Doom Eternal: Just got done doing all of Nekravol 1 twice because some idiot on the dev team thought it'd be a good idea to ask for one specific Glory Kill against an enemy there's only two of in the whole mission, both right at the end, when pulling out specific Glory Kills is extremely finicky, demanding precision of the player that it doesn't offer the tools to consistently perform. And since a checkpoint triggers the instant both Doom Hunters are dead, you have to redo the literal, actual entire mission over from the start if you don't get it. At least it's relatively short.
The game is still really good, but if you're a completionist, expect to occasionally have a rough time. This is the most significant criticism I have of the game so far; take that as you will.
The game is still really good, but if you're a completionist, expect to occasionally have a rough time. This is the most significant criticism I have of the game so far; take that as you will.
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