Gethsemani said:World of Darkness, especially as seen through the lens of Vampire: The Masquerade is gothic horror set in urban fantasy. I can't speak for the new source books, but the old editions of V:tM always emphasized that gothic horror meant seeing the beauty in the darkness as much as it was about seeing the darkness itself. There's no coincidence that the Nosferatu of Bloodlines live in a collective and protect each other, because even in the darkness of looking monstrous and being shunned even by other monsters they can find kinship. VV's quest about dissuading an old lover and saving her from vampire hunters and the way she desperately tries to gain the affection of the player character is similar.Here Comes Tomorrow said:This was a big red flag for me.
The WoD isn't a sensitive place. It's deliberately supposed to be a horrible place where everything is dirty and everyone is waiting to use whatever method they can to further their own ambition, by trying to be sensitive to people in such a setting you're just hobbling yourself narritivly.
Sure the WoD is meant to be a horrible, dark place where corruption, violence and crime runs rampant. It is also, to use the words of the developers, a place where you can feel sexy and powerful. Vampire is meant to be equal parts oppressive drama of violence and bestiality and power fantasy. The lure of the Beast for vampires is, after all, that they have all this power to wield against mortals and the constant temptation to do it. Now, it isn't much of a power fantasy if your character keeps getting put down by being misgendered, especially if you want to play a transsexual or non-binary character. Considering that White Wolf, with VtM in particular, where some of the leading RPG developers of the early 00's to work towards inclusiveness for everyone, irregardless of gender or ethnicity, the quote you're afraid of is a sign, to me, that the devs of Bloodlines 2 understand the heritage of their game. You can still show and tell some really dark shit even if you don't go straight for overt sexism, racism or classism against the actual player.
Did the games ever actually insult the player in the past? I would assume in-game characters being rude in any specific way is just the game's flavor and how it communicates to you that the character your character is interacting with is a jerk, which in a power fantasy is something that happens a LOT, and then you get the fantasy by overcoming them. I don't think a character "misgendering" your player character is something that is perpetrated on you, it's perpetrated on your character, like a million other horrible things that are gonna happen to your character. I'm sure you don't feel like someone's literally out to kill you for trying to kill your character so it doesn't make sense for you to feel "misgendered" if someone did that to your character either. It's just one more bad thing that happens. Isn't it odd in such a world for that to be the one bad thing that somehow does not happen?
I think the concern is that if you limit the scope of things you get to feel powerful by overcoming to only things that don't trigger people's modern sensibilities that you limit the power to be felt for overcoming them too, as well as limiting too many things that are genre staples.
If the opinion is that "people don't feel power by overcoming homophobia/sexual assault/what have you", that's a dumb opinion imo. Nobody should get to decide that. Each individual just has to experience the game and see for themselves how they feel about it. If they go into the game having already decided that for people that's a reason for worry.