"We're Making It Accessible to a Wider Audience."

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Tipsy Giant

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Kahunaburger said:
Tipsy Giant said:
Kahunaburger said:
Tipsy Giant said:
If you make art for an audience you will never make art
Sistine Chapel ceiling: not art. You heard it here first, folks.
You think he stopped at any point and thought "while this does express my love for the beauty of god, i'm not sure if the peasants will 'get it' let me add an explosion in"
No, but he did think: what can I get away with while still getting paid?
I dunno, for me art is about pure expression, if an artist wasn't expressing themselves then it isn't art, just a pretty picture
 

Sacman

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Adam Jensen said:
In most cases it means "we're dumbing it down because there are a lot more dumb people in the world and we want more money"

Just look at new Hitman.
Heh just look at Deus Ex Invisible war...

a classic case... even the developers admitted that it was for the worse...<.<
 

Kahunaburger

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Tipsy Giant said:
Kahunaburger said:
Tipsy Giant said:
Kahunaburger said:
Tipsy Giant said:
If you make art for an audience you will never make art
Sistine Chapel ceiling: not art. You heard it here first, folks.
You think he stopped at any point and thought "while this does express my love for the beauty of god, i'm not sure if the peasants will 'get it' let me add an explosion in"
No, but he did think: what can I get away with while still getting paid?
I dunno, for me art is about pure expression, if an artist wasn't expressing themselves then it isn't art, just a pretty picture
Well, that's not a very good definition of art (it excludes basically everything we consider art), but back on the subject of games, can we actually say any game was made purely as expression and not as something people would theoretically want to play?
 

veloper

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Wider audience here means a *different* audience, that happens to be much bigger.

That's why it always pisses of fans of the original game. They'll regret supporting such company with their money, when the company goes the opposite direction.
 

Trippy Turtle

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May 10, 2010
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Depends. That could mean anything from removing all gameplay except one button to press to simply adding it to other platforms.
 

Woodsey

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It makes me want to rip out my eyes. Very, very rarely does the game then live up to it's predecessors once that phrase has been uttered.
 

Tipsy Giant

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Kahunaburger said:
back on the subject of games, can we actually say any game was made purely as expression and not as something people would theoretically want to play?
the two aren't mutually exclusive. Playing a game is the equivalent of watching a film or reading a book, it is the verb associated to the art, so 'playing' a game will never counteract expression
 

Kahunaburger

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Tipsy Giant said:
Kahunaburger said:
back on the subject of games, can we actually say any game was made purely as expression and not as something people would theoretically want to play?
the two aren't mutually exclusive. Playing a game is the equivalent of watching a film or reading a book, it is the verb associated to the art, so 'playing' a game will never counteract expression
Emphasis on want to play. The question is not: is the game intended to be accessible to an audience? (Spoilers: yes.) The question is: is accessibility to the intended audience achieved without compromising the game's mechanics?
 

Xanthious

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Here's the thing. Most people are stupid. No really, they are. Most people are a couple very small steps away from being awe struck when you dangle a set of keys in front of them. So when you hear a game being made accessible to a wider audience it means in so many words that it's having anything that might require more thought than pushing X not die ripped out of it like a turd in a swimming pool.

Let's look at Dragon Age 2 (pinnacle of role playing games indeed Mr Tito ROFL). The developers idea of making it accessible was to turn it into so much of a button mashing action game. They even went so far as to say "When you press a button something awesome has to happen". The reason? Because most people have the attention span of a fly on a coke binge.

The bottom line is that when you hear a game is being made accessible to a wider audience it means it's being made so the unwashed masses will actually be able to play it and that isn't a good thing. As I said before most people are stupid and if a game is being made to cater to them it's very likely it's also being made in a way that it isn't being made to appeal to people who don't sit perplexed in deep thought when you ask them if they know how you confuse an idiot.

As an added bonus I've included a nice 4 hour video explaining the button/awesome connection that I mentioned above. Enjoy!

 

Nikolaz72

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Apr 23, 2009
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Xanthious said:
Here's the thing. Most people are stupid. No really, they are. Most people are a couple very small steps away from being awe struck when you dangle a set of keys in front of them. So when you hear a game being made accessible to a wider audience it means in so many words that it's having anything that might require more thought than pushing X not die ripped out of it like a turd in a swimming pool.

Let's look at Dragon Age 2 (pinnacle of role playing games indeed Mr Tito ROFL). The developers idea of making it accessible was to turn it into so much of a button mashing action game. They even went so far as to say "When you press a button something awesome has to happen". The reason? Because most people have the attention span of a fly on a coke binge.

The bottom line is that when you hear a game is being made accessible to a wider audience it means it's being made so the unwashed masses will actually be able to play it and that isn't a good thing. As I said before most people are stupid and if a game is being made to cater to them it's very likely it's also being made in a way that it isn't being made to appeal to people who don't sit perplexed in deep thought when you ask them if they know how you confuse an idiot.

As an added bonus I've included a nice 4 hour video explaining the button/awesome connection that I mentioned above. Enjoy!

Insult to game-reviewer.
Insult to people who enjoyed Dragonage 2.
Snide comments about how people who enjoyed the game were stupid.

Im happy for you. Clearly you are a fine example of how smart 'real' gamers are.
 

Xanthious

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Nikolaz72 said:
Insult to game-reviewer.
Insult to people who enjoyed Dragonage 2.
Snide comments about how people who enjoyed the game were stupid.

Im happy for you. Clearly you are a fine example of how smart 'real' gamers are.
I suppose I could of lied to spare some feelings. Where's the fun in that though?

I can't help people are stupid. It's just the way of things. I can't help that because people aren't too bright that games are being simplified to a level that your average idiot can understand. None of this is my doing.

I really wish people were more intelligent as a whole and their collective stupidity wasn't causing video games to become "dumbed down" and simplified. Hell we could have more games like Hearts of Iron 2 and Sins of a Solar Empire. Your average person would get a headache and go in search of pudding and something shiny if they played these games. Instead people are stupid and we get a deluge of games like Call of Duty and Gears of War.

Again, none of this is my doing. I'm just pointing it out.
 

Nikolaz72

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Apr 23, 2009
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Xanthious said:
Nikolaz72 said:
Insult to game-reviewer.
Insult to people who enjoyed Dragonage 2.
Snide comments about how people who enjoyed the game were stupid.

Im happy for you. Clearly you are a fine example of how smart 'real' gamers are.
I suppose I could of lied to spare some feelings. Where's the fun in that though.

I can't help people are stupid. It's just the way of things. I can't help that because people aren't too bright that games are being simplified to a level that your average idiot can understand. None of this is my doing.

I really wish people were more intelligent as a whole and their collective stupidity wasn't causing video games to become "dumbed down" and simplified. Hell we could have more games like Hearts of Iron 2 and Sins of a Solar Empire. Your average person would get a headache and go in search of pudding and something shiny if they played these games. Instead people are stupid and we get a deluge of games like Call of Duty and Gears of War.

Again, none of this is my doing. I'm just pointing it out.
*Sigh* Not being Civil is the same, or rather. 'Is' acting on feelings, and if we all did that well. We could compare people not being able to hold in their rude opinions with people who cant keep it in their pants.

By that logic I think people who try to keep the rude comments to a minimum around people who could have their feelings hurt by them, are the smartest. And those who go and take a dump on people in an effort to get a reaction out of them, are stupid.

And im sorry, but this is -clearly- your doing. Not blaming Bioware for this one.
 

LooK iTz Jinjo

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Epic said that when they were making Gears of War 3... What they really meant was "Fuck our old fans lets just appeal to cod kids for 2 months before cod actually comes out"
 

Tipsy Giant

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Kahunaburger said:
Tipsy Giant said:
Kahunaburger said:
back on the subject of games, can we actually say any game was made purely as expression and not as something people would theoretically want to play?
the two aren't mutually exclusive. Playing a game is the equivalent of watching a film or reading a book, it is the verb associated to the art, so 'playing' a game will never counteract expression
Emphasis on want to play. The question is not: is the game intended to be accessible to an audience? (Spoilers: yes.) The question is: is accessibility to the intended audience achieved without compromising the game's mechanics?
and the answer is rarely yes.
 

Kahunaburger

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Tipsy Giant said:
Kahunaburger said:
Tipsy Giant said:
Kahunaburger said:
back on the subject of games, can we actually say any game was made purely as expression and not as something people would theoretically want to play?
the two aren't mutually exclusive. Playing a game is the equivalent of watching a film or reading a book, it is the verb associated to the art, so 'playing' a game will never counteract expression
Emphasis on want to play. The question is not: is the game intended to be accessible to an audience? (Spoilers: yes.) The question is: is accessibility to the intended audience achieved without compromising the game's mechanics?
and the answer is rarely yes.
I'd agree with that. No idea what it is about the design process that causes people to "streamline" games by removing the things that made them good - I've seen streamlining done well (AFIAK), but it doesn't seem to happen very often.
 

Fappy

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Alarms usually start blaring in my brain. I have met the lowest common denominator. If that is who your game is targeting I don't want anything to do with it.