going to be punched around for a long time.
But speaking about the actual hack, and in terms of the mechanisms on the platform (and other things Sony folks don't know what is), the "hack" isn't actually breaking the system wide open. In practical terms it never did.
One example of that is the MW2 hacks - they existed before the ps3 hack turned up. Which of course doesn't stop IW folks from blaming the hacks on Ps3 platform security. While suddenly "platform security" becomes something that has to be asked of every developer.
And you get articles like the above, where publishers are asked in leading terms about something they don't know enough about. While the ones asking the questions know even less. Until it's all repeated until it's true on the internet.
Welcome to "new media", I guess..