the_tramp said:
Good in theory but then again it'd be too hard to impliment. In addition if you require say... 1000 points for something then a person who has fully unlocked one game would be deemed the same as someone who has half-assed 10 games.
From a retail perspective, the second is a better target for rewards and the first person is a less attractive customer. They've bought ten games opposed to one (or $600 instead of $60), and they're getting back one micro-transaction or video out of it (1000 points won't get much!). But I think attaching the points to an in-game reward works. A rare pinata, a weapon upgrade, or an xp bonus, extra resources, whatever - depending on the game. Or game related but out of game as mentioned - themes, profile pic.
the monopoly guy said:
Proto Cloud said:
the monopoly guy said:
gamerscore=microsoft points* might be good since most acheivements don't give you much.
*that's what my younger sibling thought at first.
Yeah, like that's going to happen! Microsoft=money lovers. I'd really doubt they would throw their own community a bone.
shit, really? I never noticed that! A man can dream can't he!
A man can dream! Plus, doing this would get rid of those dumb acheivements that you have no choice but to get (acid reflex anyone?)
but really, my little sister thought that gamerscore=ms points
Because Microsoft loves money, this could be a good idea. It could drives sales of the games, and if the game disc was registered to its first player it would help drive sales of new copies. But because Microsoft loves DRM, it wouldn't happen if I could buy a used game (or borrow one), rack up points with it, and trade those for transactions. If it were to happen would expect it on a reductive ratio, like Air Miles (500 achievement points for 50 DLC points). I wondered if they had some "real" value, too - there was so much hype about them.
Microsoft will certainly throw you a bone - if you're willing to pay for the meat on it.