We need a revolution...

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BlackIronGuardian

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Dec 26, 2008
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Today I was choosing a topic for my psychology/sociology/anthropology class's culminating project (choose a topic and argue a subject relevant point blah blah etc etc) and being the highly original god-figure that I am, I tried to do something related to video games. Specifically, violent video games (because who really gives a shit about any other?), and narrowed down still to how they're good for people. This meant I had to look up hard facts to come about to this conclusion. However, the truth as far as academia is concerned? They're not. Not at all. Why? Because we didn't even try to come to any other kind of conclusion on these trivial toys that mean nothing, aside from being aggression inhibitors designed specifically to make children fuzz-killing xenophobes. Fuck the vaunted ''artistic side'', fuck the socializing, and fuck any educational possibilities; there be a whipping boy so let's whip the sumbtich!

This is just depressing. Yes violent games are ludicrously violent, but it seems like no one has even bothered to try and explore any social impacts other than ''they make children more aggressive''. No attempt is being made to explore its literary possibilities, its educational potential or its socializing possibilities. Just brand violent games as bad, ban, move on.

It seems to me that what we've got here, is a failure to communicate. Lack of understanding which leads to ugly stigmas and paradigms on something the academic or newsworthy world should be taking the opportunity to find praise and good in that means I can't do my bloody project on games.

End word; the man has got a tab on games. We're not going to be able to let go of this fucking stupid notion that we can make violence (and sex, drugs, politics, etc) disappear if we shove the subject under a carpet somewhere until we realize that it's okay. It's okay to talk about and show violence, because it's fucking real. People hurt people, this is something that has been going since humans first lifted the proverbial fist in anger and is a cornerstone to any form of self-expression or self-improvement. We won't grow until we understand the subject, and understanding only comes with exposure. Unfortunately growing means change, something the fucking man ain't in on, children, so it's time for a revolution.

Wth my ranting coming to a close, any thoughts on the subject? Agree, disagree, etc? I don't really care, but do tell, please.
 

Good morning blues

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Sep 24, 2008
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Apparently you're not very good at doing research.

Jenkins, H. (2006). ?The war between effects and meanings: Rethinking the video game violence debate.? Fans, bloggers and gamers. New York: New York University Press.

Kirkland, E. (2005). ?Restless dreams in Silent Hill: Approaches to video game analysis.? Journal of Media Practice, 6, 167 - 178. Retrieved from Academic Search Elite database, June 6, 2008.

Kline, S. & Woo, B. (2008). Toxic gaming? On the problems of regulating play. In J. Greenberg & C. D. Elliott (Eds.), Communication in Question: Competing perspectives on controversial issues in communication studies (pp. 97 - 103). Toronto: Nelson.

You're welcome.
 

lizards

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Jan 20, 2009
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ya in knights of the old republic i learned some much shit from that learned lots of words read faster

EDIT:that was a long time ago though i kinda miss that game
 

Good morning blues

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Sep 24, 2008
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Hell, if you want a counter-argument that's really easy to debunk, I can do that for you, too!

Dyson, R. (2008). Teaching children that killing is fun. In J. Greenberg & C. D. Elliott (Eds.), Communication in Question: Competing perspectives on controversial issues in communication studies (pp. 89 - 96). Toronto: Nelson.
 

oliveira8

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Feb 2, 2009
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Violent video games do teach you something...they teach you to always aim at the head!
 

McClaud

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Nov 2, 2007
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The Onion did a good satire on how video games prepare our children for the Apocalypse. It truly shows you how out-of-touch people who argue that kids pick up everything from video games.

http://www.youtube.com/watch?v=VTbYUd1jUc4

Here.
 

BlackIronGuardian

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Dec 26, 2008
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Good morning blues said:
Apparently you're not very good at doing research.

Jenkins, H. (2006). ?The war between effects and meanings: Rethinking the video game violence debate.? Fans, bloggers and gamers. New York: New York University Press.

Kirkland, E. (2005). ?Restless dreams in Silent Hill: Approaches to video game analysis.? Journal of Media Practice, 6, 167 - 178. Retrieved from Academic Search Elite database, June 6, 2008.

Kline, S. & Woo, B. (2008). Toxic gaming? On the problems of regulating play. In J. Greenberg & C. D. Elliott (Eds.), Communication in Question: Competing perspectives on controversial issues in communication studies (pp. 97 - 103). Toronto: Nelson.

You're welcome.
Yes, thank you. I guess now I just look really stupid. Only option now is to hang myself. :D
 
Jan 29, 2009
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Good morning blues said:
Hell, if you want a counter-argument that's really easy to debunk, I can do that for you, too!

Dyson, R. (2008). Teaching children that killing is fun. In J. Greenberg & C. D. Elliott (Eds.), Communication in Question: Competing perspectives on controversial issues in communication studies (pp. 89 - 96). Toronto: Nelson.
Contradiction:
Perfect Dark, your enemies aren't drones, they don't deserve to die, I felt bad playing some of the levels, until you start blowing up Aliens!