Dark Souls 3: Hail to the King, Baby!
After a lot of practice and attempts(when I put down my summon sign, it took less then a minute on average to get summoned for co-op), the Nameless King is dead. It wasn't as bad as I feared, but then again, I'd gotten the idea it was one of the hardest fucking bosses in the series and yeah, it was hard, but not ridiculously so. I think I had more problems with the Fume Knight then Nameless. Then again, he's also a fucking War God and essentially Orstein on Crack. It's telling when the part with him on the Dragon is the easier part of the battle and shit only gets real when he loses it. Also, then you find Orsteins gear for some reason, so unless we want to get into weird lore theories, I guess it was a reward for beating the boss? I mean, I thought I already fought the armor as a boss earlier but Timey Whimey Wibbly Wobbly something something nanomachines?
I don't know. ADP is a weird area that doesn't seem to really connect to the rest of the game much and doesn't seem to have much in the way of lore, is weirdly isolated both in time and space from lothric and then everything about the storm is just trippy. It's too bad because it's a beautiful area with a unique architecture style that as far as I can tell isn't used elsewhere in the game.
So now it's Teapot fight time in spoopy graveyard or the frozen wastes north of the wall. Nothing like choosing between certain death and agonizing suffering to liven the spirit!
After a lot of practice and attempts(when I put down my summon sign, it took less then a minute on average to get summoned for co-op), the Nameless King is dead. It wasn't as bad as I feared, but then again, I'd gotten the idea it was one of the hardest fucking bosses in the series and yeah, it was hard, but not ridiculously so. I think I had more problems with the Fume Knight then Nameless. Then again, he's also a fucking War God and essentially Orstein on Crack. It's telling when the part with him on the Dragon is the easier part of the battle and shit only gets real when he loses it. Also, then you find Orsteins gear for some reason, so unless we want to get into weird lore theories, I guess it was a reward for beating the boss? I mean, I thought I already fought the armor as a boss earlier but Timey Whimey Wibbly Wobbly something something nanomachines?
I don't know. ADP is a weird area that doesn't seem to really connect to the rest of the game much and doesn't seem to have much in the way of lore, is weirdly isolated both in time and space from lothric and then everything about the storm is just trippy. It's too bad because it's a beautiful area with a unique architecture style that as far as I can tell isn't used elsewhere in the game.
So now it's Teapot fight time in spoopy graveyard or the frozen wastes north of the wall. Nothing like choosing between certain death and agonizing suffering to liven the spirit!
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