I have a feeling interest rates play a part in this? (Question mark to indicate I know I'm on shaky ground here.)FalloutJack said:[HEADING=3]And so, with very little discussion content from the OP, I would like to switch topics to recessions.[/HEADING]
Because I have been looking at these things where everybody owes everyone else in a massive cluster-flux worse than seven fishing rods tangled with each other, and I have to wonder...why can't we just roll shit back? Alot of the money owed is numbers only, data not hard currency. Is there no way to develop a program to list all the debts and financial snares, find a common denominator, and roll everyone down to a more managable number while at the same time keeping it all equal?
(Basically, I'm trying to ask if payment can't just be handled mathematically in accordance with what everyone owes everyone else.)
If you didn't RTFA, (or even the link itself) you missed it, but it's actually a report that sales of games are down for the 7th consecutive month. It's not a summer thing.Owyn_Merrilin said:Yeah, don't sales and releases both fall /way/ off every Summer? It seems like I remember a lot of threads in the past about getting through the dry months of the Summer. It's never been a problem for me because I've always bought a lot of used stuff and only very rarely bought new, recently released games, but I know I've seen people talking about it.
I read somewhere that the current total debt held by all nations combined is several times higher than the current amount of money in the world. And when you add private citizens to that, it becomes staggering.FalloutJack said:Indeed, they are.The Mighty Stove said:Aren't most countries currently in a recession?
[HEADING=3]And so, with very little discussion content from the OP, I would like to switch topics to recessions.[/HEADING]
Because I have been looking at these things where everybody owes everyone else in a massive cluster-flux worse than seven fishing rods tangled with each other, and I have to wonder...why can't we just roll shit back? Alot of the money owed is numbers only, data not hard currency. Is there no way to develop a program to list all the debts and financial snares, find a common denominator, and roll everyone down to a more managable number while at the same time keeping it all equal?
(Basically, I'm trying to ask if payment can't just be handled mathematically in accordance with what everyone owes everyone else.)
You know I often wonder the same thing. But that wouldn't really solve the problem, it'd just equalise the debt, people need to put money into the economy to get it going is the thing and people don't have money to spend to get the economy going.... because nobody has money to spend because few people are hiring because nobody is spending money. the other issue being that even if one country manages to get it's economy going, it's immediately weighed down by all the other countries who haven't, because while that country can afford things, no one else can buy from it, thus we have an excess and production lowers again.FalloutJack said:Indeed, they are.The Mighty Stove said:Aren't most countries currently in a recession?
[HEADING=3]And so, with very little discussion content from the OP, I would like to switch topics to recessions.[/HEADING]
Because I have been looking at these things where everybody owes everyone else in a massive cluster-flux worse than seven fishing rods tangled with each other, and I have to wonder...why can't we just roll shit back? Alot of the money owed is numbers only, data not hard currency. Is there no way to develop a program to list all the debts and financial snares, find a common denominator, and roll everyone down to a more managable number while at the same time keeping it all equal?
(Basically, I'm trying to ask if payment can't just be handled mathematically in accordance with what everyone owes everyone else.)
Okay, your reply is the most interesting, so...here goes!MetalMagpie said:I have a feeling interest rates play a part in this? (Question mark to indicate I know I'm on shaky ground here.)FalloutJack said:[HEADING=3]And so, with very little discussion content from the OP, I would like to switch topics to recessions.[/HEADING]
Because I have been looking at these things where everybody owes everyone else in a massive cluster-flux worse than seven fishing rods tangled with each other, and I have to wonder...why can't we just roll shit back? Alot of the money owed is numbers only, data not hard currency. Is there no way to develop a program to list all the debts and financial snares, find a common denominator, and roll everyone down to a more managable number while at the same time keeping it all equal?
(Basically, I'm trying to ask if payment can't just be handled mathematically in accordance with what everyone owes everyone else.)
Let's have a shaky-example-I-just-thought-up!
Starting situation:
> America owes Bosnia £30 and pays 5% annual interest.
> Bosnia owes America £50 and pays 1% annual interest.
Situation after "rolling down":
> America owes Bosnia nothing.
> Bosnia owes America £20 and pays 1% annual interest.
Has Bosnia lost money? America has stopped paying any interest at all, while Bosnia is still paying interest on their remaining debt. Would Bosnia be in a better position if they stayed in greater debt to America (at the lower interest rate) in order to rake in the higher interest rate on America's debt to them?
Or - if my guestimation skills are lacking - can the above numbers be adjusted until it is true that one country loses out?
(New thought: Why on Earth was Bosnia the first country I could think of beginning with B?)
EDIT: Numbers were inconsistent when I first posted.
this.synobal said:*looks at article*
*looks at steam sale*
Not sure if serious or just trolling....
...FalloutJack said:Okay, your reply is the most interesting, so...here goes!
It is possible, even likely, that interest rates play a part in all of this. It is a thought I had not considered, though in the interests of cutting through the Gordian Knot, some might consider handwaving this to allow the solution to pass. My theory on rolling everyone back is already on shaky ground since I'm not sure who owes who what exactly. However, it seems to me the reason why payment is being SO SLOW is - aside from simply not having the money - is how everybody seems to owe everybody else.
Now, this is not a perfect solution. Obviously, it doesn't exactly make the problem go away. What it DOES do is make the problem smaller by simple virtues of math. Someone will still lose on the deal while others may have most of their problems solved overnight. But it could do in a short amount of time what the long road will take YEARS to do. I dunno. I get tired of this recession crap.
Well, if we have to be precise it actually says "A new report says U.S. retail sales of video-game hardware, software and accessories fell for a seventh consecutive month." Which means very little actually. For all we know, the market may just be moving towards digital distribution, which would make the drop in retail prices nothing much. Or it may be something else. Based on this information, I don't think anybody here would be able to make a perfect reading of the market. And besides, sales have been falling for 7 months...so ever since new year. I don't know if that trend is remarkable or not - the big releases are at the end of the year, it might be that things do go downwards slowly until then. I don't have any sales trends from before.targren said:If you didn't RTFA, (or even the link itself) you missed it, but it's actually a report that sales of games are down for the 7th consecutive month. It's not a summer thing.Owyn_Merrilin said:Yeah, don't sales and releases both fall /way/ off every Summer? It seems like I remember a lot of threads in the past about getting through the dry months of the Summer. It's never been a problem for me because I've always bought a lot of used stuff and only very rarely bought new, recently released games, but I know I've seen people talking about it.
Which is weird because I know that most kids often get rewards or something similar for doing really well in the school year at the end of summer. Maybe it's because not as many people are playing games in the summer that they don't release as much.Hal10k said:Yeah, it happens pretty much every year. Sales skyrocket in the holiday season because little Timmy's grades were good enough for him to get an Xbox this Christmas. So publishers tend to stack releases around that time to take advantage of the vast herds of easily confused shoppers.Owyn_Merrilin said:Yeah, don't sales and releases both fall /way/ off every Summer? It seems like I remember a lot of threads in the past about getting through the dry months of the Summer. It's never been a problem for me because I've always bought a lot of used stuff and only very rarely bought new, recently released games, but I know I've seen people talking about it.Hal10k said:Makes sense. Releases have been a bit thin since the holiday season.
Comparisons like that are generally made compared to the same month the prior year. So fewer games were sold retail in Jan 2012 than Jan 2011, fewer in Feb 2012 than 2011, etc... So whether or not the "big months" are at the end of the year doesn't really come into play. As for digital distribution, I don't think that's a huge factor since (and I say this as a member myself), the PCGMR[footnote]PC Gamer Master Race. T'is a joke.[/footnote] is still the minority compared to the UCGM[footnote]Unwashed Console Gaming Masses. Still a joke.[/footnote], and full 360/PS3 games aren't generally DD yet.DoPo said:\
Well, if we have to be precise it actually says "A new report says U.S. retail sales of video-game hardware, software and accessories fell for a seventh consecutive month." Which means very little actually. For all we know, the market may just be moving towards digital distribution, which would make the drop in retail prices nothing much. Or it may be something else. Based on this information, I don't think anybody here would be able to make a perfect reading of the market. And besides, sales have been falling for 7 months...so ever since new year. I don't know if that trend is remarkable or not - the big releases are at the end of the year, it might be that things do go downwards slowly until then. I don't have any sales trends from before.
It's the summer. Sales go down every summmer. They pick up in the fall as weather turns bad, as vacations end, that sort of thing...Sanguinedragon said:I can't really say this surprises me.
http://www.ingame.msnbc.msn.com/technology/ingame/us-retail-sales-video-games-fell-7th-month-879359#
Pretty much, I mean, what was the biggest thing to come out in the last few months? An obscure Suda 51, an underwhelming Ghost Recon Sequel and Darksiders 2, which hasn't been talked about at all in the last few months. It really has been a slow couple months.Owyn_Merrilin said:Yeah, don't sales and releases both fall /way/ off every Summer? It seems like I remember a lot of threads in the past about getting through the dry months of the Summer. It's never been a problem for me because I've always bought a lot of used stuff and only very rarely bought new, recently released games, but I know I've seen people talking about it.Hal10k said:Makes sense. Releases have been a bit thin since the holiday season.