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Worgen

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Whatever, just wash your hands.
I think that's being a little too restrictive; you're essentially arguing that Metroid Prime isn't a Metroidvania.
Errr.... hmm. Touché. I suppose at least the first one really does fit most of the definition I have for it.
 
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Old_Hunter_77

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Persona 3 Reload

And finally, the last of the Persona games for me. It's an interesting one as it starts off with the pure Persona formula: you go to high school, get recruited to fight monsters, make some friends, and set up a greater mystery. And then retroactively to see the extra bits the following games would add to play on the formula (the TV kidnappings and city-boy-to-small-town setup of 4; the heist situation of 5).

So, yeah, it's basically exactly what was expected so far, which is fine.
 
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BrawlMan

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I don't remember Fighting Force being this easy. Turns out the rom i'm playing on is the revisioned PS1 Greatest Hits Label/version that adds more health drop and pickups. I do admit the game is starting to drop off for me a little bit, but I already know i'm near the end. Enemy variety is pretty decent and there are multiple pathways that leads to different levels. Though you will eventually get to the same final level. I do prefer playing as the female characters because they have faster combo inputs. There is weapon variety and guns do tons of damage, but you have limited ammo.

I don't like the continues system, and this is something the N64 version does better. You get actual lives and continues. The PS1 version is just continues. Using a continue means you have to do a section all over again, if you didn't beat it beforehand. Nor reached a save point. What's worse is that you only start off with the one life, and that's it. Scoring 20K nets you a continue. The game also expects you to destroy the environment around you, so can get an environment destruction bonus. Now add to your extra continues, real fast.

Overall, not bad for a first attempt of a 3d brawler by CORE Design. My older brother and I played this a lot back in the day, but looking at it now, the game is basically a 6/10.
 

BrawlMan

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I finished Fighting Force, and fuck that last stage. I spoke too soon on the difficulty. The final stage is one endurance round after another with too much padding. They clearly wanted players do this game in co-op, because dying solo means you go back to the last checkpoint, instead of reviving instantly. At least dying at the final boss puts you at the final boss. It was mostly fun, but the game loses steam in the last two levels. The music is still awesome whenever it plays. If you want easier time though, play the N64 version. You get actual lives, and continues, but the soundtrack is much weaker.
 

Drathnoxis

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I wouldn't consider Tunic or Arkham metroidvanias. For me Metroidvania has a pretty specific definition and 2d side scrolling is a must. Even top down like the original Legend of Zelda I wouldn't put there. I would just clump that into adventure.
Yeah I would definitely not consider a game so obviously inspired by the original Legend of Zelda a Metroidvania either.
Beat the first real boss in Persona 3. Fight was cool, nothing like the first one in 5 though. So far P3 really does feel like the beta for what would be done in P5. I know it came out like 15 years earlier, but I don't remember anything from P3 back in the day and recently beat 5 so its getting compared to 5. I am enjoying 3 so far, its still a good game, but certainly is lesser compared to 5. Not really far enough to be able to speak much about the overall story, but 5 had grabbed me more by this point then 3 has.... I think I'll stop now since right now its really feeling like this will just be saying 3 isn't as good as 5.
Persona 3 isn't as good as Persona 5, or as good as 4 either. It isn't even close.
I don't really like any of the Duckstation TV/CRT filters, nor how Final Fantasy VII looks without. "dolphinfx/crt/CRT-HYLLIAN" is in these screenshots.





That giant spider-scorpion boss on top of the mountain (last picture) was so powerful that I wandered elsewhere, thinking it was optional or I wasn't supposed to fight it yet, until I had nowhere else to go. I defeated it by keeping the health of my characters maxed out most of the time; his attacks take so much health at once. Makes me concerned about switching party members. I mean, it makes me wonder if I shouldn't just keep the same party till the end so that they keep upgrading. The story explanation is that they stay separated so that they won't be found.

Still don't love turn-based combat. If I have to take turns, I'd rather remove the time factor. Often takes too long for me to scroll down to an item I want to use. Also, the commands (spells, attacks, etc.) block the characters' health and magic statuses at inconvenient times.

Traversing all these strange landscapes, seeing all these towns, feels epic.

Find it odd that there is no flee command, although I saw a 10,000 gil (moneys) materia in a store that might be that.
I think the best way to do crt filters is through retroarch shaders. They can look as good if not better than an actual CRT, and you don't have to put up with any capacitor whine.

That spider was pretty tough. I think it was one of the few points in the game where I had to actually fight a few random battles to level up to win. The party members you don't use also gain xp, I'm not sure if it's at the same rate as your main party or not, though. But they generally keep up.

There are options in the settings to modify the Active Time Battle system. You can change it to wait while you are in menus.

You can run away from battles by holding both of the bumpers.
Personally I very much prefer the bottom image over the top one.
No way man, it looks like garbage!
 
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Old_Hunter_77

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> Persona 3 isn't as good as Persona 5, or as good as 4 either. It isn't even close.

That may be true but I'm fine with that.

I remember how everyone would constantly say how Demon's Souls was ok for its time but how much better all the following games are. Then I played it and enjoyed it way more than Elden Ring or Dark Souls 3.

I'm an in-game month into Persona 3 and I'm finding it interesting to see how it set up the formula of the Persona games (I'll never play the first two but from what I read, they are closer to Shin Megami Tensei than the Persona games that crossed over into the kind of mainstream attention that made its way to me). I also am aware that they retrofitted some of the P5 look and gameplay into Reloaded.
Overall so far I see that that the characters and plot would get lower lows and higher highs- just comparing the beginnings of the games. I don't love or hate any of the characters in P3, where I felt that way about characters in the other games. I think the plot is fine but not particularly interesting. I think the game looks really neat but I don't know how much to credit the Reloaded part of it.
 

thebobmaster

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I will say that having played through Persona 3 Reload, I never disliked any of the party members, which is something that only Persona 3 can claim to be the case between 3, 4, and 5, and the story gets really good from about July to November, IMO, but then it kind of fell off for me after that into more standard Persona stuff, and I feel like it gets a lot more credit for being "the dark" Persona game than is really warranted. Still a great game, because Persona, though.
 

Worgen

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Whatever, just wash your hands.
Persona 3 isn't as good as Persona 5, or as good as 4 either. It isn't even close.
I wouldn't say it isn't even close, its still good. But it is a shadow of what it would become.
 

meiam

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I will say that having played through Persona 3 Reload, I never disliked any of the party members, which is something that only Persona 3 can claim to be the case between 3, 4, and 5,
Thats the main reason why I rank 3 above 5, none of the character in it are as good as Futaba, but thats worth it to not have to spend any time with the like of Ryuji or Mokona.
 

thebobmaster

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Thats the main reason why I rank 3 above 5, none of the character in it are as good as Futaba, but thats worth it to not have to spend any time with the like of Ryuji or Mokona.
Do you mean Morgana? If so...yeah, he's just insufferable at certain points of the story.
 
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Worgen

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Whatever, just wash your hands.
Thats the main reason why I rank 3 above 5, none of the character in it are as good as Futaba, but thats worth it to not have to spend any time with the like of Ryuji or Mokona.
How is Junpei better then Ryuji? Junpei just kinda inserts himself as your friend, it happens naturally with Ryuji and Ryuji seems much better fleshed out. Also Mokoto is better so far then Mitsuru who seems like shes a 35 year old stuck in a highschool game.
 

thebobmaster

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There is a LOT more to Junpei than you get in the first month of him. Believe me on that.
 

Drathnoxis

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Thats the main reason why I rank 3 above 5, none of the character in it are as good as Futaba, but thats worth it to not have to spend any time with the like of Ryuji or Mokona.
Putting up with Ryuji is definitely worth not having to grind through 256 identical floors of Tartarus and actually getting control of your party members.
 

Worgen

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Whatever, just wash your hands.
There is a LOT more to Junpei than you get in the first month of him. Believe me on that.
Would have to be a whole hell of a lot more to him to make him better then Ryuji.

Putting up with Ryuji is definitely worth not having to grind through 256 identical floors of Tartarus and actually getting control of your party members.
The remaster defaults to controlling your party directly.
 

meiam

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How is Junpei better then Ryuji? Junpei just kinda inserts himself as your friend, it happens naturally with Ryuji and Ryuji seems much better fleshed out. Also Mokoto is better so far then Mitsuru who seems like shes a 35 year old stuck in a highschool game.
Doesn't yell about being an assassin in crowded public space. Doesn't try to pick up chick by using the fact that he's an assassin. Doesn't turn out to have a tragic backstory where he's a violent asshole.

Really, a blank space would be better than Ryuji.

Putting up with Ryuji is definitely worth not having to grind through 256 identical floors of Tartarus and actually getting control of your party members.
Yeah the repetitive dungeon are rough in P3, no getting around that. But I stand by what I said.
 

Johnny Novgorod

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I'm enjoying Control more now that I'm basically playing as Jean Grey. And everything from firing your gun to hurling debris or flying around has a cooldown, meaning you end up using everything you've got instead of relying on the one thing.
 

Worgen

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Whatever, just wash your hands.
Doesn't yell about being an assassin in crowded public space. Doesn't try to pick up chick by using the fact that he's an assassin. Doesn't turn out to have a tragic backstory where he's a violent asshole.

Really, a blank space would be better than Ryuji.
Did you see him do a couple things and then just ignore him for the rest of the story or something? You are missing so much of his character.
 
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thebobmaster

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That's also a very...different spin to put on his history with Kamoshida that kind of lets the latter completely off the hook by laying the entire blame for the situation on Ryuji's temper.
 

Drathnoxis

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The remaster defaults to controlling your party directly.
And the endless dungeon that the mechanics encourage you to do in large chunks with a save every 10 floors so when you get hit with an instadeath spell on floor 9 you get to do it all again?