"all the people"Adam Jensen said:Gotta love all the people complaining how it's not a strategy....[]
I counted two in 14 responses
"all the people"Adam Jensen said:Gotta love all the people complaining how it's not a strategy....[]
Actually it's a reboot of the original Syndicate which came out BEFORE Deus Ex, so if anything Deus Ex ripped it off.kahlzun said:Wow, that looked just like Deus Ex, especially that first lift scene..
I wasn't talking just about Escapist community. It's all over gaming boards.adamtm said:"all the people"Adam Jensen said:Gotta love all the people complaining how it's not a strategy....[]
I counted two in 14 responses
Alright, ignoring for now the fact that it's not really your job to tell me what games I'm allowed to like - how does this game look good? I'm honestly wondering what you see in it. Its mechanics are just pretty much identical to every other modern FPS - two weapons, regenerating health, screen goes red when you're damaged, yadda yadda yadda. Nothing interesting at all in the gameplay so far, other than the fact that even for a modern FPS, you seem to walk really, really goddamn slowly.Andy Chalk said:Because you clearly have no taste.
Well, that seemed a bit uncalled for.Andy Chalk said:Because you clearly have no taste.random_bars said:Why can't that be something I decide for myself, or at least a viewpoint that's expressed at the end of the article, after the actual factual reporting?
Man, you got massively trolled.random_bars said:-snip-
You're making an awful lot of judgments about a game which is still months away from release. This is the first gameplay video we've seen. It's taken from an early part of the game - that is, the part of the game that's meant to introduce players to concepts, mechanics and tactics which they will have to employ on their own through the balance of the game without the "handholding."random_bars said:It's just pointlessly lazy design, and pushes the game more towards slideshow territory than it already is.
That's why I get paid the big bucks, baby.State your own opinion in the article, sure - but gearing the entire thing towards not only informing people of the newly released footage, but also telling everyone that they're supposed to think it looks awesome? Is that really necessary?
If you think the complaints are entirely without basis and somehow think the game looks fun, despite the fact that it looks exactly like every linear corridor, "push a button and something awesome happens", regenerating health, two weapons limit cover based shooter that everything on the market currently is and this is turning out to be as we all feared it would, then honestly I don't know what to say.Andy Chalk said:You're making an awful lot of judgments about a game which is still months away from release. This is the first gameplay video we've seen. It's taken from an early part of the game - that is, the part of the game that's meant to introduce players to concepts, mechanics and tactics which they will have to employ on their own through the balance of the game without the "handholding."random_bars said:It's just pointlessly lazy design, and pushes the game more towards slideshow territory than it already is.
I could easily say the same thing about all the highlighted objects in the DX:HR Missing Link videos. What kind of lameness is that? I'm not some kind of useless tit slackjaw, I don't want to play a game that points everything out to me with a glowing yellow outline. Oh, you can turn that off? Well then.
I'm not saying the game is great, or will be great, I'm just saying it looks great, and that all the apocalyptic howling coming from disenfranchised Syndicate fans - myself included - is starting to appear entirely without basis.
That's why I get paid the big bucks, baby.State your own opinion in the article, sure - but gearing the entire thing towards not only informing people of the newly released footage, but also telling everyone that they're supposed to think it looks awesome? Is that really necessary?
Could very well be. I'm pretty sure it's his voice in the original gameplay trailer (http://www.escapistmagazine.com/news/view/113387-Syndicate-Gameplay-Trailer-Turns-Up-the-Heat [http://www.escapistmagazine.com/news/view/113387-Syndicate-Gameplay-Trailer-Turns-Up-the-Heat]) so I wouldn't be surprised if his likeness turns up too.InsaneFool said:In screenshot #2 - is that Brian Cox I see? I really hope it is.
I suppose you could say that you're basing your entire argument on one pre-release gameplay video taken from an early segment of the game. Because honestly, based on what little we've seen so far, I don't see how you can make any judgments about how this is turning, or even who "we all" are.AsurasFinest said:If you think the complaints are entirely without basis and somehow think the game looks fun, despite the fact that it looks exactly like every linear corridor, "push a button and something awesome happens", regenerating health, two weapons limit cover based shooter that everything on the market currently is and this is turning out to be as we all feared it would, then honestly I don't know what to say.
You're right, I didn't recognize his voice in the original trailer - but now that I've seen that screen shot it has to be.Andy Chalk said:Could very well be. I'm pretty sure it's his voice in the original gameplay trailer (http://www.escapistmagazine.com/news/view/113387-Syndicate-Gameplay-Trailer-Turns-Up-the-Heat [http://www.escapistmagazine.com/news/view/113387-Syndicate-Gameplay-Trailer-Turns-Up-the-Heat]) so I wouldn't be surprised if his likeness turns up too.InsaneFool said:In screenshot #2 - is that Brian Cox I see? I really hope it is.
If ten minutes of gameplay isn't representative of how the games going to be, then I don't know what the hell to tell you. Saw all the staples of the current, boring shooters in ten minutes of gameplay, which will be completely in the game unless you honestly think they'll rehaul it in a few months and churn out a different system.Andy Chalk said:I suppose you could say that you're basing your entire argument on one pre-release gameplay video taken from an early segment of the game. Because honestly, based on what little we've seen so far, I don't see how you can make any judgments about how this is turning, or even who "we all" are.AsurasFinest said:If you think the complaints are entirely without basis and somehow think the game looks fun, despite the fact that it looks exactly like every linear corridor, "push a button and something awesome happens", regenerating health, two weapons limit cover based shooter that everything on the market currently is and this is turning out to be as we all feared it would, then honestly I don't know what to say.
If you know something we don't, feel free to share, but otherwise I really think you're being very premature here.