Watch Dogs Looks Better on Wii U Than PS3, Xbox 360

AzrealMaximillion

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Rellik San said:
Leviano said:
Steven Bogos said:
Can your PC handle it's ridiculous system requirements, or will this strictly be a console affair?
Ugh? What, They are quite Mid Range nowadays actually.
According to whom?

The min specs might be mid-range, but the recommended certainly aren't.
That's pretty mid range. There have been much more power demanding games released in recent years than Watch Dogs. Easily.
 

KazeAizen

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The problem with this is that they said the only way they are utilizing the game pad is just the off screen mode. That to me says they are just lazy ass bastards. Now I"m sure the game will be good. Hell I might pick it up. Might. This however is an example of what happened with the Wii. Sure the Wii was a success but that was due almost exclusively to the first party titles and the casual market. Third party devs didn't give a shit trying to use the new control scheme. To me this shows an extreme lack of imagination and faith in something different on the part of large third party devs. From what I've seen of Watchdogs with the hacking bits and stuff the Wii U could make it a truly unique experience far removed from the PS3 or 360 experience. Lazy. Just lazy. When Nintendo is the only one that tries to take advantage of a toy they released to the entire world it just shows the general lack of imagination and faith at the upper levels of big 3rd party devs.
 

Lightknight

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It had better look better. It has a similar CPU to the 360 but 4 times as much RAM (albeit only 1GB available for gaming).

If it didn't look better, it would be embarrassing.
 

Aiddon_v1legacy

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KazeAizen said:
The problem with this is that they said the only way they are utilizing the game pad is just the off screen mode. That to me says they are just lazy ass bastards. Now I"m sure the game will be good. Hell I might pick it up. Might. This however is an example of what happened with the Wii. Sure the Wii was a success but that was due almost exclusively to the first party titles and the casual market. Third party devs didn't give a shit trying to use the new control scheme. To me this shows an extreme lack of imagination and faith in something different on the part of large third party devs. From what I've seen of Watchdogs with the hacking bits and stuff the Wii U could make it a truly unique experience far removed from the PS3 or 360 experience. Lazy. Just lazy. When Nintendo is the only one that tries to take advantage of a toy they released to the entire world it just shows the general lack of imagination and faith at the upper levels of big 3rd party devs.
That's 3rd parties for ya; tell them to think up something imaginative and their brains just stall. It's why Nintendo basically had to hold their hands when the DS and the 3DS came out. And another thing; we've had the DS line for nearly a DECADE and people can't think of ANYTHING for the Wii U's Gamepad? Dear Buddha, are developers just THAT stupid?
 

Casual Shinji

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KazeAizen said:
The problem with this is that they said the only way they are utilizing the game pad is just the off screen mode. That to me says they are just lazy ass bastards. Now I"m sure the game will be good. Hell I might pick it up. Might. This however is an example of what happened with the Wii. Sure the Wii was a success but that was due almost exclusively to the first party titles and the casual market. Third party devs didn't give a shit trying to use the new control scheme. To me this shows an extreme lack of imagination and faith in something different on the part of large third party devs. From what I've seen of Watchdogs with the hacking bits and stuff the Wii U could make it a truly unique experience far removed from the PS3 or 360 experience. Lazy. Just lazy. When Nintendo is the only one that tries to take advantage of a toy they released to the entire world it just shows the general lack of imagination and faith at the upper levels of big 3rd party devs.
Except that they already have to make this game for multiple platforms. I'm sure right now there's hundreds of unlucky programmers over at Ubisoft working their asses off trying to finish this thing for the PS3, the 360, the PS4, the Xbone, the PC, and the Wii-U.

Whereas Nintendo can focus solely on their own platform, and thus squeeze the most potential out of it.
 

weirdee

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Infernal Lawyer said:
Zhukov said:
I should bloody well hope it looks better on a system from 2012 than on one from 2006.
They have to state this like it's a surprise because there's some retarded rumor that Wii U is less powerful than the last gen consoles from their competitors.
it's more of a rumor that the wii u doesn't actually exist at all since everybody's a child that supports the death of creativity for flashing lights and false hope, apparently
 

PortalThinker113

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Kwil said:
Watch Dogs is specifically why I purchased the Wii U. I really want to see how they optimize the controls.
Honestly, I'd be getting Arkham Origins for the Wii U too if I could -- I love the off screen mode -- but since they decided that the multiplayer is only going to work for the Xbox and PS3, I'm forced to get one of those versions -- and honestly, I don't even know if I'll play the multi-player, but damned if I'm going to pay the same price and not even have the *ability*. Piss me off.
While I 100% agree with you about this stupid bullshit practice of stripping content out of Wii U versions of third-party games (I was livid when I heard the news about Arkham's multiplayer not coming), in the case of Arkham Origins, Warner Bros at least had the decency to lower the price of the Wii U version. It's $50, as opposed to the $60 of the Xbox 360 and PS3 versions (in the U.S., at least). So, there's that, at least.

http://www.gamestop.com/wii-u/games/batman-arkham-origins/109026

It's still hilarious how publishers can strip content out of Wii U games, then act all surprised when they don't sell as well as their 360/PS3 counterparts. It's an endless cycle.
 

DeimosMasque

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Kwil said:
Watch Dogs is specifically why I purchased the Wii U. I really want to see how they optimize the controls.
Honestly, I'd be getting Arkham Origins for the Wii U too if I could -- I love the off screen mode -- but since they decided that the multiplayer is only going to work for the Xbox and PS3, I'm forced to get one of those versions -- and honestly, I don't even know if I'll play the multi-player, but damned if I'm going to pay the same price and not even have the *ability*. Piss me off.
It's not the same price though. It's ten bucks cheaper that the Xbox and PS versions
 

Shoggoth2588

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I would hope it looks better on the next gen console than on the two current gen consoles...If this game gets really good scores and I find it at a discount then I'll probably get the Wii U version but the PS3 and PS4 versions already promise exclusive missions so I'm more than likely just going to wait for either a PS4, GotY (or complete) edition. If there isn't a complete edition I'll probably still get a PS4 copy anyway because by the time I get a PS4 this thing will be a budget title.

edit: Also the sequel's sequel will have likely been announced by the time I get a PS4 copy. This is an Ubisoft game right? So...Sequel's Sequel? Or Sequel's, sequel only not really because it doesn't have the number 3?
 

Extragorey

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Charcharo said:
I am 100% certain that the System Requirements are bloated by quite a bit. It was the same for Infinite and Dishnored, my PC should have barely ran them... yet it maxed them on 1650x1080 :p. So yeah, it will run Watch Dogs as well, no matter what BS they say :p
I wouldn't be so sure - Bioshock Infinite and Dishonored were both using the somewhat-dated Unreal 3 engine, whereas Watch Dogs is using a brand new engine Ubisoft created for it, called "Disrupt".
I have a feeling that it will indeed be rather graphically intensive... Especially with the "next-gen" features enabled. Expect at best the performance of AC3, in any case.
 

Dragonbums

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Desert Punk said:
TizzytheTormentor said:
I am getting a PS4 so I will most likely play that version which I assume will be a step up graphically.

Although my interest in Watch Dogs has been significantly dented after Ubisoft's...colorful declaration... [http://www.escapistmagazine.com/news/view/125997-Ubisoft-No-New-Games-Unless-They-Can-Be-Made-Into-Franchises]

So I will only pick this up if I have some spare cash laying around.
I dont know, I kind of support the decision.

Not all games HAVE to be made into a franchise of course, but its good to have games that there is a world to explore ect in case the fans want more of it.

There are a number of games that when I finished I thought. "I Want more of this!" only to be disappointed
The issue isn't so much that fans will want more of it, it's just that it gives them the perfect excuse to milk the franchise long after it's dead.

Now you are just making games with the sole intention of being able to wring it of every drop it's worth, as opposed to just making a game that's so good that people want to see more of it.
 

Extragorey

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Charcharo said:
Extragorey said:
Charcharo said:
I am 100% certain that the System Requirements are bloated by quite a bit. It was the same for Infinite and Dishnored, my PC should have barely ran them... yet it maxed them on 1650x1080 :p. So yeah, it will run Watch Dogs as well, no matter what BS they say :p
I wouldn't be so sure - Bioshock Infinite and Dishonored were both using the somewhat-dated Unreal 3 engine, whereas Watch Dogs is using a brand new engine Ubisoft created for it, called "Disrupt".
I have a feeling that it will indeed be rather graphically intensive... Especially with the "next-gen" features enabled. Expect at best the performance of AC3, in any case.
Well, we shall see. I am betting on the requirements being made much higher on purpose.
Anyways, it makes no sense for it to have such requirements. Compare it to Metro Last Light or Crysis 3 or even good old STALKER (which definitely has much more intensive AI then this)...
Well, as far as the graphics requirements are concerned, bear in mind that as consumer electronics become more powerful, developers tend to compensate by becoming lax in their engine optimisations. So just because it doesn't look as graphically impressive as another game, it doesn't mean it won't have higher requirements. Sad, but true.
I don't think the AI factors much into performance requirements, though.