That had realistic unit scales on everything? I mean, it's pretty awkward to see a Starcraft battlecruiser that can barely fit 4 marines inside it in-game when the cinematics clearly tell otherwise.
From what I have played, World in Conflict had this property but it was an RTT rather than RTS. Company of Heroes was the closest to realistic scaling in an RTS as I have noticed (buildings are still small though). Sins of a Solar Empire is in there too i guess.
So, was there any RTS you played with such property?
Sincerely,
Gamer with OCD >xD
From what I have played, World in Conflict had this property but it was an RTT rather than RTS. Company of Heroes was the closest to realistic scaling in an RTS as I have noticed (buildings are still small though). Sins of a Solar Empire is in there too i guess.
So, was there any RTS you played with such property?
Sincerely,
Gamer with OCD >xD