Some of you don't get the concept of drinking games, suggesting games that make you drink less the longer you are into it, like drinking when hitting something... But drinking games should follow this simple basic rule: the more you play, the more you drink. Menaing that drinking should be induced by condutions that are harder to avoid the drunker you are.
Also, avoid additional rules like the number of shots for certain events. In a drinking game, you want to drink, and not look up how much to drink in a spreadsheet first.
So here come my proposals:
Drink everytime you press "quickload" in any game.
Drink everytime you die in Super Meat Boy.
Drink everytime you bump your car on anything in any racing game. (Advides Track: Nürburgring Nordschleife, as it is so ver narrow and hard to memorize)
Drink evevrytime your current lap was slower than the last one in any racing game (not advised on nordschleife, as oyu sober up before you get to drink again)