A book's or novel's main purpose is to tell a story. The writing style does matter but it's by no means as important.tiredinnuendo said:Mmm... video game stories are a touchy subject for me.
On one hand, I prefer that there be some attempt at a story there (unless they go the Bad Dudes route, which is basically a subversion of a story, and then I just pretend it's a joke). On the other hand, I can't think of a single game ever that could hold up a really remarkable story to rival any classic novel or movie.
I mean, really, show me one game with writing to compare to Catch-22, or power to compare to the heartbreaking climax of Sophie's Choice. They just aren't out there.
I suppose we're getting there, and there are certainly games that stand out from the herd, but really, most games don't do the "story" thing. Consider that Overlord (and the upcoming sequel) were written by Rhianna Pratchett (Terry Pratchett's daughter). Now think about how much actual "story" there was in Overlord. See the point? There's something in the medium that really seems to cut down on storytelling potential, sad as that is.
- J
The main focus in games is just that; the gameplay. Excellent writers have story telling abilities that enhance the story. It's not often that the crafting of excellent gameplay ads to the story.
However, games do have other benefits over other mediums. To be their interactivity is able to bring more fear than any film or book.
I have never had a book or film instil the same level of feeling in me as Shadow of the Colossus did when you slay one of the creatures. I've never had a book that made me feel a haunting remorse.