I am trying to be open minded about this "new level of immersion" but I can't help but think "this is going to be like voice controls?" and "will it really add anything if it works perfectly?".
VR is being sold like "it adds a whole new dimension to games!" (just like Microsoft was pushing with voice controls) but does it really? It's like kinect on xbone, you can shout at it and sometimes it does stuff but it's not setting the world on fire ... just like sixaxis and (so far) the touch pad on the PS4 pad.
I feel like VR will be the same, just something that is there but only used in insignificant ways. Voice commands in Ryse was shoot a volley of arrows, touch pad in shadow fall commands the owl and the sixaxis is used to turn valves ... they are not HUGE innovations to gaming, some would even say cheesy gimmicks.
I can only see VR being used in games such as Flower, Journey, Dear Esther, Gone Home, Stanley Parable etc ... I can't see it being used in games COD or mirrors edge. They just seem to quick and constantly moving your head around like that will hurt your neck. Just think about how much you usually move your head left and right ...
Especially when you are gaming, your head doesn't really move. Now, say you're going to play COD for an hour (which come on, for us gamers, is nothing), that is an hour of moving your head left and right ... my bet is that your neck will be killing you!
I think people are more in love with the idea of VR than how well it will work with games. They think they are going to feel like they are there and it's going to bring the world to life more but all it's really adding is a more realistic look mechanic.
You still can't smell the fall out waste lands, feel the rocks under your feet, the battle cry of a raider or the recoil of your gun. Of course, we may never have that kind of VR but this face mask VR feels hollow to me.
I think people will rush out to buy it and after a month or two it will be put to one side and almost never used again.
I know I'm about to be flooded with hyped up people but without getting too rabid, what do you see happening with VR.
VR is being sold like "it adds a whole new dimension to games!" (just like Microsoft was pushing with voice controls) but does it really? It's like kinect on xbone, you can shout at it and sometimes it does stuff but it's not setting the world on fire ... just like sixaxis and (so far) the touch pad on the PS4 pad.
I feel like VR will be the same, just something that is there but only used in insignificant ways. Voice commands in Ryse was shoot a volley of arrows, touch pad in shadow fall commands the owl and the sixaxis is used to turn valves ... they are not HUGE innovations to gaming, some would even say cheesy gimmicks.
I can only see VR being used in games such as Flower, Journey, Dear Esther, Gone Home, Stanley Parable etc ... I can't see it being used in games COD or mirrors edge. They just seem to quick and constantly moving your head around like that will hurt your neck. Just think about how much you usually move your head left and right ...
Especially when you are gaming, your head doesn't really move. Now, say you're going to play COD for an hour (which come on, for us gamers, is nothing), that is an hour of moving your head left and right ... my bet is that your neck will be killing you!
I think people are more in love with the idea of VR than how well it will work with games. They think they are going to feel like they are there and it's going to bring the world to life more but all it's really adding is a more realistic look mechanic.
You still can't smell the fall out waste lands, feel the rocks under your feet, the battle cry of a raider or the recoil of your gun. Of course, we may never have that kind of VR but this face mask VR feels hollow to me.
I think people will rush out to buy it and after a month or two it will be put to one side and almost never used again.
I know I'm about to be flooded with hyped up people but without getting too rabid, what do you see happening with VR.