We Are Our Avatars V (Closed)

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VeneratedWulfen93

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Warp only know where Astarl found himself. His red armour shielded from all heat and all warmth. The curse of the Armour of the Forlorn Sentinel. The wearer would be impossible to be taken by suprise but he would never have a modocom of comfort.

His mighty Daemon Axe, covered in a sickly power field was held firmly in grip as always and its jagged blade thirsted for blood.

He had a purpose here, from under his horned helmet his archaic Auspex picked up signals and he began moving. Was this a trial?...or a punishment? He would find out soon and hopefully find his Warband.
 

Random berk

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OOC: And with my last field trip finished, and my health likely permanently damaged, I am back. Just how much did I miss during the week?
 

VeneratedWulfen93

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OOC: I wish I knew what was happening.

Astarl grunted animalisticaly beneath his helmet which warped the sound. His great strides and steps carrying him to...something. He didn't know.
 

Outisakanobody

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OOC: We now have an airship/blimp/thing thanks to Edgar (@Slenn's character) and are going to try and find the floating city that the bad guys took the towns leader to. Also, most of the town is destroyed and Eve (our "guide" that @Nile was playing) was kidnapped. Heh, just call me @Furi.

Anyway, Hi everybody.
 

VeneratedWulfen93

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Random berk said:
OOC: @Ven... did you put Corvo on a bus? Already?

Ok... so where should say Jensen is now?
OOC: I pretended Corvo never happened. Beyond sneaking around I've got fuck all I could do with him. Silent Protagonists are a *****. Also I wanted some fighting since I have so little time and people are getting on later than they used to.
 

Outisakanobody

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OOC: We could say he's in some part of the town and then have him move toward the castle/airship.

Royce got out of bed and started doing some exercise. Pushups, pullups, situps, things of that nature.
 

Random berk

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OOC: @Ven You know, he doesn't have to be exactly like he is in the game. You can and should adapt him a little to fit the RP. Don't try to stick too rigidly to the lore of a game or it'll just get boring to play, and boring to read. All the best characters here are the ones who use their home universe as a jumping off point, and develop from there, instead of just showing up, recapping everything that ever happened in their existing stories, and then failing to do anything new.

In his frustration, Jensen slammed a fist into the wall of the dilapidated room that he was standing in. Having patched up the cut on his face he had begun to track the mystery assailant, but the man was like a ghost, and by the time the trail led him back to this lair, he had packed up all his equipment and vanished. The trail had gone cold. If not for the attack on the town that had caused so much chaos, he might have been able to catch him. Jensen quickly and expertly sifted through the apartment for clues, but finding nothing, he was left with no choice but to go outside into the ruined streets.
 

VeneratedWulfen93

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Random berk said:
OOC: @Ven You know, he doesn't have to be exactly like he is in the game. You can and should adapt him a little to fit the RP. Don't try to stick too rigidly to the lore of a game or it'll just get boring to play, and boring to read. All the best characters here are the ones who use their home universe as a jumping off point, and develop from there, instead of just showing up, recapping everything that ever happened in their existing stories, and then failing to do anything new.

In his frustration, Jensen slammed a fist into the wall of the dilapidated room that he was standing in. Having patched up the cut on his face he had begun to track the mystery assailant, but the man was like a ghost, and by the time the trail led him back to this lair, he had packed up all his equipment and vanished. The trail had gone cold. If not for the attack on the town that had caused so much chaos, he might have been able to catch him. Jensen quickly and expertly sifted through the apartment for clues, but finding nothing, he was left with no choice but to go outside into the ruined streets.
OOC: @Berk I try to do that. Its just as soon as people come on I have to go to work shortly. Pisses me right off.

RETCON my posts till now.
 

Random berk

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OOC: Tired of character development? As in, they... I don't really understand that. What are we supposed to be doing then? Bring in characters as a series ofcameos? Just have them show off a bunch of their fighting moveswith zero context and then kick them out for the next one?
 

Gearhead mk2

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OoC: @Berk Actually, I kinda get it. When you're not intrested in it character dev, it just comes off as padding. And since @Ven only wants to play one kind of character (OP warhungry dickhead), and that archetype doesn't do character dev, he's just sitting around till the action starts.
 

VeneratedWulfen93

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OOC: @Outis hit the nail on the head. Theres no point in me doing char dev since i have to go in less than an hour and my internet STILL GOES OFF AT 11!!
Also I don't know what Corvo's favourite food or drink is, any memories from his past. I know nothing side from events in the game with a low chaos playthrough. I try to imagine as someone with a temper, he'd rather not kill but come between someone he cares about or cross him personally and he'll kill you.
That and endless char dev is silly. WHats the point of having super-powered assasins, cyborgs and mages in one thread if all they do is natter on. If that was the case people may as well play as Bill the Pub Landlord, he works hard because his wif left him and left him with the kids but he keeps it quiet and soldiers on. He doesn't know however that his wife still loves him and only ran away because the child was a little shit.
you can be anyone in existance and we have people playing as humans with no special quirks or anything.