Western mech games: Dead or Alive?

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L4Y Duke

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Nov 24, 2007
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I'm pretty sure that we all have played at least one game where you are in direct control over a giant robot of destruction.

My main concern is that this market seems to be entirely controlled by the Japanese. They're the one's behind the Armoured Core, Gundam and other such series, and I am worried that Western developers are being 'shut out' of the market for good.

Remember the good ol' days, when Mechwarriors or Heavy Gear was the talk of the mecha scene?

My question is: Do you think that a Western developer still has a chance in the mech genre?
 

-Seraph-

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May 19, 2008
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Oh a new mech game would be kick ass. i always loved the Armored Core series, and I would love to see a western developer take some of the concepts of AC and implement it into an awesome mech game. It's certainly possible for a western developer to do so, but the way i see the market right now, too many are focusing on creating the next big FPS to topple Halo.

*sighs* Oh how I would Love to see the customization of AC mixed with some realistic looking machs, or something like mech warrior.
 

GothmogII

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Apr 6, 2008
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I don't know...last mech sim I played was Chromehounds...and, though it was technically good, I found it mind numbingly dull... As for MechWarrior...while I admire the level of detail put into the combat mechanics...I just felt a little put off by the seemingly lack of effort put in to everything else, mainly the scenery, plot, characterisation etc. I mean, I know you play these games -for- the Mechs, but it gets kind of stale after stepping over your fiftieth cardboard tree and watching anything that isn't another enemy mech explode into what appears to be confetti. Now, I realise of course, these were limitations of the time, a big detailed open battlefield may not have been possible. But even the aforementioned Chromehounds seems to have done little to updated the genre.

And I know they -could- make a modern mech game, if not FASA then another company.
 

Ares Tyr

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Aug 9, 2008
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In rare occassions, I prefer Japanese game developers in certain genres, ones they have proven to be very good at. Mech is one of these, as are fighting games (with the exception of Def Jam: Fight For NY) and most third-person action adventure games (with the exception of God of War).

Armorded Core was one of the best mech games ever, as were the Zone of the Enders games.
 

ZakuII

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Apr 8, 2008
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There's always a chance, albiet slim.

Funnily enough, the first occurance of mecha was actually from France in 1880, 'The Steam House' which featured a piloted mechanical elephant. Since that time though, it's not like the West has been all that interested, in comparison with the East. Take the Gundam series, orginating in 1979, it's spinoffs and sequels are running right up to now in 2008 with Gundam 00. The whole thing is a massive culture icon to Japan. Char Aznable from the orginal Gundam has been compared to Darth Vader, in terms of icon recognition.

There's the truth right there. Is that the West isn't being shut out of the market, but isn't actually that interested in it. Gundam is an anime turned game series, Star Wars is a film turned game series. How many dedicated mecha films have you seen produced by the West in the last decade? A film set in the Mechwarrior universe was pitched a while back, but couldn't get funding, so now it's in development hell. If it had been made (which it still may possibly, but probably not) it would have generated the kind of interest needed to get Western mecha (games) back on their feet. Probably. It's economics 101, sell what people are in to. As it stands though, what people in the West are in to is World of Warcraft and various fps's.

The Japanese can afford to create mecha games because they'll sell, in Japan, as proven by the popularity of at 'least', Gundam which is nearly 30 years old. In the West most developers wouldn't stray away from such cash cows as WoW and the fps's to take a chance on something that likly wouldn't sell enough or be a huge success. Not to mention they'll be missing a base from which to work. When creating a Gundam game, there's a rich story to draw on and put into the game. What does the West have? Battletech and Mechwarrior, which both seem to be utterly lifeless from a mainstream point of view. Unless a (daredevil) developer wants to create a brand new mech ethos, which 'doesn't' resemble Gundam, Mechwarrior, Battletech or any of the others for legality reasons, then the chance of seeing a Western made mech game remains slim to the point of being two dimensional.

I find the whole turn of events regretable being an avid mecha fan myself. I'd love to see some quality mech games produced competitivly. I doubt i'll ever get that wish, seeing as Bandai makes basically all of them. Many of which never even see release here in the West.

What is comming out though, is 'Mobile Ops: The One Year War' scheduled for 2008. So you might want to check that out. Honestly though it seems to suffer from the same problems as all mecha games of its type. The prime examples being lackluster graphics and uninspired (often totally flat) terrain/maps. These are things i'm perfectly willing to forgive (although certainly not understand) if the gameplay is good.
 

Janus Vesta

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Mar 25, 2008
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If it was good it might be a success. But I would be biased against it after playing sweet japanese games like Phantom Crash.