So I'm still playing Xenoblade 2, because I hate myself.
In fairness, it's gone from a 2/5 to a 3/5, but that isn't saying much. I'll give the combat system some props for having a, well, system, in how you should chain attacks, but a lot of the time it feels like I'm pressing buttons and hoping for the best. As for the story however...ugh.
It really strikes me just how much of the story seems to rely on characters holding the...not exactly idiot ball, but ignorance ball. For instance:
Antagonist: That character you're with destroyed the world 500 years ago!
Protagonist: No, that's a lie!
Me: Okay, so after this fight, you're going to ask your friend about that accusation, right? RIGHT?
There's also just an overall lack of motivation with the characters. So, Pyra wants to go to Elysium because...reasons, and I can get why Rex would want to help her (she saved her life), but not once has any character asked WHY. And it's not like they have a lack of time to do so. But even that's better motivation than the noppon character who doesn't seem to have any reason for tagging along bar maybe paying back Rex for helping him make a Blade (which he intended to dress up as a maid...stay classy, XC2), and Nia, whose motivations seem to be "sure, what not?"
There's also instances of the story thinking its much deeper than it think it is, such as mercenary guy stating (paraphrased), "war is bad, sides are morally ambiguous." Which would be neat, if the game had actually shown any of this war that's going on, or might be about to break out, or...anything at all...
Y'know, it's kind of telling that I'm about 15 hours in, and there's characters, even in my own party, whose names I can't remember.
Meanwhile, Overwatch 2 is still fun, so there's that.