I'm tired of stories using the same storytelling device as always, OMNIPRESENT CUTSCENES.
In Half-Life, you experience the story through Gordon's eyes. You never see a cutscene.
In Max Payne, the cutscenes are replaced with graphic novels, which I thought were really cool.
In Deus Ex, you talk to people to learn the story.
I'm tired of games like CoD4 and Halo that get praised for wonderful story telling, when both are praised for their wonderful storytelling. I want a game that does something different instead of the cutscene that you don't control.
In Half-Life, you experience the story through Gordon's eyes. You never see a cutscene.
In Max Payne, the cutscenes are replaced with graphic novels, which I thought were really cool.
In Deus Ex, you talk to people to learn the story.
I'm tired of games like CoD4 and Halo that get praised for wonderful story telling, when both are praised for their wonderful storytelling. I want a game that does something different instead of the cutscene that you don't control.