Asita said:
I get that this was supposed to be a metaphysical battle, the manifestation of Cloud's will overpowering Sephiroth's, but really, if you're going to make a one hit battle that's impossible to lose: MAKE IT A CUTSCENE!
I disagree.
The fact that Square Enix has been turning all of those little things into cutscenes lately is one of the biggest problems I have with games like
Final Fantasy XIII. I don't want to watch my characters be all cool and scripted and do things I should be controlling myself to enemies that by all rights I should be the one mowing down. Sure, impossible-to-lose fights are a bit cheeky, but I think it was a suitably awesome end, mostly because it didn't wrench any more control from the player than any other combat encounter within the game. Unless you choose to ignore Omnislash, I suppose.
FPLOON said:
Sethiroth from Kingdom Hearts 2...
This was at a time where I could not STAND facing Sethiroth without lasting less than his first "Sin Harvest" attack in the first game... and then I go a face him in the second game, knowing that I'll never beat him... and I beat him first try...
Wait... What just happened? I know I was barely trying (and this was on Proud Mode after giving up trying to 100% this game), but this didn't seem as limiting as it was in the first game... And, yes, this was before finding out about the "legit" way of beating him without him making another attack after the "press triangle to begin" attack...
Did I get "lucky"? ...I don't doubt it... Was I able to beat him again to prove it wasn't just out of luck? Yes... and the more I did, the more the battle disappointed me, in comparison to the battle in the first game...
(And, yes... Beating Sethiroth in KH1 for the first time was more satisfying than beating him in KH2 for the first time... and both of those times were on the highest difficulty in the US releases...)
See, that's funny, because when I replayed the Final Mix versions of those games on Proud difficulty (which I know is slightly harder than the original edition Proud difficulty, but whatever; It had been years since I played those games fully and before I'd only ever played them on the Normal difficulties) I managed to beat Sephiroth the first time in the first
Kingdom Hearts, and then he swept me up and down the arena for about four hours in
Kingdom Hearts II.
OT: The Archdemon in
Dragon Age: Origins, actually. Considering how much trouble I had had with, say, even blood mages throughout the game and particularly with the first High Dragon you fight, I kinda expected something... a bit more challenging? I don't know if I had just overleveled comparative to the relative difficulty or had broken the game through equipment or something, but yeah. Was much easier than many, many other encounters within the game.