I bought fallout on PC. I did the same with Oblivion. The reason: Bethseda has always had a long history of great user created mods that just doesn't happen on consoles. Actually, Bethseda decided not to release an editor this time around. Much to their consternation however, talented and perhaps unscrupulous programmers (buccaneers?) had already set about removing all the little annoying bugs and features that plagued the game well before the game even hit the shelves in the stores.
I look at the history of Bethseda's work and wonder if the PC version is worth more due to the kinds of modifications that can be done to it? Oblivion, for example, had it's graphics overhauled, many much needed fixes to strange bugs, addition of literally hundreds of weapons and armor, and nipples all free of charge to the customer. On the other hand, the console version of Oblivion had several pieces of DLC totalling about 25 USD. Some of that console content was considered sub-par by a majority of the reviewers, 1up openly mocked the 2.50 horse skin known as the "horse armour catastrophe."
Of course I never bought any armour for my horse. I have invested a month's pay into my game machine. I can turn my horse into a psychedelic flying chipmunk with the click of a download button. I realize not everyone is lucky enough to have a rig good enough to play new games. That is one of the biggest cases against buying the PC version of a game, I suppose.
There is also the matter of trophies/achievements. I don't feel particularly motivated to buy an 60$ game just for some spurious reward, but it is nice to have a record of your gaming, and sometimes those achievements force you to play a certain way that you didn't realize would be fun until you tried it.
So what do you think? PC or console? Here are some things related to this thread you may wish to discuss.
Discussion:
[li] Do your computer specs limit your ability to play new games? If so, does it influence you in purchases of console games?[/li]
[li]How do mods stack up to DLC to you? Like me, would you buy a PC version of a game for mod content? Or is there other reasons for buying content directly from the developer?[/li]
[li]Do achievements/trophies influence your purchases? [/li]
[li]Bethseda's decision to not release an editor; is it a good idea to limit the amount of modding done on your game, or is it corporate pandering to console manufacturers?[/li]
I look at the history of Bethseda's work and wonder if the PC version is worth more due to the kinds of modifications that can be done to it? Oblivion, for example, had it's graphics overhauled, many much needed fixes to strange bugs, addition of literally hundreds of weapons and armor, and nipples all free of charge to the customer. On the other hand, the console version of Oblivion had several pieces of DLC totalling about 25 USD. Some of that console content was considered sub-par by a majority of the reviewers, 1up openly mocked the 2.50 horse skin known as the "horse armour catastrophe."
Of course I never bought any armour for my horse. I have invested a month's pay into my game machine. I can turn my horse into a psychedelic flying chipmunk with the click of a download button. I realize not everyone is lucky enough to have a rig good enough to play new games. That is one of the biggest cases against buying the PC version of a game, I suppose.
There is also the matter of trophies/achievements. I don't feel particularly motivated to buy an 60$ game just for some spurious reward, but it is nice to have a record of your gaming, and sometimes those achievements force you to play a certain way that you didn't realize would be fun until you tried it.
So what do you think? PC or console? Here are some things related to this thread you may wish to discuss.
Discussion:
[li] Do your computer specs limit your ability to play new games? If so, does it influence you in purchases of console games?[/li]
[li]How do mods stack up to DLC to you? Like me, would you buy a PC version of a game for mod content? Or is there other reasons for buying content directly from the developer?[/li]
[li]Do achievements/trophies influence your purchases? [/li]
[li]Bethseda's decision to not release an editor; is it a good idea to limit the amount of modding done on your game, or is it corporate pandering to console manufacturers?[/li]