Weird game "habits"?

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Exius Xavarus

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May 19, 2010
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lordcloud47 said:
Im a compulsive reloader. Horrible habit by the way. If I kill an enemy, I reload. Middle of a fight? Who cares! Reloading. lol
Exactly me. The moment an enemy dies, I instantly reload. Even in the middle of battle. I get paranoid that I'm gonna run out of rounds at an inconvenient time, otherwise.

I also cannot stand partially full health/mana/stamina/whatever meters/bars. If I have a restorative that will fill said bar, I will fill that shit up even if it's the most powerful potion in the game on a scratch.

LoneWolf2056 said:
I must explore everywhere which is a little annoying in dungeons with multiple paths and I have to backtrack to see if that dead end actually led somewhere, I always hope to pick the path that has a dead end rather than continuing down the main path.
This is also exactly me. When I come across branching paths, I always hope I end up with the path ending in a dead end because I don't wanna miss anything! D: I wind up going into each path just a little bit to determine which path is longer, and take the shorter one(unless the shorter path is an exit, then I ignore it until last).
 

Jumjummju

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Feb 19, 2013
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Oddly, for being extremely OCD with the ammo in my clip, sometimes reloading BEFORE I actually killed an enemy, (Missed sniping a guy? Still have 9 ammo in the clip, and he's rushing at me? RELOAD), I am the opposite with my health. It takes me being near dead (or sometimes, being dead) before I dare use even the weakest of potions. Also, any game where ammo is a concern, even in the slightest bit, I will always use melee. Always. In a lot of survival horror games I usually end up with no health but tons of healing items, ammo, and a very bloody knife/pipe/boot. (Probably why I liked Condemned so much. No need to reload a lead pipe, and healing items are either use now or never. :3 )
 

thejackyl

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Apr 16, 2008
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If I replay a game, EVER, I have to play it as a "Let's Play". Even though I'm not recording or have any audience, I will still make commentary, voice act when games don't have it, etc. My friends get a bit annoyed when I do this on Skype with them.

I'll also do this if games have a preset story and playing doesn't add to the story. I "LP'd" the entirety of Duke Nukem 3D, and Doom for a friend of mine not too long ago, despite not actually playing the 4th Episode on either game before.
 

drh1975

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Dec 8, 2010
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In Skyrim, I collect the following: guard armor (helmet, tunic, and shield), torches, pickaxes, woodcutter's axes, and weapons and armor I can't forge on my own, like Forsworn armor/weapons or fur armors.
 

LostCrusader

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Feb 3, 2011
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Pagrek said:
Modern stealth games like Assassin's Creed or Dishonored seem to feel that you should have the option to fight your way through. I feel like I fail if I'm spotted and will try to avoid being seen at all, to the point of constantly restarting until I feel "stealthy" enough.
This sums up most of my gaming OCD, but I also get weird ideas when my enemies get low health and I decide that they have to be killed with a specific last hit. This is usually not a problem, but it happens when I am playing a fighting games against other people. I could just finish them off with a shin kick, but my damn brain says that I need to get them with a move that is 10x slower.
 

Creator002

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Aug 30, 2010
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spartandude said:
Altorin said:
I restart games a LOT.

depending on the game, I might restart if:

-I screw up some feature of character creation
-I get a better idea for a character 2 seconds into playing the first character
Ive had this so much

once when playing DA:O i noticed there was something on my character i didnt like, it was bugging me but i didnt know what it was. However after the battle of Ostagar and half way through the village shortly after i realised it. My character's eyebrows were a slight shade too dark... going to have to restart
I've done this too. In Dragon Age 2, in fact. My character's eyes were meant to be green, but I made them slightly too blue, but I didn't notice until getting into Kirkwall. Restarted anyway.
 

Blood Brain Barrier

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Nov 21, 2011
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aguspal said:
Blood Brain Barrier said:
Xarathox said:
In the new Tomb Raider I have to collect every document/artifact/GPS cache as well as complete all challenges. Mostly for all the XP so I can spend those points.
That must be terrible. I couldn't wait to finish the game considering how boring it was, so I rushed through it as fast as I could ignoring all that crap.


Its a good thing you didnt played any of the old Tomb Raiders then.


If the new one is boring to you (I didnt found it boring I actually thougt it was good. Not great, but eh), then be glad its not the orginal ones... ugh, now THOSE were boring as sin games.
Actually I have played the old ones (some of them) and they were approximately 100000000 times less boring than the new Tomb Raider.

And it's not hard to guess why - games that challenge you in ways other than being able to quickly aim your mouse pointer at an enemy and clicking enough times to kill him before moving on to the next enemy, are generally more exciting than games that don't.
 

DementedSheep

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Jan 8, 2010
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Restarting from checkpoints because I messed up a small thing. For example missing a shot, being spoted in a steath game even if you can fight or run, sometimes even just making an enemy suspicious will make me reload, losing my combo ect. Dark Souls has helped to break me of that though since you cant do that in that game.
In rpgs making new characters before finishing a playthrough and deleting a character half way through due to wanting to change a decisions I made earlier that has no impact on anything...so gaming makes me an obsessive perfectionist.
Also the standard never spending anything or using consumables because I might need it later even when I'm at the point where I'm having to store health potions in barrels.
 

aguspal

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Aug 19, 2012
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Blood Brain Barrier said:
aguspal said:
Blood Brain Barrier said:
Xarathox said:
In the new Tomb Raider I have to collect every document/artifact/GPS cache as well as complete all challenges. Mostly for all the XP so I can spend those points.
That must be terrible. I couldn't wait to finish the game considering how boring it was, so I rushed through it as fast as I could ignoring all that crap.


Its a good thing you didnt played any of the old Tomb Raiders then.


If the new one is boring to you (I didnt found it boring I actually thougt it was good. Not great, but eh), then be glad its not the orginal ones... ugh, now THOSE were boring as sin games.
Actually I have played the old ones (some of them) and they were approximately 100000000 times less boring than the new Tomb Raider.

And it's not hard to guess why - games that challenge you in ways other than being able to quickly aim your mouse pointer at an enemy and clicking enough times to kill him before moving on to the next enemy, are generally more exciting than games that don't.
More power to you then.

I am all for a challenge, but I particulary found the whole thing tiresome and boring as sin... not that the new tomb raider is not like this at times, but at least its just some certain parts of the game instead of the WHOLE game itself.
 

Adeptus Aspartem

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Jul 25, 2011
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There's one rule for me in RTS: There is never enough overkill!
My army can never be big enough before the final attack. If the screen is not filled with units up to the last pixel i won't be satisfied.

In RPG's it the usual: LOOT ALL THE THINGS! First unlock i rushed in Skyrim was the +100 carry capacity, first unlocks in Deus Ex was the bigger inventory and my most beloved Neverwinter Nights item is the Bag of Holding.
Also my inventories have to be tidy and in order - which is in total opposite to my real life way of doing things. Chaos, it's chaos everywhere!

Edit:
In certain game i suddenly get the urge to get the best score in every mission. And i'll retry the mission over and over again until i get it before i start the next mission.
Scribblenauts and Armored Core games tend to do that to me.
 

Ham Blitz

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May 28, 2009
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In most RPG Games, I always seem to hoard special weapons, even if they are the types of weapons I never use. Be it in Skyrim, Fallout 3, Oblivion, New Vegas, and even Dragon's Dogma. I tried hoarding in Deus Ex Human Revolution, but I didn't get too far with that. I mean, I still held on to extra weapons I ended up not really using, but not as many as I would of if the game didn't have as limited of an inventory (Not saying that is a bad thing for the record).
Also I compulsively reload. I have kind of gotten better at it while playing as Anarchy Gaige in Borderlands 2
 

nightingale

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Nov 10, 2012
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I regularly check on my graphic settings. I have no idea why I do it, I just constantly worry about visuals and performance. Probably because I have OCD and I'm a total control freak.

I wear only armor that looks good on my character. I have no problem finishing the game with the same type of gear I started it, if I can't find anything else that is better looking. Needless to say, and depending on the case, I might die a lot.

The stuff with the reloading if I don't like something about the character, or the frequent saving has been mentioned already... I also reload if it's a RPG and I picked up a line that doesn't compliment my character's personality.

Opposite to the ammo reload-ers above, I NEVER reload my weapon. Because I hate wasting ammo. Very annoying when I see the 'Reload' text on the screen. I'm like, GTFO, I'm not throwing away this last bullet. I can reload later while I run for my life.
 

Blood Brain Barrier

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Nov 21, 2011
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nightingale said:
Opposite to the ammo reload-ers above, I NEVER reload my weapon. Because I hate wasting ammo. Very annoying when I see the 'Reload' text on the screen. I'm like, GTFO, I'm not throwing away this last bullet. I can reload later while I run for my life.
Reloading wastes ammo?
 

Zombie Sodomy

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Feb 14, 2013
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I try out basically every game I play as a platformer. I love climbing shit and going where I don't belong. Similarly, in the Halo games I always hold on to my vehicle long after the game tries to make me give it up. I've run over many marines getting sideways tanks through cracks, driving ghosts and banshees through tight corridors, and jumping a ghost onto that scarab from the second game. I'm always confused by that cutscene where the scarab blows up and Master Chief is on the side because I'm always in my ghost running over the pilots. Sometimes I'll just fuck around with vehicles for no reason, like in the first Arbiter mission, Halo 2, when you're escorting a wraith in your banshee. I bail out of my banshee, land on the wraith, shoot down a couple banshee's with my needler, then I hijack a banshee in mid air and fly off.
 

The Ditz

Lord of the Never There
Dec 18, 2012
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In games that have large amounts of customization, I tend to spend more time making something just so... in TES games I end up spending all night downoading mod armors and piecing parts I like together on nifskope( yet rarely do play for more than an hour, at least latly) and in sims, never delt with the life of a single sim, but i'm one hellufa intirior decorator.

also, in fps's, I tend to melee more than I shoot, only realy taking a break to pull out some explosives.
 

Pink Gregory

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Jul 30, 2008
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Much like real life, I can't look NPCs in the eye.

Makes Bethesda games weird, to say the least.
 

InfernalPaladin

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Mar 30, 2013
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It's much easier to describe me by checking off things in this thread I *don't* do.

Games usually have an extra 10 hours of me doing random stuff tacked onto them - must explore every inch of the map for secrets, must get perfect stealth runs or i'll restart from the last save, and my worst... must possess every collectible item (in shooters it usually entails emptying mags into the sky just to fit those 5 extra bullets)

This is probably why I have put 30 hours into Skyrim and am only just at the greybeards.
 

EyeReaper

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Aug 17, 2011
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Coing from games like baldur's gate, i continuously spam jump instead of walking, even in games where it doesn't make you move faster, like Skyrim, or Fall-out.