Ocarina of Time. It's pretty easy for the longest time, and then...BAM! Water Temple! Hope you enjoyed the last of your sanity. That small key...that damn small key...WHERE IS IT?!
The biggest difficulty spike that I found was on Raxus Prime. On easy it's f*cking difficult.Space Spoons said:I had this problem with Star Wars: The Force Unleashed. On the default difficulty setting, the game's just a touch shy of truly difficult, right up to the point when you hit Felucia. That's when the kid gloves come off, apparently, with enemies that can cut your lifebar by half with one combo, Rancors that can take you out with a sweep of the claw and swarms enemies that can't be killed until you take out the "chieftain" that leads them.
ok, you clearly didnt understand why i used a baby skag as an example. i used it as an example of a supposedly very weak enemy being given stupid strength at the begining of the game. borderlands is a difficult game to get started with, you just about think youve got yourself establised when all of a sudden the enemies have levelled up and your back to square one, getting your nuts chomped off by a (levelled up) skagweker said:yer thats not the difficulty thats u seeing as it is called a baby skag and allthere is a reason why there called a baby skag the only slight threat in skag gully is nine toes and the large skag boss other then that the area is easy and you need to be better at shooters if your have trob with thatmortalsatsuma said:well, its starts off fairly easy, then as soon as youve done a few beggining quests BAM your in "skag gully" or somewhere and before you can even move, youve had your balls ripped off by a baby skag.weker said:its called levelling too high for the areamortalsatsuma said:After playing Borderlands for a while, i noticed one thing which kept on happening to me, i would dominate enemies in some areas like an undefeatable gaming god, and then move to another area of the game and get flattened by an enemy which, in the previous area, i could kill by looking at it angrily.
although i do love borderlands dearly as a game, i thought the difficulty curve was odd and very inconsistent, jumping from easy to impossible instantly.
so, fellow escapists, i would like to invite you all to share your views on videogames, which in your opinion have wierd difficulty curves.
(p.s. please be nice, this is my very first post)
I have to agree with you on this one. Though I love that game with a tremendous passion (in the most un-creepy way possible, I assure you), the difficulty spikes really toast my nards. It's also reassuring to know that I wasn't the only one insanely pissed at that scene in particular. Damn that Krogan, taking forever to kill.Not a Spy said:I guess Mass effect, it may have been just me but when I began the game everything was easy, I was shoving assault rifles up geth noses like nobody's business, then, all of a sudden, when I got to the fight against the geth walker (on foot) on the mission where you have to find Liara, the game breaks out the rape cannons. You have to fight two new, difficult foes at once (the walker and the stalkers) and contend with several other geth, all right after an unskippable cutscene!
The entire game seemed to kinda be like this,cruising on easy street until the game periodically decides to pummel you into the ground.
That is the RPG thing kicking in. Story missions are like that because they mark major plot points in a way to tell you "this is important, player." Though i was surprised by that too.Not a Spy said:I guess Mass effect, it may have been just me but when I began the game everything was easy, I was shoving assault rifles up geth noses like nobody's business, then, all of a sudden, when I got to the fight against the geth walker (on foot) on the mission where you have to find Liara, the game breaks out the rape cannons. You have to fight two new, difficult foes at once (the walker and the stalkers) and contend with several other geth, all right after an unskippable cutscene!
The entire game seemed to kinda be like this,cruising on easy street until the game periodically decides to pummel you into the ground.
This made me laugh, because it ties in with what i was going to post.tomtom94 said:I gather that the difficulty in Mario Basketball goes like this:
easy - easy - easy - easy - SHITBRICKWALL
i did notice but still u need to be better the game it isnt very hard at allmortalsatsuma said:ok, you clearly didnt understand why i used a baby skag as an example. i used it as an example of a supposedly very weak enemy being given stupid strength at the begining of the game. borderlands is a difficult game to get started with, you just about think youve got yourself establised when all of a sudden the enemies have levelled up and your back to square one, getting your nuts chomped off by a (levelled up) skagweker said:yer thats not the difficulty thats u seeing as it is called a baby skag and allthere is a reason why there called a baby skag the only slight threat in skag gully is nine toes and the large skag boss other then that the area is easy and you need to be better at shooters if your have trob with thatmortalsatsuma said:well, its starts off fairly easy, then as soon as youve done a few beggining quests BAM your in "skag gully" or somewhere and before you can even move, youve had your balls ripped off by a baby skag.weker said:its called levelling too high for the areamortalsatsuma said:After playing Borderlands for a while, i noticed one thing which kept on happening to me, i would dominate enemies in some areas like an undefeatable gaming god, and then move to another area of the game and get flattened by an enemy which, in the previous area, i could kill by looking at it angrily.
although i do love borderlands dearly as a game, i thought the difficulty curve was odd and very inconsistent, jumping from easy to impossible instantly.
so, fellow escapists, i would like to invite you all to share your views on videogames, which in your opinion have wierd difficulty curves.
(p.s. please be nice, this is my very first post)![]()
INdeed. the last set list is 10 times harder then anything else in that game.Chapper said:Welcome, welcome. Leave your hat and coat at the reception, and a herald will announce your newly aqcuired membership by the large iguana to your left.
Well, the first thing that pops into my mind would be the last gig on Guitar Hero 3: Legends of Rock.
Everything was a cruise until Raining Blood by Slayer.
God, Star Wars: The Force Unleashed is so damn cheap, youll be doing well until you walk into a room and 4 AT-STs will start shooting at you, knocking you to the floor with every shot, meaning that even if you dont die youll still lose the majority of your healthSpace Spoons said:I had this problem with Star Wars: The Force Unleashed. On the default difficulty setting, the game's just a touch shy of truly difficult, right up to the point when you hit Felucia. That's when the kid gloves come off, apparently, with enemies that can cut your lifebar by half with one combo, Rancors that can take you out with a sweep of the claw and swarms enemies that can't be killed until you take out the "chieftain" that leads them.
I'll admit the scripted Revenant fight at castle Redcliffe can be a ***** if it's just an unlock-several-classes character, and Witherfang can unleash the beastiality on you but other than that, just try the fight again a few times.RatRace123 said:Dragon Age, if you don't play it in a very specific order, YOU DIE ALOT