Warhammer 40,000: Sanctus Reach is a New Turn-Based Strategy Game Starring the Space Wolves

Cap'nPipsqueak

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Jul 2, 2016
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Zipa said:
Cap said:
ccggenius12 said:
LetalisK said:
So question. Is the Warhammer 40k conflict a galaxy wide or universe wide conflict? Because it says the Orks have taken over the galaxy except for this one planet.
It's a universe thing. Xenos are trying to fuck up humans and/or each other at pretty much all times. This is just a subsection of that, focused on a flare-up of Ork activity led by one Gruk Facerippa.

OT: Still waiting for a non-Imperium game, or at least one where you aren't a Spess Marine. A game where you command a Catachan platoon on a death world vs 'nids would be boss.
The entire 40K universe is pretty fucked up: you've got the Imperium, which is basically the worst part of the Spanish Inquisition with giant guns and hatred of anything that isn't human, you've got the Orks, who are literally born to fight. Anything. At all. For any reason, you've got the creatures of Chaos, who would make your worst nightmare look like a wet dream, the necron, an empire of zombie cyborgs who want you dead simply because you aren't, and the Tyranid, a race of monsters that makes Alien's xenomorph look like an embryo.
Don't forget the Tau who are basically space Nazis who use "the greater good" to justify pretty much anything they want.
And then there's the Emperor of Mankind, a silent, rotting demi-corpse kept literally an inch from death so that the Imperium can function. And a thousand people a day have to have their minds burnt out to ensure He doesn't die completely.
 

Michael Dunkerton

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Jan 8, 2013
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I'm not very optimistic about this, but I'd love to see a game use the Space Wolves as more than just "Space Marines in light blue" and actually go with the more modern, over-the-top, fun stuff--grey bearded vikings with axes, riding around on giant wolves and singing epic ballads while they stride across the snowy plains.