A few aborted gaming attempts recently (reminder- I am extremely picky and fussy and when I drop a game a part of me celebrates the time I will get back from not playing it).
These complaints are, as always, not objective indictments of these games, just why I'm not pressing forward.
Citizen Sleeper- turns out you need a mouse to rotate the station and I don't do mouse gaming. Oh well.
Fe- tried to play it via GamePass but you need an EA account, and I had to figure that shit out and almost quit right there. When I finally got to play it I got my little character to sing at another animal but then nothing happened and I couldn't move. When I tried again later EA app complained that I couldn't play the game because someone else downloaded the app with my account on my device (lol WHAT?!) so I'm done.
Cold take- requiring TWO accounts to play a game is a crime and should be treated as such.
Claire Obscure- PARRY PARRY PARRY DODGE PARRY DODGE apparently if you make any game these days, even a turn-based JRPG, without forcing the player to nervously react to awkard timing of confusing colors and animations, you go to some game jail now?
Superliminal- I was digging the setup and even the puzzles but controlling it was really annoying. You have to hold things at a certain angle to get them the right size and it was just so much futzing- I'd know what I had to but I just could NOT get it sometimes. I already don't like first person and puzzle games but the reason Portal and Portal 2 were enjoyable was because the actual gameplay was smooth- I was always able to try stuff out and then the only barrier was the intended challenge of actually figuring out the puzzle. This was the opposite.
Moonlighter- an indy favorite of my new favorite genre where it's half-management sim and half dungeon crawler. I stopped when the management sim part- running a shop- just kept going and going. I got bored right away. I also did not understand the menus, how to set prices. The 8-bit graphics just made it harder to read as well as making the actual combat just feel uninteresting. And just 10 minutes into the game I already saw it would involve too much futzing about in menus and these days I am just really averse to games that feel like work. I already spend at least 5 hours a day getting paid for staring at screens full of tabs full of cells full of bullshit information, I'm not gonna turn around and pay for the privilege of doing that.