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Samtemdo8_v1legacy

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Chanticoblues said:
It looked like balls, so I can't say I'm surprised.
Then how would you make it not look like balls and treat the franchise with the justice and respect it derserves?

And don't write it off as nothing.

People thought there was nothing with Iron Man and look how he ended up :p
 

Chanticoblues

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Samtemdo8 said:
Then how would you make it not look like balls and treat the franchise with the justice and respect it derserves?

And don't write it off as nothing.

People thought there was nothing with Iron Man and look how he ended up :p
I feel like a smaller story would have helped instead of making it a racial epic. The mix of CG characters and actors looks really garish as well.

I get that Warcraft asks for a big, portentous story about massive battles, but that's a hard thing to earn when it isn't based on our own history, and it's a hard thing to make feel weighty with so much computer generated assets and photography. Maybe a unique style of animation would've been the way to go.

I haven't seen the movie or even read the reviews, but I have seen it completely fail to make even the slightest impression on anyone who isn't already familiar with the franchise.
 

thewatergamer

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Thats disappointing, I had some hope for this one...oh well, throw it on the pile of mediocre game adaptations I suppose
 

shrekfan246

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anthony87 said:
shrekfan246 said:
I liked Man of Steel
...I thought I was the only one.



(That was, in fact, the only image in a quick search that wasn't people angrily rebuking the idea.)

I readily admit that I'm not overly-critical of films in general, though. They don't typically need to do much for me to enjoy them.
 

Samtemdo8_v1legacy

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Chanticoblues said:
Samtemdo8 said:
Then how would you make it not look like balls and treat the franchise with the justice and respect it derserves?

And don't write it off as nothing.

People thought there was nothing with Iron Man and look how he ended up :p
I feel like a smaller story would have helped instead of making it a racial epic. The mix of CG characters and actors looks really garish as well.

I get that Warcraft asks for a big, portentous story about massive battles, but that's a hard thing to earn when it isn't based on our own history, and it's a hard thing to make feel weighty with so much computer generated assets and photography. Maybe a unique style of animation would've been the way to go.

I haven't seen the movie or even read the reviews, but I have seen it completely fail to make even the slightest impression on anyone who isn't already familiar with the franchise.
The problem is the Orcs need to be CGI because its quite difficult if not impossible making a man look like this with make-up:


And the battles feel weighty if you ask me:

 

Samtemdo8_v1legacy

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shrekfan246 said:
anthony87 said:
shrekfan246 said:
I liked Man of Steel
...I thought I was the only one.



(That was, in fact, the only image in a quick search that wasn't people angrily rebuking the idea.)

I readily admit that I'm not overly-critical of films in general, though. They don't typically need to do much for me to enjoy them.
I did not think Man of Steel was that bad of a movie. And I am speaking this as person who have seen worse Superman THINGS.
 

wizzy555

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How many reviews need to be out before we can say the critic consensus is reached?
 

Torgo Nudho

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wizzy555 said:
How many reviews need to be out before we can say the critic consensus is reached?
A lot, however some publications are more reliable benchmarks than others. Variety for instance, tends to be as positive as it can be given the circumstances. What's Variety saying about this movie?
 

Chanticoblues

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Samtemdo8 said:
The problem is the Orcs need to be CGI because its quite difficult making a man look like this with make-up:

?vid

And the battles feel weighty if you ask me:

?vid
I'm not sure what the solution is for fixing the orcs other than getting rid of them, turning to animation, or spending a hell of a lot more money on the CGI itself. The way it is in the film just looks bad in my eyes. They look plastic-y.

As for the battle scene... I mean there are neat ideas in it. The guy getting crushed by the hammer, the horse being thrown, those are compelling things to happen, but the way they're executed don't make them compelling to watch because, well, it just looks like CGI to me.

Also your video has what bothers me most about CGI vs real people. There IS a lack of weight, which is why so many cuts are on or just after the action. @ 30 the actor looks terrible moving in his armor and has almost nothing behind his swing, and at the end he pushes a (400 pound?) orc off of someone else without leaning into his leg. It looks like wire work and digital beings to me, which is what it is.
 

wizzy555

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Torgo Nudho said:
wizzy555 said:
How many reviews need to be out before we can say the critic consensus is reached?
A lot, however some publications are more reliable benchmarks than others. Variety for instance, tends to be as positive as it can be given the circumstances. What's Variety saying about this movie?
Variety didn't like it. Rotten tomatoes is moving about 50% as reviews come out.
 

Zhukov

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Dec 29, 2009
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BloatedGuppy said:
Assassin's Creed has Fassbender, so it'll have to struggle to be worse than mediocre.
I dunno man, they seem to be putting in a truly heroic effort to make it suck.

I mean, 65% of the movie in the future parts. That's an uphill battle if ever I saw one.
 

Samtemdo8_v1legacy

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Chanticoblues said:
Samtemdo8 said:
The problem is the Orcs need to be CGI because its quite difficult making a man look like this with make-up:

?vid

And the battles feel weighty if you ask me:

?vid
I'm not sure what the solution is for fixing the orcs other than getting rid of them, turning to animation, or spending a hell of a lot more money on the CGI itself. The way it is in the film just looks bad in my eyes. They look plastic-y.

As for the battle scene... I mean there are neat ideas in it. The guy getting crushed by the hammer, the horse being thrown, those are compelling things to happen, but the way they're executed don't make them compelling to watch because, well, it just looks like CGI to me.

Also your video has what bothers me most about CGI vs real people. There IS a lack of weight, which is why so many cuts are on or just after the action. @ 30 the actor looks terrible moving in his armor and has almost nothing behind his swing, and at the end he pushes a (400 pound?) orc off of someone else without leaning into his leg. It looks like wire work and digital beings to me, which is what it is.
Regarding the human and orc fight and the weightlessness. This has been a complaint ever since the Warcraft 3 cinematic and the MOP cinematic desptie the fact they are completely cgi cinematics like how can a Human even fight with an Orc that is bigger and heavier and stronger then them? I mean in the MOP cinematic as an Orc jumps on a guy the other guy manages to throw him off despite the cartonnier animation it still bullshit.

And again how is it not compelling to watch because it looks like CGI, I don't that it is CGI, I care what the CGI is USED for.

That is the problem I have with people's complaints about CGI they never even realize mention what they used it for. I mean the whole battle of new york in Avengers is CGI up the ass and no one complains because it was awesome :p
 

wizzy555

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The Guardian is Guardianing:

That?s part of the problem with Warcraft: there?s a lot going on and yet we?re never quite engaged with it. In The Lord of the Rings, we had the Shire, the Hobbits? idyllic pastoral realm, as an image of what everyone was fighting for ? one that 20th-century Europeans could easily relate to. Here, we barely see Azeroth outside the royal castles and wizards? towers and epic battlegrounds. The heavy use of CGI, and its occasionally awkward interactions with the live-action elements, only serves to distance us even more.
Without a connection to the proletariat there is no true emotion!

The prospect of a predominantly white, European realm being invaded by foreign, primitive, darker skinned hordes (they are actually called the Horde) might set alarm bells ringing in our current climate of immigration anxiety. Is this a veiled Ukip broadcast? Or a pro-Trump one?
Well if Azeroth had a post-colonial benefits system we wouldn't need to craft war.
 

DefunctTheory

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Zhukov said:
BloatedGuppy said:
Assassin's Creed has Fassbender, so it'll have to struggle to be worse than mediocre.
I dunno man, they seem to be putting in a truly heroic effort to make it suck.

I mean, 65% of the movie in the future parts. That's an uphill battle if ever I saw one.
To be fair, it makes sense from a narrative stand point. While a huge portion of the Assassin's Creed games take place in the historical sections, that's because the gameplay relies on it. From a story perspective, it makes sense to put focus on the 'future' time frame.

Of course, I think this just makes the core problem more pronounced - Assassin's Creed simply isn't a very good game to make a movie out of. There seems to be a strange notion that if you want to make a video game movie, you have to take one of the more 'complex' games to make it work. This is the exact opposite of what they should be doing - When you're making a movie that's only 100 minutes long, you should be picking the games with simpler stories and themes. More Metroid (Space bounty hunter fights aliens. Simple), less Assassin's Creed (Future Corps exploits 'Memory DNA' to abuse hapless dumbass to travel through time to explore conflict between two historical secret societies, plus the complexity of whatever time frame this particular section of the story happens to take place in, multiplied by however many time frames the inevitable sequels go through. Fuck, come on).
 

Aiddon_v1legacy

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And the curse continues. I think it's about time we just hang up trying to make films out of the video game medium. There is nothing that film can do it and it just comes off as horrendously insecure.
 

Worgen

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Samtemdo8 said:
Worgen said:
Samtemdo8 said:
Xsjadoblayde said:
I always thought WOW was generic fantasy world #17635. Nothing original enough to make an inspiring film from. So film critics are often looking originality, deep meaning, metaphors, clever shooting etc etc. CGI Generic fantasy world #17635 isn't going to make any waves without a lot of talented people with actual good ideas and passion put into it. No doubt it will be servicable entertainment for ordinary folk, but critics are going to always expect more.
What kind of fantasy world have places like this:


And monsters like this:




And races like this:



Not ever fantasy setting is "generic fantasy number#" and only has just castles and dragons.

Warcraft has more personality and identity then something like say Might and Magic and Wizardry :p
No, not really, it started out as a licensed game for warhammer. But then that fell through so they just changed a little about the story and over the years they just threw more and more crap into it. The most original thing they did was samurai orcs and that ended up just being one multi hero in warcraft 3, I don't think it was ever really mentioned in lore.
I have seen enough of Warhammer and Wacraft devolped through out the years and so far both franchises split into their own distinct style. Lets compare it to DC and Marvel.

I mean the main human faction in Warhammer is an Empire modeld after the Holy Roman Empire. While the main human faction is just a very styleized Medieval England.

The Orcs in Warhammer are just mostly savage warlike brutes, the Orcs in Warcraft are more developed especially what happened in Warcraft 3. They are people to with families and homes they want to protect. And Shamans here are nothing like the Shamans in Warhammer.

Warhammer's undead faction is lead by Vampires and Warcraft's is lead by someone that looks like Archaon with a strong theme of Ice powers.

And both have their unique factions. Warhammer has Skaven (Rat people) and Warcraft has Draenais.

And lastly Warhammer is more darker and bloodier Warcraft I mean in the Warhammer universe the bad guys win, the End Times did happeend.

Warcraft the closest thing to that happened in Catacylsm and we ended up saving the world anyway.
They are still cribbing pretty heavily from the same place. Yeah warcraft did make the orcs more interesting but not more fun. Instead of the savage warlike race that likes a fightin we get the noble savage race that was turned into warlike savages by demons. Really the biggest difference between the two are the fact that warcraft decided to make females and warhammer just made their orks fungas or something so they wouldn't have to give orks boobs.

I don't know, last I played wow it looked like the undead were ruled by someone who was rather similar to a vampire. Sylvarus I think or something, I dont remember her name, undead elf. Only undead that didn't really look undead, no exposed bone, unless they changed that.

The drenari were weird, not only since they arrived in a space ship but also because they were like an offshoot of another race that showed up, but they didnt look anything like them since they needed to be sexy.

The first warcraft games were pretty bloody, wow really sanitized the series since they wanted a teen rating.
 

Scarim Coral

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Ahahahaha!!! I bloody knew it was going to suck!

Also curses my work shift (I was in all day) since I was going to mention a certain someone on here is going to be pissed but it seen he is already salty about it given to the amount of defence he put into it!