O maestre said:
DocMcCray said:
O maestre said:
I am going to need a source for that, that crimes like vandalism and drug dealing(?!!) are being prevented through games. Second of all the article is talking about violent crime primarily, crimes that rarely fall into the category of "crimes of necessity" and more in the lines of "because sociopathic assholes exist"
Look bad apples and youth delinquency is going to exist regardless of the medium around them, angry violent anti-social youths will harm other people video games or not. There is no praise or blame to be given to any entertainment medium only the actions of the individual.
For the sake of argument lets say you are right and video games influence criminal behavior, are we not saying that Jack Thompson was right all along, that we can profile people by the entertainment that they consume, or don't consume? That we are indecisive muppets with no will. Can you imagine a kid being court ordered to play video games because of his violent tendencies?
The idea that when people become bored they turn into violent lunatics is ludicrous. Violent crime is committed by individuals who have a predisposition to it due to either mental malfunction, lack of morals or empathy, these people will find a way to hurt others no matter how great the new Wiistation One is.
I'll reiterate that before games there also existed law abiding citizens, that didn't go mad in violent rage because of lack of stimulation, or they used their free time on something that wasn't criminal. You make it sound like our parents generation were living in anarchy.
I know it is tempting to jump on this story and have it as a badge of validation for our pass time, but you can't have it both ways. This kind of "study" or rather assumption as far as I could tell from the source, is just as harmful for diluting the discourse about violence and its cause, prevention and remedy. There are no quick fixes to society's problems.
The article also goes on to talk in depth about concurrent social changes like demolishing of project housing and online illicit drug trade instead of street corners. Not attributed to games but rather societal and technological changes.
There are several false assumptions in your reply. First off is that there are people who's only existence revolves around committing crime, the "sociopathic assholes." You make it sound like they don't have free will and cannot choose whether they commit crime or not. This is not a dichotomy. It is a spectrum that starts with "actively avoiding criminal activity" and ends with "actively searching out criminal activity." In every case, a person has a choice and there is no guarentee that they will choose the murder/battery/violence option.
For Jack Thompson, he stated that video games were the cause of violence and violent games would make people more violent even if they did not have violent proclivities. This study states that people who already have violent proclivities might turn to video games to satiate these desires rather than inflict them on other humans.
I am not saying that playing games is the silver bullet that will end crime. As the article itself states, the data may merely be correlational. However after a risk vs benefit analysis, I am more than willing to give the whole video games thing a shot.
For the sake of disclosure, I should let you and everyone else know that I have a Bachelor's degree from Purdue University in Criminology and Cognitive/Behavioral Psychology. I do know quite a bit about criminal behavior.
Still waiting for a source, on the Mexican drug cartels being foiled by video games.
You must have misread what I was saying about violent individuals, I was most dinitley making a case for free will, and that we are not muppets subject to the media we consume, for good or for ill.
Is true or false that society, all societies contain individuals with predisposition towards acting on violent tendencies?
Charles Manson twisted the Beatles into an apocalyptic vision of racial warfare, the Beatles of all things.
We can't embrace the same arguments now that they favor us and throw logic away. Violence does not happen just because of boredom, certain individuals are predisposed and prone to violence,
the causes can be many and can be complex. These predisposed anti-social individuals will find a way to act out their tendencies regardless of what media they consume. That was the factual argument we made and the defenders of free speech made, when the likes of Jack Thompson blamed the world's ills on our hobby. It was a sound and logical argument then and it still is now.
Lets look at extreme metal music, we have on one side a vast majority of law abiding people who enjoy it and claim that the music mellows them out. Then we have a small minority in the scene that embraces extreme right wing politics, murder and burning of churches. Do we blame metal for the crimes? do we praise metal for the mellow headbangers? or do we blame/praise the individuals for their morals or lack there of?
We hold the individual accountable of his/her actions be they peaceful or malicious actions, not their hobbies. People may find inspiration for their actions in the media but not controlled by it, from a batman spree killer to someone gamifying learning process for kids with learning disabilities.
I may buy that petty nuisance crimes may be affected, but not violent crime and that is what the article was talking about, that is another beast entirely, and cases dealing with violence are treated differently as you may know. This is merely diluting what should be on the forefront in the discussion about violent crime, ethics, upbringing, parenting societal culture and so forth. Not hobbies.
I don't know what to say about your last disclosure though, congratulations?