There was a recent article on educational games on the escapist (I can't remember who wrote it), but I thought it was interesting how it gave a different view on educational games and it helped me to remember some of the first games I played were in my school IT suite and weren't that horrific.
There was one game where your character worked on an archaeological digsite and went back in time to Roman Britain, you not only learnt about history but it was a half decent point and click rpg.
Another one an exploration-type point and click adventure where you crash land on an island and you have to find your way off. Interestingly the island has been taken over by robots and you have to get out of there asap. It's mostly logic puzzles and maths, like using maths to solve the locked door's code. I eventually completed it and found my way off with the help of a helicopter.
Another game which I played at home was "Where in the world is Carmen Sandiego?" which was featured in the article, I remember how fun it was to chase Carmen across the world and you learnt some geography on the way.
You can even see that education stuff in new games. I think Square Enix had a great idea with the reaper Sho Minamimoto with his catch-phrase "so Zetta slow!" and the level leading up to him including math's question's but annoyingly which were solved for you.
So really educational games aren't that bad and you'll probably remember atleast one game which had an educational edge to it and wasn't too bad. The reason why Educational games get such a bad rep is they are usually developed by people who don't understand that a game also needs to entertain and be fun to play so they create a game which is a mind numbing experience.
So what's everyone's experiences with educational games? did you like them when you were a kid?
There was one game where your character worked on an archaeological digsite and went back in time to Roman Britain, you not only learnt about history but it was a half decent point and click rpg.
Another one an exploration-type point and click adventure where you crash land on an island and you have to find your way off. Interestingly the island has been taken over by robots and you have to get out of there asap. It's mostly logic puzzles and maths, like using maths to solve the locked door's code. I eventually completed it and found my way off with the help of a helicopter.
Another game which I played at home was "Where in the world is Carmen Sandiego?" which was featured in the article, I remember how fun it was to chase Carmen across the world and you learnt some geography on the way.
You can even see that education stuff in new games. I think Square Enix had a great idea with the reaper Sho Minamimoto with his catch-phrase "so Zetta slow!" and the level leading up to him including math's question's but annoyingly which were solved for you.
So really educational games aren't that bad and you'll probably remember atleast one game which had an educational edge to it and wasn't too bad. The reason why Educational games get such a bad rep is they are usually developed by people who don't understand that a game also needs to entertain and be fun to play so they create a game which is a mind numbing experience.
So what's everyone's experiences with educational games? did you like them when you were a kid?