AndyFromMonday said:
And there's a point when someone becomes addicted to drugs that if they were taken away it would affect their body and mind, possibly driving them to suicide. Should narcotics be so readily available as entertainment? And like a poster before me has said, there are means of
free entertainment already, especially if you already own the electronics capable of playing games on in the first place.
If you can afford a PC to run pirated games then what's stopping you from playing freeware or browser based games? Refrain from dragging this to a 'can you live without
all luxuries, you can strawman all you like but I never said
all. I'm specifying videogames here.
To make an apt analogy, it's the difference between recieving free health care from the state and paying to attend a private practice. It's a choice.
AndyFromMonday said:
No, you can't. But you can do that with a piece of information. The original data is still there, what you're doing is making a copy of it. It's not akin to stealing because it isn't stealing, it's copying.
But again, you're saying like from the perspective of the uploader. To pirate a game you'd be the one downloading it and that is illegal. Said uploader will have purchased his game, which entitles him to play it and copy the files should he see fit. By downloading it you are gaining a full copy of the game without having purchased it. You are taking intellectual property that was created with the intent of being sold. But more on this later.
AndyFromMonday said:
Just as I am free read the ingredients list on any food item in my house and then create my own version to sell as my own, however if I were to brand it as coming from the original owner but with myself in reciept of the profits then I'd be infringing on their copyright.
What you don't seem to be able to grasp is that Intellectual Property has its own laws seperate from those of physical property. In this case if you could perfectly replicate the recipie, ingredients and method to create an identical copy each time then you'd essentially have the source code to a piece of software. Source code is intellectual property
owned by a corporate entity or a person, usually protected by a license to prevent people from messing with it.
AndyFromMonday said:
What if instead of copying the data "pirates" would create a copy of the game they bought using the exact same methods the developers used to create the game. Would that be OK with you?
Then nothing, they'd have just created a copy of the game using the same method. It still doesn't have the stamp of approval from the owner of the IP and is therefore
not official and is bootleg software. You are direly missing the point here: It's not HOW it's created, it's by whom. The items necessary for someone to produce an 'original' copy of the game would all be protected by copyright, using them without the owners consent would be a violation of copyright laws.
AndyFromMonday said:
Except each detail of those cars are patented. If you bought a car from a manufacturer, chances are they or the company they purchase their parts from has a patent on everything from the design of the engine to the pedals. For each new car you built you'd have to
buy the components to make the cars, so the money owed would be paid in full by the time you'd built the cars. And no, you don't purchase a license because a car is not software. It's a physical product. You can't compare the two, it just doesn't work.
But you certainly can't just up and drive that car. You have to pay road tax, registration fees as well as the cost of your initial permit. Every medium that distributes somethign digitally, be it a DVD or a CD or a videogame is selling you a license for you to legally use the official copies on your CD.
AndyFromMonday said:
Regardless of your
opinion on licensed software, you do not own that data. That data belongs to the company that created it as it is intellectual property and not physical property. Ignorance to the law doesn't give you the right to disregard it. You own a license to use a companies software. You can disagree with it and ignore it all you like, it's a fact and it is the law.
Once again, because you disagree with it doesn't mean you get to disobey it. If you own a piece of land you are not entitled to everything in that land. People may pick freely from wild flora and hunt fauna and there's nothing you can say about that, because you own the land and now what's on it, unless you specifically planted it.
AndyFromMonday said:
And that's what I have a problem with. The whole idea of licensing shit rather than being given the actual product is absolutely bullshit. It infringes on the customers rights. When you buy a product it should belong to you, not the company that you bought it from.
And it infringes on the companies rights to do anything with
their software that
they created for the sole purpose of licensing out to individuals such as you and I. Like I said above, feel free to dislike the laws, but that's what they are. Not liking it doesn't make them null and void.
Every one of your points relies on your own ignorance to accept that the law is the law. A piece of software is not a physical product and can be produce infinitely with ease, as such there has to be a method of limiting and preserving the product to maintain value. Otherwise the market would see mass inflation and would eventually collapse under it's own weight.
A developer makes games because they want to get paid for their creativity, on a corporate level. Yes they want to share their vision with the world and make people happy, like all artists, but they can't do that without resources. To strip intellectual property such as video game software of its right to license users will ultimately devalue the software. And like I said, if it's infinite why should anyone pay for it, if no-one pays for it then developers don't get paid, if developers don't get paid then we don't get new games.
It's simple.