Ezekiel said:
I haven't played that many.
Inside
Dark Souls III - Worst in the series, though.
The Evil Within - Pretty flawed. Still much better than RE5, RE6 and RE Revelations.
Interesting you liked DS2 more. My SotFS gets here Tuesday, and considering its underdog status within the series, I'm pretty geeked to try it out.
On topic, from what little I've played this generation it'd be between Bloodborne, Horizon: Zero Dawn and Uncharted 4. If I played it, would probably put Witcher 3 above UC4 if it's at least as good as the last two.
I will say that each of the above three I have played excel at gameplay most, which is why I picked them. Visuals are just the icing on the cake.
Bloodborne is like Souls distilled down to its essence with a shot of adrenaline to shift the focus from defensive to offensive. Hard to say if I prefer it to the best that Souls has the offer, because it is quite a bit leaner, but what is there is damn near flawless execution, with a negligible amount of trivial items or gear. Blood vials should've probably been treated like Estus flasks though, if I had to nitpick one thing.
Horizon is probably the smoothest playing open world/sandbox game I've played. Aloy is a joy to control, in everything from melee
and ranged combat, to environmental traversal. Some might think climbing is too streamlined but to me it simply feels like a natural extension of her nimbleness and agility. Probably the best use of inverse kinematics I've felt yet. Some of the scavenging loot drops are a bit illogical and gamey though in terms of finding required animal/machine parts for crafting. At least they keep the required quantities reasonable. Probably could've been balanced a bit better if they ever patch it or make another.
Uncharted 4 is by far the most fleshed out and refined entry in the series. They took the best parts from TLoU in terms of contextual movement, and tossed in better climbing mechanics, melee, and gunplay. Also, driving the jeep was a blast. Winch ftw! Even the journal was fun to use and add things to. If anything felt disappointing, it would be the set pieces. There were still crazy moments, but nothing felt like it had the impact of the collapsing building or the train from UC2 for example. Overall though it still felt like the biggest adventure of the series, where every location felt interesting and well-realized.