We Are Our Avatars XI (Open)

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
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Welcome to We Are Our Avatars XI! This is an open world, character driven RP, meaning you can do pretty much what you want (within reason, of course).
I'm TrilbyWill, and I'll be running the thread. Mostly, this just means I'll enforce rules and do world-related stuff. However, as this is character-driven, plots and the like can, and mostly will, be done by you players.

The premise is simple. Your character is your avatar. They have the same powers, personality etc. OCs (Original Characters) are allowed, just find an image for your avatar that best represent them. But remember to make sure they fit the rules.

Rules and Guidelines
You only control your characters
You can't use other players' characters, with a couple of exceptions;
1; The character is plot-necessary, but the player is unable to post. You should play in character and I would recommend this be pre-planned between the two players (this also includes things like reminding other players that someone else's character is following the group by saying "Dave followed the group").
2; If another player allows you to use his/her character, for whatever reason.

No Over-Powered Characters
Whether or not a character is OP will be decided on a case by case basis. If you think your character is OP, ask us.

Posts Must Make Sense
This applies to grammar, spelling and roleplaying.
Basically, a Skyrim character shouldn't know what an iPhone is, etc. This rule takes a back-seat when it comes to language barriers, however, otherwise a load of characters wouldn't know what's going on.


Various Codes
You can do a lot on the Escapist, from underlining and emboldening to putting in YouTube videos and sound files. You can find a guide, complete with examples, here [http://www.escapistmagazine.com/forums/read/18.850242-The-Escapist-Users-Guide-to-Posting-Commands-and-How-to-do-Fancy-Code-Stuff?page=1].
Generally, we use colours for character dialogue, to differentiate between multiple characters and often to demonstrate a change in the character's voice (though this isn't necessary). Italics are usually used for thoughts.

Location, Location, Location
As I mentioned, you can have your character go off and do stuff separate from the main group (though if you don't have other players' characters with you it could get boring).
Because of this, I'd ask that you specify location of your character at the top of your post, to both let other players know who is near their character and to remind us of where they've gone.

Plots and Subplots
If you want to run a plot/subplot, try to wait until the current one is over before introducing it. The reason for this is so we don't have a whole bunch of villains running around at once. Though you can also try to have them work together, if you want.
I also recommend asking another player to help GM it, especially if you're in a time-zone that limits how much you can take part.
In this thread, traveling between worlds is possible. Functionally, these are the same as plots. So, don't bring in a new world while people are still busy with another world.

A word for new players
Though it isn't necessary, we have a TVtropes page [http://tvtropes.org/pmwiki/pmwiki.php/Roleplay/WeAreOurAvatarsEscapist] which you can use to see what's happened before.
Also, we have a chat group [http://www.escapistmagazine.com/groups/chat/We-Are-Our-Avatars-OOC-Group] which we use for Out Of Character stuff.
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
21,802
0
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Character Sheets

<spoiler=Miia>
Name: Miia
Origin: Monster Musume: Everyday Life with Monster Girls [http://dailylifewithamonstergirl.wikia.com/wiki/Miia]
Age: 22-25
Height: 173 cm, 5'8 feet tall
Race: Lamia [http://dailylifewithamonstergirl.wikia.com/wiki/Lamia]
Dialogue: [color=BA0025]BA0025[/color]
Title: Exchange Interspecies Student


Clothing: Depends on the occasion. One day Miia could be wearing a yellow miniature tank top with a dark blue skirt, or wearing an opened up button shirt with a black shirt beneath and different colored skirt. Either way, her taste in clothing is nothing special despite looking good on her. However, regardless of what she wears as clothing ... she'll always have two yellow 'D' clips hanging on the sides of her head. Only every so often she will cosplay as Solid Snake from Metal Gear Solid. Yea it's a real thing by the way that occurs in the manga.



Appearance: Miia has long bright red hair and amber eyes, with slitted snake pupils. Her ears are large, pointy and red, and she has fangs and a long tongue. She also has small scales on her cheeks, but the most noticeable physical trait about Miia is her body, for half of it is part snake. Going up to 8 meters long (26 feet), by standing on it ... she will probably tower over most people if not any non-humans in the world. Not to mention she has rather large breasts and a nice curvy body on the upper half which consist of being human's.

Personality: Very enthusiastic about the smallest of things while being mostly bubbly with a child-like nature. Although flirtatious, she only applies this to the man she loves dearly (Darling as she calls him) and clings to the guy like they're soul mates. His real name though is Kimihito Kurusu [http://dailylifewithamonstergirl.wikia.com/wiki/Kimihito_Kurusu]. Due to this however, she gets often irritated and jealous around the other girls whom live with them also. Despite Miia having a cheerful demeanor, there were times of her being immature due to her child-like nature. Although rare, she has gotten angry and upset with others to the point of almost assaulting them with her tail, let alone strangling them (without understanding just how strong her snake's body strength truly is). Still, can you resist wanting to look into those slit-like eyes? Eh? Eehhh?


The Lamia girl is half reptilian so it makes sense for her to be a poikilothermic meaning when the temperature gets to cold, she will start slowing down to the point of going into hibernation. According to Miia, because she needs to shed her snake skin every month or so ... it's more embarrassing than being seen naked apparently. If you really wish to befriend her, simply cook eggs for her. She seems obsessed with eggs as a daily meal, and cannot refuse having them whenever possible regardless of what kind of egg it might be. Be warned, she blows money on clothes too in which end up being too small for her body ... care to guess why? No it's not because of her chest, it's the snake gig guys.

Weapons: No weaponry on her. Not even a sword or gun of any kind.

Powers: While she does know some martial arts (the bare minimum you learn for self-defense and nothing beyond that)... her snake body is remarkably strong. Without trying, she can squeeze steel pipes like straws and by using her tail to build pressure like a spring ... she can leap across half a football field. Despite she isn't a fan of swimming, if Miia were to swim backwards- she could outrace even a dolphin or professional swimmer going at 50-60 km/hr.

Surprisingly so, Miia has amazing control of her lower body which consists of the snake. She can tail whip someone's body across the room or quickly wrap around anyone in a matter of seconds. Luckily, Miia has no poisonous glands in her mouth meaning she is not a venomous Lamia, though being bitten by her would surely hurt like hell regardless.


Weakness: She has more cons than possibly the pros sadly. For starters, she is a apotemnophobia meaning she has a fear of amputations. So much so, she could faint during an amputation scene or unable to keep calm whatsoever. She refuses to eat any kind of vegetables, fruits, or anything that's outside of meat. Not having eggs in some time period will certainly kill the girl's spirit like when an addict doesn't get their smoke / alcohol in a given time span. Even though Miia is very loving and kind, she doesn't recognize her own strength so giving any hugs could mean serious injuries for Darling or whomever she's interacting with. Even a minotaur or centaur brute would have a dislocated shoulder, broken ribs or worse under the pressure of Miia's binding.


Oh and never let Miia cook, period. Because her taste buds mainly being 1/25 - 1/50 in comparison's to a human ... she cannot tell what tastes good or bad apart from specific things. She will downright give anyone food poisoning for trying out her food, so again it's highly advised to avoid her cooking altogether.

Backstory: The Lamia race are all consisted of the female gender, with no way of breeding among themselves. The old tradition was to kidnap a male human and have him as the communal husband for every villager. This way, they could have more Lamias and spread out to other villages. However when society passed the Cultural Exchange Between Species Bill [http://dailylifewithamonstergirl.wikia.com/wiki/Cultural_Exchange_Between_Species_Bill], the government put a stop this ritual. In response, the Lamias would send out a 'representative' and lure a man back to their village. Miia was to be one for her village until the man (Darling) she planned on bringing back became her love interest, causing her to abandon the village and their wish.


Ever since she was a child, she fantasized about being a princess. However, she's grown out of that mind set and instead wants to settle down with Darling and be his house wife. As for now, she lives with Darling in a house that hosts other girls whom want Darling for themselves as well. These members are Centoera (centaur), Papi (harpie), Suu (slime girl), Meroune (mermaid), and Rachnera (arachne) whom are also interspecies consisting of animalistic features.


Character Sheet is based off my Avatar on Miia drinking a Caramel Frappe

Miia [http://www.escapistmagazine.com/forums/read/540.935297-We-Are-Our-Avatars-XI-Open?page=5#23544571]



NOT a Dark Souls character, despite that her gear is from that game.

Name: Kayla Erikson
Alias: Gash
Species: Human
Sex: Female
Age: 36
Eye colour: Grey
Hair colour: Black
Height: 193 cm / 6'6''
Weight: 146 kg / 320 lbs
Weight (With equipment): 408 kg / 900 lbs
Morality: Kayla (Gash to everyone who knows her) doesn't like to even think about moral struggles most of the time, she's just out to prove her worth in a world that seems like it's always out to get her. This doesn't mean she's without a conscience however, she avoids killing people when she can, and despite her crude demeanor, she has been known to show compassion on occasion.

Gash has medium length black hair, which she keeps either in dreadlocks, in a ponytail, or a combination of the two. Her skin is fair, pushing onto pale, and there are small scars all over her face and body. A particularly large and nasty curved scar stretches from her collarbone almost down to her hip. Her irises are a light grey color.

Gash wears the Armor of the Stone, a suit of armor made of some kind of enchanted stone, though the exact material will likely never be known, as the maker of this legendary armor was killed by Gash. What, he WAS an evil warlord... and he attacked first.

She also has a length of chain wrapped around her hip on the outside of her armor, which she ties any possessions to.

Gash is crude, swears often, and has an aggressive personality overall. However, she still enjoys a good conversation and doesn't even mean to offend, and actually prefers when someone can match her attitude.

She's strong. Very strong.

Gash knows some magic, but just enough to repair her gear or heal herself outside of combat. She believes any magic used during combat to be unfair, and thus chooses not to use it, despite that she is capable.

Her armor is resistant to heat, cold, and electricity, as well as impacts.

Gash refuses to use any tactics that she deems unfair, which often puts herself at a disadvantage. She also does not wear a helmet, instead blocking attacks aimed at her head with her gauntlets or her sword.

-The Armor of the Stone, which is explained in the "clothing" section above.

-The Smoke Warrior's Greatsword. Over 7 feet long and a foot wide, this dull stone sword is Gash's preferred weapon. It is even heavier than it looks, and an ordinary human couldn't even lift it, let alone swing it with a single hand like she does. Similar to the armor, she obtained this weapon when she killed it's original owner.
Gash [http://www.escapistmagazine.com/forums/read/540.935297-We-Are-Our-Avatars-XI-Open?page=5#23544639]

Dalahar Tresh, known as the Siege Breaker, was a former consul in the Word Beaers legion. Specialising in siege and void warfare his position in battles and their brutal nature made him cold man, on the battlefield some said he felt nothing.

Appearance wise his head is shaven and has colchisian runes tattooed on one side. His face is battered and scarred archer centuries of war but had he not been an astartes he would have been handsome at some point. The armour he wears is mk IV maximus power armour, forged expertly and until recently decorated with finery and seals. The armour is red with a silver trim. The face plate of the helmet is silver however and odd areas of decoration are solid brass and gold. As a Gal Vorbak he can become possessed by the entity within him, warping his body into a monstrous shape that follows no reason or logic.

In the past Dalahar was seen as uncaring and distant, the long years of war pushing him further and further away from any source of content. After his banishment he is dejected and lost. The gene seed of the Word Bearers still influences his personality in that his belief and will are unshakable as his hunger for a cause which he can believe in. The idea of independence doesn't appear to him yet. Space marines being designed to work in squads. Surprisingly Dalahar has a good sense of humour and a bit of levity about him to those he has been close to. His outward appearance a facade and example to men under his command, how he believes all should countenance themselves in battle. At present he is unstable in his mental state, not wishing to return but can't see what purpose may lie for him here but there may be something now.

Proficient in brawling and using his strength he isn't an honourable duellist like other marines. Preferring to use a dagger pair, coupled with his speed and strength to be a fighter who gets
To grips with his enemies. For ranged combat he has several grenades of two types, the anti infantry frag and the anti armour krak. He has an archaic volkite charger as a primary weapon. Closes comparison it is more like a carbine than a Bolter, having no stock and being stubby. It fires rays of superheat the deflagrate the targets it hits, causing them combust explosively. All his enhanced strength is augmented by his power armour leading to a brutal and cunning fighter. He is no fool and quiet observant, being a consul of his legion. Word Bearers tactics rely on unrelenting assault and overwhelming however this mind set has been tapered by his time in the Alpha Legion where he learned the subtlety of war. He knows when to strike and when to fold. Currently has little control over his daemon half, leaving the ability quiet useless as it is pure animal instinct without any logic or tact to taper it. Transformed he is still horrendously strong and monstrously
Dangerous.

His size can be seen as a weakness, as can his weight. His is neither inconspicuous nor quiet. He has little skill outside of combat or combat related abilities aside from an studious mind and a slightly above average level of public speaking. All word bearers were trained to do just that, bear the word of truth wherever they fought. No long range weapons, limiting his reach in combat. His mental state
Is far from ideal at the moment. Space marines need combat to calm them for if they were to dwell on or question their actions they would surely go mad. He wrestles internally with guilt, shame, purposeless, futility and the beast within him. His armour is formidable but anything that can pierce it removes a great deal of his advantages in combat.
He is hugely heavy, even more so when transformed and so will fall through many flimsy structures, sink in bodies of water etc.

Deep down he has a desire to find a worthy cause and take up arms, to focus his mind and find a truth he can believe in.
Dalahar Tresh [http://www.escapistmagazine.com/forums/read/540.935297-We-Are-Our-Avatars-XI-Open?page=9#23545647]

Name: Anik
Species: Human ?
Sex: Female
Age: 22
Eye colour: n/a
Hair colour: Red-brown
Height: 1,66 m
Weight: 60 kg
Titles: The Soul Searcher, The Blind Huntress
Morality: Would do everything for her friends, but is cold towards unknown people. Dislikes most technology, aside from the things that help her directly.

Due to living in the amazonian jungle, Anik only wears hotpants, a colourful blindfold, several necklaces and bracelets.
For visiting cities, she also possesses a crop top, black shades and high wedge sandals.
She got civilian winter clothing as one of the first things when she arrived in Montreal, which includes boots, a coat, gloves, and underwear.

Anik is quite a beautiful young woman, with a snub nose and little mouth. Her blindness can distract from her face, as she wears either a blindfold or dark shades most of the time. If not, her eyes are permanently closed. She is short with a thin waist, though a little bit stacked. Her arms and legs are quite muscular. She has long, wavy, red-brown hair, which reaches to her thighs. Due to two years living in the Brazilian sun, her skin is fairly tanned. Several bright red scars are visible on her body, a few on her upper left arm, depicting parallel wavy lines, another one on her sternum, depicting an infinite knot design. Around the joint of her right arm, she has a big bite mark.

Anik still tries to rationalize things, but she gets overwhelmed by her own emotions more often than not. She has a black and white view of people, She thinks that dragons and several other people she met are good, most other people are evil. (???) She looks down on other people, but still searches for a longer lasting relationship with an equal. She can be very stubborn when talked to, though she can also act quite impulsively. Has a guilty conscience about her past as an assassin and refuses most things she feels would push her back towards a similar path. Only kills out of necessity, when hunting, or after several warnings, if she defends herself.

Due to her blindness, Anik naturally has better hearing and sense of touch than most people. (???) She also has a superior sense of smell. Talented and trained in acrobatics, Anik's agility is exceptional. She can jump higher and farther than an average human and she has a very good sense of balance, being able to walk on a rope. Her strength and endurance are enhanced by a god (due to her scars), (???) and trained as well, therefore she is able to lift over 120 kg worth of mass (???) and run for two hours without slowing down. She has a high magic affinity for water and is able to learn magic of this kind. (???)

Most of the time Anik uses a cane to find her way, but she is able to go without, as she has the ability to echolocate through clicking with her tongue, therefore 'seeing' obstacles in close proximity above knee level. (???)

Reading Hearts:
Through the enhancement in magic abilities, Anik got control about her magic sense to peer into people's hearts. As it tires her a lot to keep active, she prefers to only use it in a very small scale, mostly when talking to one person. Inactive, she still feels the emotions of people around her, without a clear way to locate them, which can tire her fast if in a big crowd, or city.
If active, she can sense location, age and type of a living heart, as well as their virtues and vice. As she feels all hearts around her, this drains her of energy very quickly. It is limited by her inability to sense undead and dead, as well as machine hearts.

???

???

???

Fire Rune:
Anik can draw a magic rune into soft material or on a paper, which functions as a campfire. Can be done pretty much endlessly.

Sense Bloodstream:
Anik can sense the bloodstream of a person if concentrating on it, which leads to better awareness, for example in combat.

Pain Resistance:
Anik can deal with pain for a longer time than an average human, especially when on adrenaline. This does not protect from damage, however.

???

???

Blind:
Being blind since birth due to cataracts, and having her eyes removed at the age of five, Anik is not able to process any kind of visual information, not even differentiating between bright and dark. She needs to rely on her other senses instead. Being blind this long also led her visual cortex to take over other functions, like her echolocation, so Anik is not able to get sight in any way. If looked at closely, her eyelids look flat, and her tears do not consist of water, but blood. Both of these reasons lead to her wearing dark shades, a blindfold or at least bandages over her eyes, most of the time.

Personality Disorder:
Due to childhood and later trauma, Anik can be quite irritable. She feels her emotions much stronger than other people, and can not control them much, leading to a lot of impulsive decisions. She feels betrayed much more easily than other people. She tends to compare people to the greatest being she ever met, in her mind, Timea, and can be quite disappointed if they don't fit the requirements. She can tend to self-harm and addictive behaviour if feeling down, this including drugs, alcohol and making love. She hates herself at times, longing for people to disagree. She fears abandonment, but her interpersonal relationships tend to be very unstable. She also feels angry most of the time.

Blood Hunt:
For some reason, Anik's heart ability gets stronger, the longer she refrains from killing. Even though she does not like this, she needs to hunt regularily, to keep the sense, and the related social anxieties in check and under control. If she does not do so, human contact can be unbearable for her, leading to headaches and nausea.

Bad Smells:
Due to her superior sense of smell, which she also relies on for orientation, Anik can be greatly weakened, or even disabled, by pungent gross smells like garbage or heavy perfume.

She possesses a wooden dagger, infused with a similar rune, which burns constantly when activated. The dagger itself does not get destroyed by this. Made out of godswood, the dagger is and stays sharp.
A sky-metal ring, which allows her to create and manipulate a medium amount of water, counts to her belongings.
She possesses a knife-like tool to carve wood, and a tiny statue of a pinewood tree, both being gifts from Timea, she carries around with her as much as possible.
She also possesses a cane, now modern and foldable.
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
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Prologue: In the Presence of Another World

Montreal, Quebec, Canada. 11:43AM, March 1st, 2025

As had happened a number of times over the past decade or so, a rift in space began opening with no obvious cause. This time, it was contained within a large circular structure, around three metres in diameter. Surrounding it were a number of armed guards, whose attention was immediately drawn to the anomaly. They took positions around the portal, while one of them radioed for the portal to be official shutdown. Overhead, a screen much like those used in airports to display flight times, changed to state that Portal 3 had been closed.
 

Vakra jal

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Character sheet.
Dalahar Tresh
Dalahar Trash, former captain of the 34th siege brigade of the Serrated Sun chapter of the Word Bearers. Known as the Siege Breaker due to his ability to command even the most brutal sieges and emerge victorious. Cold, calculating and relentless on the field of battle he holds a composure of iron and emotionless clarity.

He finds himself here now, through various events that have led him to be cast off from his legion. He finds himself in this world, wrestling with his actions and guilt, trying to find purpose. All the while a gestalt bond with a spirit within him threatens to shatter his mind

He wears mk IV maximus power armour, festooned with sigils, scriptures and heraldry of his legion and chapter
He uses a power dagger and anthame dagger in Combat and wields an archaic volkite charger for a weapon. As a word bearer, his primarch had fostered oratory among th legion so he is a sharp and well spoken man.

He is of colossal size, his bulk expanded by his armour to form an imposing figure.



.
 

Vakra jal

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circular room
A huge figure emerges from the portal, his armoured boots just visible beneath a large black travelling shawl. Easily 8"6 and his bulk creating loud noises as he walks. He stops and regards his surroundings. What appears to be a helmet is just visible beneath his hood. Ahead of him stood a man, with a large mechanical arm and beyond that, armed guards. He was given pause by his arrival and stopped. "So I've finally arrived" his vox distorted voice cracked deeply.
 

ShindoL Shill

Truely we are the Our Avatars XI
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The guards looked at the two figures warily, though they didn't seem hostile. "Did either of you travel through intentionally, or were you caught up in the anomaly?" one asked. The mechanical arms and clunking figure didn't seem to shock the guards, as though they were used to such things to some extent.

As they spoke, another figure passed through the portal, this one a woman standing around 180cm tall. She was wearing a sports bra-like top and a pair of bike shorts, which were mostly covered by a purple skirt. Her black hair was sticking out from her head, as though it were electrically charged, and her purple irises had a faint glow to them. In her left hand was a long metal spear.
 

Silence

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And another person stepped through the portal, at first like it was a pretty normal thing to do, stepping through portals.
She was around 172cm, looked around the age of 30, had red, frazzled hair with several braids in it. She wore a cyan dress, which looked incredibly strange, with patches of different colours and materials, some of them seemingly ancient, some of them from some alien civilization. The dress and a red cape with a yellow fringe, which hung straight down, were held by two leather shoulderpads. If looked at closely, she apparently did not have arms.

In short, she looked very strange.

She looked around, where she had arrived, observing the place, finally announcing her conclusion:
[color=e50000]"Oh, fuck."[/color]
 

Vakra jal

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others? Many different roads, the same destination.
His head turning slightly as another emerged as he had done. As he had guessed he didn't recognise anything about her. The guards held their nerve, disciplined and drilled. He was no messenger of his legion or his cause, just a traveller. He hadn't anticipated such a situation however. "Didn't know where I was going." He said. "Walked through one door some time ago, came out here. First place that's resembled anything.......sane"
 

Slenn

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A female figure stepped through the portal cautiously. She was in her late teen years and stood at nearly 162 cm (5' 4"). Her hair was long and silvery gray. Her ears were not that of a human but a wolf. Poking out the back end of her knee length gray skirt was a grey bushy tail about 75 cm long with white hairs at the end. She sported a cobalt blue sleeveless turtleneck along with matching loose sleeves. Both the sleeves and the top sported a symbol, the mark of the Nuclear Winter Clan. It was the radiation trefoil symbol, but morphed into the shape of a wolf's paw. It was a wintery blue color. Below her skirt were a pair of blue stockings and some black leather moccasins. Although it wasn't apparent, the symbols on her sleeves acted as geiger counters.

She sniffed the air with her human shaped nose. Although it looked human, there were many canals inside the nasal passage that allowed for an enhanced sense of smell.

"Seems safe enough. I sure hope this'll make for an interesting winter break from school." Not sure who these guys are though. I better play it safe and walk cautiously.


OOC: A rough sketch of what she looks like:
http://scisyhp.deviantart.com/art/Shana-577281634
 

ShindoL Shill

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"Well, in that case, I'll need to see your documentation." the guard informed the hatted man. "And yes, put your arms down."

Another guard asked the women if they had traveled through the portal intentionally. The taller one simply frowned and said, [color=663399]"I have no idea what just happened, so I'm going to say 'no'."[/color]
 

Silence

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[color=e50000]"Well, I arrived here intentionally, more or less."[/color] the woman said. [color=e50000]"This is not good. What's happening here, I mean, not that I arrived here."[/color]
 

Vakra jal

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"There must be a mistake." He said."the entranceway I used was on a world dead for millennia. They don't issue travel documents."
 

ShindoL Shill

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Shana's ears drew attention from the guards, moreso than the mechanical arm on the hat-wearing man. However, they didn't comment on them.

"So you have no documentation? Great..." the guard sighed. "Any sort of ID?"
"At least this anomaly happened here, sir." one of the other guards commented. "It seems like a big one."
 

Vakra jal

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"Nothing formal or written." He said. "You'll have to take me on my word." He began walking forward his boot thudding as it hit the floor. "Will this take long? I don't want to be trapped in room all day"
 

Silence

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[color=e50000]"I will keep an eye on this. It could endanger a lot of things."[/color] the red-haired woman said, and then ... just left.

She breathed out, and a portal formed before her, smaller as the one already existing, only large enough for one person.
She stepped through and the portal closed behind her. She was gone.

[hr]

Something seemed to glimmer and slowly take form at the large, original portal.
 

Slenn

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She picked up on what was going on, even if only on a superficial level.
"I think I might have an ID." She reached into her brown satchel that was slung over her shoulder. She pulled out pocket handheld computer that was black. Its screen displayed her picture, name (Shana Vang), date of birth (May 7, 3492 AD), height, and weight. There was an ID number at the bottom. At the top it read "Ulv, Apollo. National, Fenrir ID".
 

ShindoL Shill

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"Well, next time don't go through old portals." the guard told the large figure. He then asked, "What's your name?"

Another guard looked over Shana's ID, then wrote down her details on a notepad. He then looked at the taller woman who extended her right hand. With a crackle of electricity, a metal disk covered in strange symbols appeared. [color=663399]"My name is Viyang Bel-Ae, with the Pevett Guard Service."[/color] she stated.
 

Vakra jal

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He stopped before the guards, next to the woman with wolf ears as she was getting inspected. "Dalahar Tresh, former Legiones astartes" Behind his helmet he glanced at the animal woman. prejudice has no meaning, no justification any more
 

Silence

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Germany
Montreal, Quebec, Canada. March 1st, 2025

As the glimmer faded, a person had arrived fully on this plane, and immediately collapsed.

It was a woman with long red-brown hair, wearing nothing but short blue pants, a colourful blindfold and tribal jewelry. Her skin had a dark tan, and she seemed very muscular. Her arm and her sternum showed red scars.

She groaned, but kept lying on the ground.
 

ShindoL Shill

Truely we are the Our Avatars XI
Jul 11, 2011
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With most of the new arrivals' identities noted down, the guards seemed more relaxed. "Are any of you familiar with interdimensional travel, or interdimensional anomalies?" one of them asked the group. Viyang shook her head, then looked at the others to see their responses.