Vampires in Video Games

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Vraeyda

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My question is, if you were to make a video game with vampires in it, what kind of vamps would they be? Would they be able to walk in daylight, be allergic to silver and garlic, would they 'urk' sparkle? How would you kill them? Would you be the hunter, or the vamp?

And another thing, what's your favourite game with vampires in it? Why?
 

LordMoose

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Feb 7, 2010
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You'd be a vampire, your clan leader slain and almost all of your clan wiped out by a band of professional Heretics (Hunters, why call them hunters when you do not think of yourself as Prey) Your skills are meager at best, and what little training you had is enough to keep you in the shadows as you make for your father's crypt.

From there, you will rebuild. Walking in the daytime as a swave debonair gentleman, wooing women from their homes an husbands back to your coffin, where you either feast on them for blood to strengthen yourself, or turn them to strength your clan. Over time the town may grow wise to you, and send men to deal with the threat (which they might just think is a pack of wolves) likely the men who'se wives you stole. You could kill them in one-one combat, slay them with blood magic, snipe them from afair with a crossbow, or send their own wives to greet them, throw their arms around their ex-beloved, and sink their fangs deep.

And you grow.

You could find rements of your family, building up their own dynasty, which you could work for, overthrown, or make them grovel at your feet as the rightful master vampire. the heretics grow wise of you over time, and then we have full on war in the shadows.

Jus off the top of my head, might make for a good DnD campaign...
 

Toasty Virus

Somehow I Returned?
Dec 2, 2009
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LordMoose said:
You'd be a vampire, your clan leader slain and almost all of your clan wiped out by a band of professional Heretics (Hunters, why call them hunters when you do not think of yourself as Prey) Your skills are meager at best, and what little training you had is enough to keep you in the shadows as you make for your father's crypt.

From there, you will rebuild. Walking in the daytime as a swave debonair gentleman, wooing women from their homes an husbands back to your coffin, where you either feast on them for blood to strengthen yourself, or turn them to strength your clan. Over time the town may grow wise to you, and send men to deal with the threat (which they might just think is a pack of wolves) likely the men who'se wives you stole. You could kill them in one-one combat, slay them with blood magic, snipe them from afair with a crossbow, or send their own wives to greet them, throw their arms around their ex-beloved, and sink their fangs deep.

And you grow.

You could find rements of your family, building up their own dynasty, which you could work for, overthrown, or make them grovel at your feet as the rightful master vampire. the heretics grow wise of you over time, and then we have full on war in the shadows.

Jus off the top of my head, might make for a good DnD campaign...
What he said.

No really that's a REALLY good idea
 

rokkolpo

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Aug 29, 2009
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perhaps like the underworld concept.(movie)

EDIT:better, you start as a farmer in the year 1050. you get bitten by a renegade vampire.
and there your story begins.

you would be able to walk in daylight but only when cloudy and preferably rainy.
you'd make your way through life/death, and decide on taking people with you.
wreak havoc on a town or just feed on animals.

when you've done enough in one age. you climb into your coffin and will sleep for 50-100 years.
only to wake up in an entirely different world.
new age=new options.

ofcourse with growing older come benefits that is if you've done something in the previous timelines.
if you hibernate for 500 years not much progress will be made.

in the end it will be the year 2050 and you'll be an all powerful elder vampire with your army of vampires who bow before you.
probably have a great company.(one that erases name and information about a person. so in the files you die,every 50 years or so you're going to need a new name).
ofcourse lots of story could be added like other vampire clans challanging you for turf, or the one that turned you comes back to claim you as his slave.

options! higher then the nightly skies.
 

happyvampyre

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Oct 13, 2009
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LordMoose said:
You'd be a vampire, your clan leader slain and almost all of your clan wiped out by a band of professional Heretics (Hunters, why call them hunters when you do not think of yourself as Prey) Your skills are meager at best, and what little training you had is enough to keep you in the shadows as you make for your father's crypt.

From there, you will rebuild. Walking in the daytime as a swave debonair gentleman, wooing women from their homes an husbands back to your coffin, where you either feast on them for blood to strengthen yourself, or turn them to strength your clan. Over time the town may grow wise to you, and send men to deal with the threat (which they might just think is a pack of wolves) likely the men who'se wives you stole. You could kill them in one-one combat, slay them with blood magic, snipe them from afair with a crossbow, or send their own wives to greet them, throw their arms around their ex-beloved, and sink their fangs deep.

And you grow.

You could find rements of your family, building up their own dynasty, which you could work for, overthrown, or make them grovel at your feet as the rightful master vampire. the heretics grow wise of you over time, and then we have full on war in the shadows.

Jus off the top of my head, might make for a good DnD campaign...
Can't possibly top that, but still wanna voice my opinion...

I also like the idea of playing a game as a vamp. I would go for fast, powerful creatures that need blood to survive every night, even if they fed the night before. That forces risk and wouldn't allow you to simply stockpile resources and bum around your keep obsessivly upgrading things. No need for coffins, kind of overly cliched (is it even possibly to make a cliche even more cliche-y? Food for thought). Weaknesses would be silver, and an adversion to sunlight. I don't know if I would want it to kill them, or just weaken them to the level of a sickly human... hmm...

And as a fan of (classic) vampires, I don't really like games that have vampires. The games I've encountered either make them mindless feeding machines, or total whimps with a rapier and a smirk. Just because someone is a vampire doesn't mean they automatically become a stereotypical noble! Grr.
 

aPod

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Jan 14, 2010
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Hmm... depends what type of game.

If we have twilight vampires i'd suggest beating them all mercilessly with a 2x4 and a single long rusty nail at the end.

As for making a GOOD game. I think i'd start the game out as a third person shooter. You're special forces on a covert ops mission in Eastern Europe. It's nighttime. Something goes horribly wrong. Your squad mates start vanishing (very horror/action ish at this point) finally a vamp comes across your path. You kill it good, real good and start moving on and then *vamp you shot to death jumps on your back and sinks its fangs into your jugular.*

Then it becomes a 3rd person action game but with heavy rpg elements and major focus on story and character development because when you wake up from the dead struggling with your hatered for vampires for changing you and your hatered for yourself for taking the lives of innocent people to stay alive. Many choices unfold, but you have to keep in mind not killing the mother might keep her alive but the thirst may drive you to wipe entire villages.

:) Of course this is off the fly.
 

More Fun To Compute

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Nov 18, 2008
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They would be vampires who could go out in daylight without any problems and they wouldn't need to drink blood or anything like that. They would turn into robots instead of bats and drive Japanese high performance motorcycles. On Thursday nights they would go out dancing at a special vampire only disco/karaoke bar. All inter vampire disputes would be handled with fisticuffs outside on the car park. You would be able to kill them with fly by wire guided missiles.

My favorite game with vampires in it is Chaos on the Spectrum.
 

LordMoose

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Feb 7, 2010
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There's always a need for a Coffin, idiots fall for that trap All The Time!

*hunters sneak into the covin with a hammer and steak* ok, be vewwy vewy qwiet, we're hunting vampwires...

*yanks open the coffin and readies his hammer, and too his horror sees that someone already killed the vampire! Steak in it and everything, oh da-* Jesus! *undead skeleton attacks :3*

Mix with other undead or maybe even some ooze :3 But have fun with it.
 

NeutralDrow

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Mar 23, 2009
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I'd make a game with vampires along the lines of Kindred of the East*. Mainly because they're an awesome concept, and if the Kin-jin got a couple games of their own, why can't the Wan Kuei?

Souls that clawed their way out of hell and reanimated their own corpses, have to consume chi to survive (which can be obtained from flesh, blood, and breath...or, if you're strong enough, from the air), operate on the principles of Yin/Yang (duality) and Hun/P'o (higher self, animalistic self), have greater connections to the spirit realms, and rot in the sunlight (unless they're Yang-aspected, when they can last a lot longer).

Technically, they're more like really advanced zombies than the traditional western vampires, but they count dammit!

Bonus cookies to those who actually remember that.
 

Orcus The Ultimate

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Nov 22, 2009
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"Vampire The Masquerade Bloodlines" is the best Vampire game there is. Period!


ps: it's great because it's an RPG/shooter/mutantgame? with several diferent endings, and diferent approaches on many missions (not all) i suggest you to take also the latest unofficial community patch because since it was released, i haven't seen any bugs in it...
 

Sephychu

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Dec 13, 2009
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I would think of something new and fresh, but every time I imagine something like that, my brain snaps back into Legacy of Kain. Come on... focus...

We could go for an AVP type dealie, where you can play the Hunters or the vamps, and there would be two campaigns. Maybe you could even play as Werewolves.
My vampires would be almost illegally similar to Legacy of Kain vampires; The adults would be invulnerable to sunlight, and a lot more powerful. However, Highly concentrated Ultra-violet light would burn. They could probably assume human form once they had reached adult level, but it would not be their default, like in common representation. You would have to kill them by decapitation, sufficient dismemberment and maiming, submersion, immolation or impalement. There would be blooding, a passing down of the condition, in return for sterility. The condition would take hold over time. They would also have different genetic capabilities, like some being suited more to different environments, and having different physical or psychokinetic abilities. There would be a social structure, perhaps even elder vampires. Basically, the vampires from Soul Reaver, but with free reign over the shift between human form and disturbing beast.

Hunter story: You play a middle ages vampire hunter, in the height of the vampire takeover of England. On a hunt to clear out a nest, or settlement or somesuch, and your son/daughter, a training hunter, gets infected(I'm not sure I like the idea of bitten.). You embark on a quest to find the cure for your son/daughter. On the way, you find tales of the losing battle against the vampire infestation, and the battle with the big ol' Vampire would probably involve dark catacombs. However, the twist in the tale is that there is no cure, and your son/daughter transforms anyway. As they transform, you have the option to kill them, but get the bad ending. If you wait until they have finished transforming, and then have a final battle with them, you get a better ending.

Vampire story: You, the castellan of a castle somewhere in England, return from a successful hunt to share the spoils with your subjects and friends, only to find them all dead. Foolish these humans are however, for they have left the head of one vampire intact. You see into his memories, and gain information on the perpetrators of the incident, residents of a nearby settlement. You travel to the village, but since you are only a few vampires, you give orders to your people, and you can be stealthy, or you can be murderous. Maybe there'd be a reputation system. The point is, you find that the Hunters have upped their initiative, and are co-ordinating assaults on vampire strongholds, undermining vampire dominance. So, you have to rally the troops, and force humanity into submission again.

Wall o' text looms, so I'll leave you with that.
 

Murlin

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Jul 15, 2009
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Think something between a real vampire, a ghoul from fallout 3 and the hunter from L4D with various mutations possible.
 

Zulu-Echo14

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Vraeyda said:
My question is, if you were to make a video game with vampires in it, what kind of vamps would they be?
That's a stupid question, I would get the Troika staff back together and make Bloodlines 2. OBVIOUSLY!
 

chozo_hybrid

What is a man? A miserable little pile of secrets.
Jul 15, 2009
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Vraeyda said:
My question is, if you were to make a video game with vampires in it, what kind of vamps would they be? Would they be able to walk in daylight, be allergic to silver and garlic, would they 'urk' sparkle? How would you kill them? Would you be the hunter, or the vamp?

And another thing, what's your favourite game with vampires in it? Why?
Play Vampire the Masquerade, it has a few bugs but it's damn good.
 

The Night Shade

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Oct 15, 2009
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they be normal vampires alergic to garlic,holy water,daylight,etc.
I would be the hunter but the hunter has a strange personality
My favorite game with vampires is Nosferatu
 

TheBluesader

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Sentox6 said:
I wouldn't. I'd just go play VTMB again.
Orcus_35 said:
"Vampire The Masquerade Bloodlines" is the best Vampire game there is. Period!


ps: it's great because it's an RPG/shooter/mutantgame? with several diferent endings, and diferent approaches on many missions (not all) i suggest you to take also the latest unofficial community patch because since it was released, i haven't seen any bugs in it...
Zulu-Echo14 said:
Vraeyda said:
My question is, if you were to make a video game with vampires in it, what kind of vamps would they be?
That's a stupid question, I would get the Troika staff back together and make Bloodlines 2. OBVIOUSLY!
Agreed, everything. This game is one of game-doms most tragic stories, because what should be widely known as one of the greatest RPGs ever is now little more than a goth cult classic.

AT TOPIC: I for one can't even imagine what kind of vampire game I'd make, because VtM:B's mythos has so blitzed my imagination that anything I'd come up with is just a rip-off of it.

BTW, there is an Escapist group for VtM:B.

http://www.escapistmagazine.com/groups/view/Vampire-the-Masquerade-Bloodlines

At this point it's mostly just me posting links to Escapist forums where it's mentioned. But also any new news and stuff. Because this game must be immortal.

(Ha. See what I did there? Because I'm not lame.)
 

BlumiereBleck

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Dec 11, 2008
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well youd be the great decedent of Dracula and in a sand box city of humans and Van Melsing creates a group of vigilantes to stop you. Oh and you get the police on your side
 

SpireOfFire

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Dec 4, 2009
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i'd just play vampire: bloodlines the masquerade. best vamp game ever.

AND IT WONT WORK ON MY NEW COMPUTER, DAMMIT!!!
 

Heart of Darkness

The final days of His Trolliness
Jul 1, 2009
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I'd make them my own way. Not entirely undead, not immortal, able to reproduce (although hard to do so) and give birth to live young (not Van Hellsing's nightmare fuel vamp spawn....), secluded from "normal" society, sensitive to sunlight, good physical abilities, and, of course, made the old fashioned way. If they have already been made this way, for the record, I did not steal it. Or maybe I did...wait, no, I didn't.