I guess it's just that they're really, really fucking time consuming and difficult to make. Square did it because they make video games, and everything involved in their films was just more of what they already do. Cartoony ones like pixar are obviously easier to make because they're not as graphically intense, but they're still difficult for smaller studios to make without them looking like arse, and intense ones like Advent Children and Spirits Within are likely to be beyond the skill of most studios, which again, would cause them to look like arse.Rattja said:Im still a bit confused, it's supposed to be live action and CGI mixed together?
I don't understand why they don't just go all CGI. They can do a lot more with it and it looks more then good enough.
I mean, compare their stuff to say something like Frozen, it really should not be a problem for anyone to go watch that.
Other then the actual style, there is not much different between what Blizzard animates and what Pixar does, so what gives?
Hell, I still think the animation in Spirit Within and Advent children is amazing and holds up. I would really like to see more movies made like that, but people don't seem to wanna make them..
Same goes for roboscoped movies I guess, only two big ones that I know of.
Animation is not quite good enough to blend perfectly with live action just yet so I'd say either do one or the other, not both.
I mean just look at Beware the Batman or Green Lantern or Gormiti Nature unleashed, the cgi in those shows look like they were made for a beginner university project, characters are lifeless and stiff when they move, there's no detail to anything, environments are boxy and empty, lighting seems to be a concept alien to them, as does the notion that when people talk, they do more than flap their mouth up and down like a dummy. For DC it's even worse, as they should've learned their lesson when they made that dodgy CGI opening to Justice League for no apparent reason than they could.