We need less multi-platform games

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CrysisMcGee

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Sep 2, 2009
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Wow I never thought I'd say that. I'm a PC gamer, and what I mean is these type of games try to please everyone, and a lot of them fall short. If a game goes for a specific target audience, they have a better chance of being great. I've seen it on both console and PC. Some games, Like GTA 3, transfer well over to PC. Games like Bully, do not fare as well.

Deus Ex:Invisible War is a definate poster child for this. They tried to please everybody, and just fell short. If they made it soley for one system, then released it for the others at a later time, I am certain it would have fared better.

On the other hand, I have played GTA Vice City way to much on the PC. But that is the key. There was a delay from the release to console, to the release on PC. Seems the Delay gives them time to make it a good transition.

So what I'm saying is stick with your target audience. Frankly, I wish game companies would make more intelligent games for consoles, and quit making crappy ports to the PC.

This is why I'm Primarily a PC gamer, because we get the more intelligent games.(As a whole)
Console systems have intelligent games, but it seems most of the ports we get are the crappy ones.

OF course,I was one of the first that bought Pyschonauts for the PC. So sometimes multi platform games get it totally right.

Edit: Sorry, I bounced around a bit. We need less multi-Platform ports of crappy games.
 

Baby Tea

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Sep 18, 2008
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So wait wait...First you say we need less multi-platform games, then you give a bunch of examples of games that were multi-platform, but good because they took the time to make sure they ported well. So do we need less, or do they need to be ported better?
 

scrambledeggs

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Aug 17, 2009
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Obviously single platform games are going to be better..

But the money just isn't there when it comes to single console vs. multiplatform.

So capitalism wins.
Fraid you're not going to see much more of this. Sorry bud.
 

CrysisMcGee

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Baby Tea said:
So wait wait...First you say we need less multi-platform games, then you give a bunch of examples of games that were multi-platform, but good because they took the time to make sure they ported well. So do we need less, or do they need to be ported better?
Sorry, I bounced around a bit. We need less crappy ports, is what I'm saying.
 

More Fun To Compute

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Nov 18, 2008
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We need more games that feel unique and special. I don't care if they come out for every platform under the sun if they can make it work.
 

CrysisMcGee

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s69-5 said:
Multi-plats make gamers from all systems happy! How is this a bad thing?
The fact that they try to please everyone, and usually fail. Games that target a specific system have a better chance of getting it right for their targeted audience.
 

Glover09

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Jun 19, 2009
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Less multi-platform games means less people can share the pain of playing cerified crap. NO ONE and no platform can escape shitty games.
 

zahr

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Mar 26, 2009
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I wouldn't mind multi-platform except for a few things that always seem to happen when a game goes on console (these things happen to the PC version too because apparently the developers are mentally retarded or do not themselves test the PC version).

- Shoddy analogue camera.
- Small linear levels.
- Lame storyline.
- Bugs.
- Awkward movement controls.
- Shitty UI.

There's more, both those are the main six problems that happen.

PC exclusive games tend not to have these problems.
 

CrysisMcGee

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Reuq said:
CrysisMcGee said:
If a game goes for a specific target audience...
...then they make less money, end of.
I wonder how much of a difference this really makes? Pyschonauts was released for every system and didn't sell for shit. The sims has out sold every other game released. But I guess if you don't sell a lot on one system, releasing it for every platform helps with sales.
 

zahr

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s69-5 said:
Multi-plats make gamers from all systems happy! How is this a bad thing?
No, they don't. The PC version almost always suffers from forced limitations. I guess they want to make sure we don't have more fun than console gamers, or they'd be forced to admit the PC's superiority?
 

SilverKyo

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Apr 15, 2009
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as a whole, multi-platforms will make more money (psychonauts may be the exception, but psychonauts as a whole was an overlooked diamond on any system, which really sucks). with the amount it costs to make any single game these days, developers will do anything to boosts profits and make sure games don't flop, because if they do that's a lot of money that just went to waste. so they port games to every version they can, including PC's. but most of the games that get ported are porting from console's to PC's because console's generally have a larger market, and it's the incredible difference between consoles and the laziness of developers that makes the ports seem worse then they are. and it could be PC gamers are pick elitist pricks who need to mellow out and get their heads out of their asses. either or...just saying.
 

CrysisMcGee

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SilverKyo said:
as a whole, multi-platforms will make more money (psychonauts may be the exception, but psychonauts as a whole was an overlooked diamond on any system, which really sucks). with the amount it costs to make any single game these days, developers will do anything to boosts profits and make sure games don't flop, because if they do that's a lot of money that just went to waste. so they port games to every version they can, including PC's. but most of the games that get ported are porting from console's to PC's because console's generally have a larger market, and it's the incredible difference between consoles and the laziness of developers that makes the ports seem worse then they are. and it could be PC gamers are pick elitist pricks who need to mellow out and get their heads out of their asses. either or...just saying.
It's not so much elitism as it is the type of games. We are picky though. I have heard quotes, such as this. "This may be acceptable on a console, but not for the PC".

It's just that, shortcomings get a lot more criticism on the PC....Okay, we are elitists, and we demand perfection.
 

Lukeje

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Feb 6, 2008
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I hate to break it to you, but GTA3 was always developed with the PC in mind...
 

Kollega

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Jun 5, 2009
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No,we don't need less multiplatform games. We more studios specializing in ports. That way,companies could hand their Xbox360 or PS3 adapted games to experts for porting instead of doing lame job themselves.

Fun piece of trivia for PC elitists. Look up Ratchet & Clank footage on YouTube or visit R&C wiki. If you won't like it,you're being too picky.

These are only games that ever got me intrested in buying a console. Well,except Brutal Legend. Why,Tim? WHYYYYYYYYYYY?!!
 

SilverKyo

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CrysisMcGee said:
SilverKyo said:
as a whole, multi-platforms will make more money (psychonauts may be the exception, but psychonauts as a whole was an overlooked diamond on any system, which really sucks). with the amount it costs to make any single game these days, developers will do anything to boosts profits and make sure games don't flop, because if they do that's a lot of money that just went to waste. so they port games to every version they can, including PC's. but most of the games that get ported are porting from console's to PC's because console's generally have a larger market, and it's the incredible difference between consoles and the laziness of developers that makes the ports seem worse then they are. and it could be PC gamers are pick elitist pricks who need to mellow out and get their heads out of their asses. either or...just saying.
It's not so much elitism as it is the type of games. We are picky though. I have heard quotes, such as this. "This may be acceptable on a console, but not for the PC".

It's just that, shortcomings get a lot more criticism on the PC....Okay, we are elitists, and we demand perfection.
and is it wrong to demand perfection? no it's not, you can go ahead and try. but developers don't care about you, they care about getting your money as fast as possible with spending as little of their own as possible. most games, unless specifically designed from the get go for PC's, are made for console's first and PC's are just an after thought, when someone in the meeting room asks, "how can we make more money...? i know, make a cheap port for PC's!"

i actually think very soon, in the coming years, as everything becomes multi-platform because the price of making these amazing games is just that expensive, that slowly all the consoles will combine, not having any single party games or competition, taking the best of all the consoles (live, PS3 hardware, Wii games so it'll sell to the kids, ect...) to try to make the best product for the consumer, and you know what you'll get when they do? A standardized PC that hooks up to your television.
 

CrysisMcGee

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Lukeje said:
I hate to break it to you, but GTA3 was always developed with the PC in mind...
Really? Well that is probably why It got Game of the Year awards on the PC. Now we need more games that do this.
 

Iron Mal

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Jun 4, 2008
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I say that we need more multi-platform games. For quite a while there has been pointless and petty squabbling over the fact that 'my console is better than your console'.

One thing that supplies ammunition to the 'console wars' is the idea of platform exclusive games (i.e: forcing you to buy a particular console because it has [insert game here] and no-one else gets it).

If all games were avalible on all consoles (where practical) then this would give the fanboy leigons one less thing to hold against each other which in turn would strengthen the cosmic harmony amongst gamer-kind (I just realised how much of a pansey I sounded like there so to balance things out: BLOOD-GORE-CHAINSAW-MURDER-GENOCIDE!).
 

Kiefer13

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Jul 31, 2008
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We don't need less multi-platform games, we need more of them. We just need them to be ported better. Personally I've never been tempted to buy a console just for an exclusive, I'm primarily a PC Gamer and don't see that changing any time soon. But it does irritate me that I can't play some games I would really like to since they're console exclusives. (I'm looking at you, Metal Gear Solid 4)