Today I was choosing a topic for my psychology/sociology/anthropology class's culminating project (choose a topic and argue a subject relevant point blah blah etc etc) and being the highly original god-figure that I am, I tried to do something related to video games. Specifically, violent video games (because who really gives a shit about any other?), and narrowed down still to how they're good for people. This meant I had to look up hard facts to come about to this conclusion. However, the truth as far as academia is concerned? They're not. Not at all. Why? Because we didn't even try to come to any other kind of conclusion on these trivial toys that mean nothing, aside from being aggression inhibitors designed specifically to make children fuzz-killing xenophobes. Fuck the vaunted ''artistic side'', fuck the socializing, and fuck any educational possibilities; there be a whipping boy so let's whip the sumbtich!
This is just depressing. Yes violent games are ludicrously violent, but it seems like no one has even bothered to try and explore any social impacts other than ''they make children more aggressive''. No attempt is being made to explore its literary possibilities, its educational potential or its socializing possibilities. Just brand violent games as bad, ban, move on.
It seems to me that what we've got here, is a failure to communicate. Lack of understanding which leads to ugly stigmas and paradigms on something the academic or newsworthy world should be taking the opportunity to find praise and good in that means I can't do my bloody project on games.
End word; the man has got a tab on games. We're not going to be able to let go of this fucking stupid notion that we can make violence (and sex, drugs, politics, etc) disappear if we shove the subject under a carpet somewhere until we realize that it's okay. It's okay to talk about and show violence, because it's fucking real. People hurt people, this is something that has been going since humans first lifted the proverbial fist in anger and is a cornerstone to any form of self-expression or self-improvement. We won't grow until we understand the subject, and understanding only comes with exposure. Unfortunately growing means change, something the fucking man ain't in on, children, so it's time for a revolution.
Wth my ranting coming to a close, any thoughts on the subject? Agree, disagree, etc? I don't really care, but do tell, please.
This is just depressing. Yes violent games are ludicrously violent, but it seems like no one has even bothered to try and explore any social impacts other than ''they make children more aggressive''. No attempt is being made to explore its literary possibilities, its educational potential or its socializing possibilities. Just brand violent games as bad, ban, move on.
It seems to me that what we've got here, is a failure to communicate. Lack of understanding which leads to ugly stigmas and paradigms on something the academic or newsworthy world should be taking the opportunity to find praise and good in that means I can't do my bloody project on games.
End word; the man has got a tab on games. We're not going to be able to let go of this fucking stupid notion that we can make violence (and sex, drugs, politics, etc) disappear if we shove the subject under a carpet somewhere until we realize that it's okay. It's okay to talk about and show violence, because it's fucking real. People hurt people, this is something that has been going since humans first lifted the proverbial fist in anger and is a cornerstone to any form of self-expression or self-improvement. We won't grow until we understand the subject, and understanding only comes with exposure. Unfortunately growing means change, something the fucking man ain't in on, children, so it's time for a revolution.
Wth my ranting coming to a close, any thoughts on the subject? Agree, disagree, etc? I don't really care, but do tell, please.