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Worgen

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Whatever, just wash your hands.
Started a new Doom Eternal file. Decided this time I was going to start on HMP, because I did a lot of the game on UV last time before a rage quit incident. Then I decided it wasn't stimulating me enough to enter The Fun Zone and turned it up to UV halfway through Exultia. Carrying 8 extra lives into Cultist Base and I feel like even being on UV is probably not going to get me through all of them, not that I intend to touch Nightmare at all - I'll end up back in balance at some point regardless.
Oh yeah, I really should beat the dlc on nightmare. Although at this point if I replay a fps game its probably going to be either Hedon (again) or Selaco before I get to Doom Eternal again.
 

XsjadoBlaydette

~s•o√r∆rπy°`Inc hope GrIfts etUrnaL
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still Atomfalling, seems easier to not lose sight of progression towards goals than most, perhaps due to the way it streamlines, yet freeform approach meaning my aimless bumbling early on super helped out with later priority quests, and intrigue isn't dissipated through overwhelming distraction

that said...

Robin Hood: Sherwood Builders
k only one distraction. was a bit of a gamble as had low price (potential slop?) while reviews were minimal and restricted to another platform a year ago, could only find two short obscure low-sub youtube LP videos to go off for quality assurance that it ran ok on ps5 and wasn't pure shovelware slop. is basically a low-mid budget base buildy/explory/fighty/welsh story of the enchanting thief proto-communist spy. It's definitely clunky, the movement has an interia that makes navigation and platforming a bewildering experience, as if the main character is a wind-up toy car. but other than that, if you can get past the odd sacrifice here and there for budget it's surprisingly competent, stuffed and upheld with an aesthetically pleasing chill for wandering ye old brit countryside with bigmassive trees/flora/fauna very different from what's left in our modern times. the gang including Marian are with you from start and they don't waste time giving you slo-mo too, no fucking about there lol - also, fair warning for history nerds: some liberties appear to have been taken, refurbished and sold on the black market only to be taken again
 
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BrawlMan

Lover of beat'em ups.
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Final Soldier (PC-Engine/T-16) - The last game in the Star Soldier series. I am working my way through, and it's a fun shoot'em up. The unique twist with this game is you can select your weapons load out before starting the game and how difficult you want the game to be. It feels to be the easiest of the four games so far, but it's not a bad thing. I like the music. Right now Soldier Blade is still my favorite of the franchise so far.
@bluegate & @XsjadoBlaydette

On the subject, I actually beat the game later that night after I made the post. I still prefer Soldier Blade, but Final Soldiers takes second to place. The older games in the same series I don't enjoy. The final boss is a pain in a butt though. It has so many phases and it takes Battletoads levels for it to finally die.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
Beat act 3 of Returnal. Ugh, more questions, very few answers. I was legit into it after beating act 1 and getting new zones to explore, but it kinda seems like that is it for the main content, just the act 1 and act 2 areas and the rest is just finding stuff and a tower which I think was originally dlc. The game itself plays well, story is interesting, but its sorely lacking in answers for that interesting story, maybe the tower has more or there is an act 4 or something. I really get the feeling Returnal didn't start out as a roguelike, I feel like it originally had a normal linier story but budget got lowered and they had to make due with what they had time for. It doesn't have the same feeling as an indie roguelike that feels like it was designed from the ground up with those mechanics.
 

Jarrito3002

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I have gone back in time and been booting up the PS2. Been playing Shadow Hearts Covenant which I missed out on but man this is fun and a stands on its feet. The Goofy Horror definitely makes it stand out among its peers.

The wheel mechanic I was unsure but there are work arounds with items that slow it and you can increase your hit and strike areas. Hell enemies can even effect your wheel and throw you for a loop.

I also have From a New World ready to go cause I am in the last stretch of Covenant.

Wish I had these when they dropped but always good to discover a hidden gem.
 
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Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
I have gone back in time and been booting up the PS2. Been playing Shadow Hearts Covenant which I missed out on but man this is fun and a stands on its feet. The Goofy Horror definitely makes it stand out among its peers.

The wheel mechanic I was unsure but there are work arounds with items that slow it and you can increase your hit and strike areas. Hell enemies can even effect your wheel and throw you for a loop.

I also have From a New World ready to go cause I am in the last stretch of Covenant.

Wish I had these when they dropped but always good to discover a hidden gem.
Ahh, the Shadow Hearts series, those are some good RPGs. I still have my copies, I still remember renting the first one since I had never seen a M rated RPG before, was hoping for boobs and instead got a great rpg.
 

meiam

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I have gone back in time and been booting up the PS2. Been playing Shadow Hearts Covenant which I missed out on but man this is fun and a stands on its feet. The Goofy Horror definitely makes it stand out among its peers.

The wheel mechanic I was unsure but there are work arounds with items that slow it and you can increase your hit and strike areas. Hell enemies can even effect your wheel and throw you for a loop.

I also have From a New World ready to go cause I am in the last stretch of Covenant.

Wish I had these when they dropped but always good to discover a hidden gem.
From new world is decent, but not quite as good as covenant. I still never played the first one thought, but its always hard to go backward in a franchise, especially knowing most of the story for it.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
Wasn't the first game in the series Koudelka?
Could be, didn't play that one, Shadow Hearts (yay for the first one being called what the others are called) was the first one I played.
 

Bartholen

At age 6 I was born without a face
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I've been hankering for another big story-based RPG to sink my teeth into, and have been finding that there aren't really that many mainstream ones left that I haven't played outside of either JRPGs or really old stuff. I suppose there's lots of indie stuff, but I kinda wanted something with big production values. So I installed Dragon Age Inquisition after finally getting Origins to work again. And boy, I was not expecting the effect a simple interface could have on first impressions. It feels like a child's crayon replication of an elegant oil painting: the character icons are huge and reach halfway down the screen, the font is brutally functionalist, and in general the UI just takes up way too much space on screen. To my dismay I found out that you can't scale or customize the UI, and there aren't even any mods to fix it! After spending 70+ hours with Origin's UI, which IMO is easily one of the best ones ever created, Inquisition's feels like a slap to the face. We'll see if I get accustomed to it.

BTW, if anyone's got any recommendations, I'm listening. Here's a rough list of big RPGs I've played or finished:
  • the entire Soulsborne series
  • the Witcher series
  • the Mass Effect series
  • Cyberpunk 2077
  • Fallout 3 and New Vegas (I own 4, haven't started it)
  • Pillars of Eternity and Pathfinder Wrath of the Righteous (hated both of them, quit after a few hours). I own PoE 2 and have played for a few hours
  • Morrowind, Oblivion and Skyrim
  • Chrono Trigger
  • Baldur's Gate 3
 

Dreiko

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So I finally beat kingdom come deliverance 2. The final stretch was a huge sequence of story missions where you couldn't do sidequests and man was it epic. I don't wanna spoil much but I'll say it definitely was a satisfying conclusion to the story.

Ended up clocking around 190 hours too, attempting a completionist run (got the trophy for playing through most content, more games need to tell you that you did this lmao). Game kinda took over the last 3 or so months of my life.


I've been hankering for another big story-based RPG to sink my teeth into, and have been finding that there aren't really that many mainstream ones left that I haven't played outside of either JRPGs or really old stuff. I suppose there's lots of indie stuff, but I kinda wanted something with big production values. So I installed Dragon Age Inquisition after finally getting Origins to work again. And boy, I was not expecting the effect a simple interface could have on first impressions. It feels like a child's crayon replication of an elegant oil painting: the character icons are huge and reach halfway down the screen, the font is brutally functionalist, and in general the UI just takes up way too much space on screen. To my dismay I found out that you can't scale or customize the UI, and there aren't even any mods to fix it! After spending 70+ hours with Origin's UI, which IMO is easily one of the best ones ever created, Inquisition's feels like a slap to the face. We'll see if I get accustomed to it.

BTW, if anyone's got any recommendations, I'm listening. Here's a rough list of big RPGs I've played or finished:
  • the entire Soulsborne series
  • the Witcher series
  • the Mass Effect series
  • Cyberpunk 2077
  • Fallout 3 and New Vegas (I own 4, haven't started it)
  • Pillars of Eternity and Pathfinder Wrath of the Righteous (hated both of them, quit after a few hours). I own PoE 2 and have played for a few hours
  • Morrowind, Oblivion and Skyrim
  • Chrono Trigger
  • Baldur's Gate 3
I'll recommend something i just got into.

I just got into Live Alive which is a remake of a 31 year old Jrpg that never came out in the west. It does the octopath traveler thing of 2D sprites on 3D backgrounds in the remake and has voice acting but is otherwise faithful to the original.

The draw of the game is that there's 7 protagonists each in their own era (from prehistoric to the far future) and it seems like each char's story is self-contained, with "maybe" some overarching elements tying them all together in the end. There's a Caveman, a ninja, a cowboy, a fighter that kinda looks like Kyo from KoF, a psychic, a robot and an old kung fu master.

So far, I played the caveman boy story to completion (my thinking is going in chronological order), and man, they don't make brave games like this nowadays. The entire thing had ABSOLUTELY no dialogue. In a Jrpg. The chars emote and pantomime through the entire plot, with copious comedic violence to illustrate disapproval and heart symbols to indicate affection. Granted, the plot is a very simple cliche, albeit charming, caveman story of pretty girl being chased by bad men and liking the good man that gives her dinosaur meat and protects her from the bad, but it's still incredible to me how coherent the story is with literally zero lines of dialogue. Also you have a pet gorilla and all item and attack descriptions are written in caveman speak like "fire hot, burn evil men" for the fire spell. And there's a rather intricate crafting system where you give enemy drops to the technician and kinda evolve your gear but it's very intuitive so there's no recipe book or anything, you just kinda guess that for example if you give a stick and a stone knife it'll be turned into a spear. Overall the combat wasn't too difficult and I think you can overgrind but also the story moves up pretty fast and doesn't overstay its welcome.


Apparently, other char's stories are differently focused on combat, and some are mostly dialogue. So I expect a lot of the above to vary as I move forward.
 
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Worgen

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Whatever, just wash your hands.
I've been hankering for another big story-based RPG to sink my teeth into, and have been finding that there aren't really that many mainstream ones left that I haven't played outside of either JRPGs or really old stuff. I suppose there's lots of indie stuff, but I kinda wanted something with big production values. So I installed Dragon Age Inquisition after finally getting Origins to work again. And boy, I was not expecting the effect a simple interface could have on first impressions. It feels like a child's crayon replication of an elegant oil painting: the character icons are huge and reach halfway down the screen, the font is brutally functionalist, and in general the UI just takes up way too much space on screen. To my dismay I found out that you can't scale or customize the UI, and there aren't even any mods to fix it! After spending 70+ hours with Origin's UI, which IMO is easily one of the best ones ever created, Inquisition's feels like a slap to the face. We'll see if I get accustomed to it.

BTW, if anyone's got any recommendations, I'm listening. Here's a rough list of big RPGs I've played or finished:
  • the entire Soulsborne series
  • the Witcher series
  • the Mass Effect series
  • Cyberpunk 2077
  • Fallout 3 and New Vegas (I own 4, haven't started it)
  • Pillars of Eternity and Pathfinder Wrath of the Righteous (hated both of them, quit after a few hours). I own PoE 2 and have played for a few hours
  • Morrowind, Oblivion and Skyrim
  • Chrono Trigger
  • Baldur's Gate 3
Well it sounds like you are trying to avoid JRGPS buit those tend to be most of the bigger budget RPG games. Clair Obscur comes out soon.

There is also the Thaumaturge, its not huge budget but its pretty neat.

If you are open to JRPGs then the FF7 remakes, the persona series, Metaphore, and tons more.
 

meiam

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Dec 9, 2010
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I've been hankering for another big story-based RPG to sink my teeth into, and have been finding that there aren't really that many mainstream ones left that I haven't played outside of either JRPGs or really old stuff. I suppose there's lots of indie stuff, but I kinda wanted something with big production values. So I installed Dragon Age Inquisition after finally getting Origins to work again. And boy, I was not expecting the effect a simple interface could have on first impressions. It feels like a child's crayon replication of an elegant oil painting: the character icons are huge and reach halfway down the screen, the font is brutally functionalist, and in general the UI just takes up way too much space on screen. To my dismay I found out that you can't scale or customize the UI, and there aren't even any mods to fix it! After spending 70+ hours with Origin's UI, which IMO is easily one of the best ones ever created, Inquisition's feels like a slap to the face. We'll see if I get accustomed to it.

BTW, if anyone's got any recommendations, I'm listening. Here's a rough list of big RPGs I've played or finished:
  • the entire Soulsborne series
  • the Witcher series
  • the Mass Effect series
  • Cyberpunk 2077
  • Fallout 3 and New Vegas (I own 4, haven't started it)
  • Pillars of Eternity and Pathfinder Wrath of the Righteous (hated both of them, quit after a few hours). I own PoE 2 and have played for a few hours
  • Morrowind, Oblivion and Skyrim
  • Chrono Trigger
  • Baldur's Gate 3
RPG is a pretty wide definition so its hard to recommend stuff for it, you got stuff like disco elysium on one side all the way to stuff like prey 2017 on the other side and that all kinda fall under the RPG umbrella. Of those you listed, which one do you want to get close to?
 

Satinavian

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I've been hankering for another big story-based RPG to sink my teeth into, and have been finding that there aren't really that many mainstream ones left that I haven't played outside of either JRPGs or really old stuff.
Well, Kingdom Come Deliverance I+II.

Otherwise i know a couple good indies and stuff you already have on your list or is a tad old.
 

Drathnoxis

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RPG is a pretty wide definition so its hard to recommend stuff for it, you got stuff like disco elysium on one side all the way to stuff like prey 2017 on the other side and that all kinda fall under the RPG umbrella. Of those you listed, which one do you want to get close to?
Yes, @Bartholen play Disco Elysium if you haven't.
 

Dreiko

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Oh yeah, in my head Disco Elysium is more of an adventure game cause there's almost no combat but yeah it's one of the best story focused isometric Crpgs of the recent era.


Well it sounds like you are trying to avoid JRGPS buit those tend to be most of the bigger budget RPG games. Clair Obscur comes out soon.

There is also the Thaumaturge, its not huge budget but its pretty neat.

If you are open to JRPGs then the FF7 remakes, the persona series, Metaphore, and tons more.
I love the thaumaturge, the setting of it being turn of the century Poland is very unique and I love how the combat is more like Jrpg style as opposed to Crpg style combat.


Clair Obscur looks really cool but almost all I see about it is related to the gameplay mechanics. The story is kinda vague and seems to lack focus, it's almost dark souls level of lack of specificity. I'm hoping they're just trying to hide spoilers and that there's gonna be significant emphasis on the story and not just on the gameplay.
 

The Rogue Wolf

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I've been playing The Dark Mod, which is a free Thief-like game that originated as a mod for Doom 3 (hence the name). It's a little wonky at times, with mechanics that don't work 100% of the time (not as if Thief was perfect in that regard), but it's really bringing me back to my early days as a taffer. The plethora of free fan missions (which can be downloaded through the game itself) is helping to keep things interesting.
 

Johnny Novgorod

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Over 50 hours into Immortals Fenyx Rising. Made it to King's Peak and quite out of nowhere the game suddenly wants to limit your climb-over-anything-ness by introducing cold pockets that drain your stamina, which effectively turn the island into a very rigid platforming gauntlet, or an extra big Tartaros Vault. The game is littered with these mini dungeons and all of them are a variation of rolling a boulder (fair: canon) or holding down pressure plates with boxes. You can cheese many of these and I'm at the point where I simply do that, fuck 100%, just to create a fast travel point upon exit. Ubisoft can thank its stars that playing while podcasting is a genre unto itself.
 

Worgen

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Path of Exile 2 had a content patch which added a new character class and league so I've been messing around with that. New class is the huntress, she uses a spear to poke and a buckler to parry and a lot of her abilities gain secondary effects after you parry or gain a frenzy charge. Getting used to playing a melee class is weird and starts out rough, but once you do, she feels pretty good, nice being able to take a hit, my first main was a ranger, so bows and dodging where her deal. They have changed some things but nothing that seems hugely different for the new league, so far all I've seen is this guy who will tell you about a spirit and you follow it and fight a stronger enemy and get lootz. But I am also pretty early in the game, still in the first act.
 
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meiam

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Started playing a little game called dark diety, the sequel just came out and I never played the first one despite buying it so I figured why not.

Its a really nice fire emblem game (old school, pre awakening), with a lot to differentiate the various units you have. Fight aren't too hard, but they make sure there's always a time limit to push you faster. Unit have a bunch of class to choice to upgrade, with a lot differentiating them. Story and character is meh, so far so fire emblem.