this is just for people to discuss and criticize the theme for a game. doesn't have to be good, just post an idea or constructive remarks about others ideas. mine for example is a horror game in which the first 3 hours the typical apocalypse scenario plays out in a metropolis-like area. you go through puzzles, some scavenging, rescuing the damsel in distress then having a final boss fight, main enemy are mutated people. after a brief closing cutscene, your character wakes up in the middle of a wrecked train, realizing that they've been hallucinating from blood loss and a concussion. the rest of the game is you trying to escape before the "lurkers" catch you, and throughout the entire thing your character is steadily losing all traces of sanity, seeing glimpses of people and things, running from creatures that aren't there, and possibly murdering a fellow survivor in a fit of insanity. the entire premise would be "what happened here? what happened to my character that he still lives? and am i really running from mutants, or nothing at all?" i dont think ill add an ending to explain any of that though. damn that was lengthy...