Mariena post=6.72866.776012 said:
I like to be in control. Playing a MMORPG does not feel like I'm in control. I am, in a way, but I'm not aiming, I'm not powering up, I'm not doing anything.. other than selecting a creature, then tapping a button. The rest is done automatically. I want to choose how to hold my weapon, my posture. I want to swing it where I want it to swing. I want to choose how much power I'm going to put into it.
It sounds like a lot of what you don't like about MMORPGs is simply the RPG part, as you've just described the play mechanic for most single-player RPGs as well. Certainly there are a few RPGs that have taken a more interactive approach, such as Oblivion. But for a classic RPG like Neverwinter Nights, there is little more to the game than "selecting a creature and tapping a button". You choose the target, pick a skill/spell/talent to activate, and wait for the results. The enjoyment of the game is identifying with your character, finishing quests (ideally with multiple story paths), following the (usually well written) main plot line, and immersing yourself in the artwork of the environment and the back-story of secondary quests.
One of the biggest benefits of the RPG game-play mechanic is that, frankly, you don't have to be very "good" as a gamer, by most definitions of that term. Regardless, the MMORPG genre is likely never going to go away and probably not going to change much... these mechanics are specifically attractive to the same people that like single-player RPGs, which is a long-standing genre that won't be going away any time soon either.
While several MMOs have attempted to break out of the RPG mould, there are simply a lot of technical and accessibility challenges with that. Unfortunately, none of the MMO{insert non-RPG genre here} games that I've seen have not really hit the mark yet. Interestingly, some of the best MMO games from other genres don't bill themselves as MMOGs at all, but still provide persistent universes with persistent character development. A game like "Battlefield 2142", for instance, meets many criteria of what you might otherwise call an MMOFPS.