I am currently looking into dabbling with modding, having always been a fan of mapmakers and the like. I was just wondering if Valve's SDK is the best place to start.
Does anyone else here use it or other similar componants from other games?
I am currently working on a couple of maps for Team Fortress 2 (the concept for the maps is OK, but they look real crap) one of which is a recreation of Glass from Counterstike: Source.
Does anyone else here use it or other similar componants from other games?
I am currently working on a couple of maps for Team Fortress 2 (the concept for the maps is OK, but they look real crap) one of which is a recreation of Glass from Counterstike: Source.