I played all the way up until issue 12, and oddly enough, all the things you claim are in there, I don't seem to remember.The_root_of_all_evil said:Me said:I've still to see anything in Champions that couldn't be added to CoH in a free update.Yeah, I'd like to think I am informed. Given the 16 free updates that happened in CoX already.A free update, indeed...very informed.
Uh, make up your mind. Independence Port to small for you? Perez Park too big?Like what? pulling the servers and making everything instances?...
Or maybe having the majority of your missions open world instead of thousands of small instances?
So, just removing Enhancement Diversification or removing the drain from travel? Possibly fifteen lines of code.Pacing the combat like CO, with energy builders and travel powers that don't drain endurance?
Issue #6, Along Came A Spider.How about changing the the posture and facial expressions of your toon?
Issues 5, 12 and 13.Or maybe mixing and matching powers instead of just picking archetype and powerset?
Or if it was made by Cryptic...which...Oh yes...The only thing about this game that is even remotely similar is the character creation process, which IS in fact like CoX...that is if CoX were on steroids.
I have 1000 hours logged on CoX and possibly the same on the forums. But lets get back to my original statement.I assure you, I sat and listened to all the stuff that CoX said they couldn't do because of the way their game was hardwired, and I assure you, the only way CoX could become CO is by rewriting their entire game.
Show me.I've still to see anything in Champions that couldn't be added to CoH in a free update.
Firstly, the in terms of open world missions, I meant anything beyond hunting missions.
I don't remember ever being able to change postures, and the changes in facial appearances completely changed your characters face.
Also, CoX does require you pick single archetypes and stick to them. So ingrained are those original powersets, that you can't respec them such as you can on CO
By the way, you claimed to be so informed, and yet you claim it would take only 15 lines of code to take away the endurance drain from travel powers.
You've logged in your hours on CoX, so you must remember them talking about how the reason they couldn't make major changes to the abilities (such as color customization), because of the way the abilities were written. For them to make any major changes (such as, say, endurance drain), they'd have to rewrite the entire ability all together. Oh, and by energy builders, I meant actual abilities that recoup your endurance instead of enhancements that allow for less drain.
Have you even played CO? At all even? I played CoH for quite some time, and I can actually say, based on my experience, that they are two vastly different games. It sounds like every opinion you have is based on screenshots and maybe videos.
So back to your original statement?
It's bogus.
Again, you appear to be really uninformed on the subject.